Player Matchup

Arachne
Arachne
GodsLikeFood
Arachne
Level 102
God Stats
16W - 3L
1,706 SR
Queue Stats
63W - 58L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
OofMoof
Cernunnos
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,479 Elo+
Party 2
Atlas
Atlas
TheN7Monk
Atlas
Level 184
God Stats
1W - 1L
1,729 SR
Queue Stats
41W - 30L
1,592 Elo+
Solo
Zeus
Zeus
sdolag001
Zeus
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 59L
1,418 Elo+
Solo
Cerberus
Cerberus
zcdg935
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,509 Elo+
Party 2
Team Averages
Level 95
1,587 SR
1,506 Elo+

VS

Team Averages
Level 108
1,521 SR
1,480 Elo+
Thanatos
Thanatos
HIGHxIMxTYLER
Thanatos
Level 124
God Stats
5W - 5L
1,691 SR
Queue Stats
65W - 70L
1,548 Elo+
Party 1
Charybdis
Charybdis
HlyGstRdr79
Charybdis
Level 38
God Stats
2W - 4L
1,427 SR
Queue Stats
53W - 70L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Zenman173
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,485 Elo+
Party 1
Thoth
Thoth
ZourD0ugh
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,465 Elo+
Party 1
Horus
Horus
morthus22
Horus
Level 141
God Stats
2W - 5L
1,489 SR
Queue Stats
216W - 211L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodsLikeFood
Arachne
15
8 / 2 / 6
9,002
600
9,456
10,815
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
OofMoof
Cernunnos
13
2 / 3 / 4
7,198
480
7,560
8,553
2,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
TheN7Monk
Atlas
16
5 / 2 / 2
9,531
635
8,903
15,916
11,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
3 / 4 / 4
7,808
521
8,347
7,204
1,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
zcdg935
Cerberus
13
2 / 1 / 8
8,149
543
5,766
12,574
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HIGHxIMxTYLER
Thanatos
14
6 / 3 / 0
8,176
545
8,112
13,894
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
HlyGstRdr79
Charybdis
13
2 / 3 / 0
7,467
498
6,287
8,660
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Zenman173
Jormungandr
13
0 / 6 / 1
8,010
534
7,756
14,198
9,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
ZourD0ugh
Thoth
13
4 / 5 / 2
7,891
526
8,306
9,928
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
morthus22
Horus
10
0 / 3 / 2
6,858
457
2,267
13,837
10,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
12
12
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
GodsLikeFood
Arachne
8
2
6
5.5
L
Thanatos
HIGHxIMxTYLER
Thanatos
6
3
0
2
L
Charybdis
HlyGstRdr79
Charybdis
2
3
0
0.67
W
Cernunnos
OofMoof
Cernunnos
2
3
4
1.33
W
Atlas
TheN7Monk
Atlas
5
2
2
3
L
Jormungandr
Zenman173
Jormungandr
0
6
1
0.08
L
Thoth
ZourD0ugh
Thoth
4
5
2
1
L
Horus
morthus22
Horus
0
3
2
0.33
W
Zeus
3
4
4
1.25
W
Cerberus
zcdg935
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
32,728
55,062
Taken
60,517
27,421
Mitigated
30,094
21,079
Healing
21,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GodsLikeFood
Arachne
9,456
5,941
0
6,582
10,815
3,144
0
2,290
8,363
0
56,294
L
Thanatos
HIGHxIMxTYLER
Thanatos
8,112
2,742
0
11,952
13,894
4,565
0
2,039
11,711
0
53,115
L
Charybdis
HlyGstRdr79
Charybdis
6,287
3,541
0
3,092
8,660
2,341
458
3,238
5,422
0
56,364
W
Cernunnos
OofMoof
Cernunnos
7,560
4,602
0
2,380
8,553
2,233
0
1,791
6,646
0
49,913
W
Atlas
TheN7Monk
Atlas
8,903
2,690
0
5,664
15,916
11,630
0
6,835
9,081
59,325
1,400
L
Jormungandr
Zenman173
Jormungandr
7,756
2,776
0
500
14,198
9,914
0
6,366
7,012
57,862
3,095
L
Thoth
ZourD0ugh
Thoth
8,306
971
0
625
9,928
2,941
0
6,207
3,721
40,343
748
L
Horus
morthus22
Horus
2,267
1,164
855
4,372
13,837
10,333
84
3,772
10,065
0
19,677
W
Zeus
8,347
937
0
1,371
7,204
1,083
165
3,455
3,477
44,443
318
W
Cerberus
zcdg935
Cerberus
5,766
400
0
5,082
12,574
9,331
56
870
11,612
26,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
38,402
405
Minions Killed
424
0
Camps Cleared
0
1,428,002
Distance Traveled
1,346,921
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,002
600
72
5
0
331,787
0
L
Thanatos
8,176
545
90
6
0
310,437
0
L
Charybdis
7,467
498
111
7
0
268,987
2
W
Cernunnos
7,198
480
83
6
0
243,128
0
W
Atlas
9,531
635
123
8
0
266,991
2
L
Jormungandr
8,010
534
109
7
0
212,475
3
L
Thoth
7,891
526
90
6
0
267,496
2
L
Horus
6,858
457
24
2
0
287,526
0
W
Zeus
7,808
521
74
5
0
280,418
2
W
Cerberus
8,149
543
53
4
0
305,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role