Player Matchup

Loki
Loki
Platinum I
Kurosaki Ich438
Loki
Platinum I
Level 62
God Stats
7W - 10L
1,500 SR
Queue Stats
201W - 197L
1,899 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Vast 1er
Kuzenbo
Gold V
Level 234
God Stats
127W - 79L
1,660 SR
Queue Stats
744W - 745L
1,182 MMR
Party 1
Hera
Hera
Gold II
lordturnage
Hera
Gold II
Level 200
God Stats
46W - 21L
1,651 SR
Queue Stats
1,170W - 1,192L
1,465 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,604 SR
1,515 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,675 SR
1,481 MMR
Discordia
Discordia
Gold II
Domziez
Discordia
Gold II
Level 149
God Stats
6W - 4L
2,003 SR
Queue Stats
278W - 254L
1,562 MMR
Solo
Horus
Horus
Bronze IV
XXBabyXXJok3r
Horus
Bronze IV
Level 138
God Stats
0W - 2L
1,523 SR
Queue Stats
0W - 4L
1,323 MMR
Solo
Thor
Thor
Bronze III
cpt_WH00o
Thor
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,567
881
8,220
9,298
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Vast 1er
Kuzenbo
16
0 / 0 / 11
9,579
798
6,758
13,967
16,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 5
10,397
866
11,807
4,480
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
VulcanAchillesKumbhakarnaNe ZhaMedusa

VS

Bans
AthenaCthulhuMulanJormungandrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Domziez
Discordia
15
0 / 3 / 1
8,844
737
8,948
8,238
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 0
8,253
688
4,526
15,197
12,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
2 / 7 / 0
8,510
709
4,339
9,970
3,198
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
10
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Domziez
Discordia
0
3
1
0.17
W
6
1
5
8.5
W
Kuzenbo
Vast 1er
Kuzenbo
0
0
11
5.5
L
0
1
0
0
L
Thor
2
7
0
0.29
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
17,813
27,745
Taken
33,405
24,129
Mitigated
17,808
9,165
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Domziez
Discordia
8,948
101
0
250
8,238
2,520
0
5,213
2,770
37,855
0
W
8,220
2,405
0
2,746
9,298
6,128
1,313
2,069
6,664
0
31,873
W
Kuzenbo
Vast 1er
Kuzenbo
6,758
1,892
0
6,306
13,967
16,519
373
3,593
9,598
18,324
1,837
L
4,526
1,435
925
5,408
15,197
12,090
0
9,757
5,063
0
16,936
L
Thor
4,339
350
0
940
9,970
3,198
0
2,904
6,854
208
13,754
W
11,807
3,139
0
113
4,480
1,482
1,955
1,991
2,137
54,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
25,607
155
Minions Killed
114
0
Camps Cleared
0
754,249
Distance Traveled
644,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,844
737
71
6
0
215,588
0
W
Loki
10,567
881
49
4
0
254,679
0
W
Kuzenbo
9,579
798
29
2
0
254,760
1
L
Horus
8,253
688
26
2
0
234,903
0
L
Thor
8,510
709
17
1
0
194,172
0
W
Hera
10,397
866
77
6
0
244,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role