Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
BoREYY
Freya
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 74L
1,561 Elo+
Party 1
Loki
Loki
JXDoobieX
Loki
Level 157
God Stats
58W - 37L
1,676 SR
Queue Stats
269W - 243L
1,547 Elo+
Solo
King Arthur
King Arthur
taylorgangbaby
King Arthur
Level 81
God Stats
2W - 1L
1,720 SR
Queue Stats
87W - 72L
1,550 Elo+
Party 1
Team Averages
Level 129
1,579 SR
1,532 Elo+

VS

Team Averages
Level 121
1,576 SR
1,572 Elo+
Khepri
Khepri
Badeku
Khepri
Level 128
God Stats
1W - 2L
1,510 SR
Queue Stats
73W - 59L
1,607 Elo+
Party 2
Pele
Pele
Litbug
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 163L
1,541 Elo+
Party 2
Chiron
Chiron
Napunjee
Chiron
Level 122
God Stats
0W - 4L
1,469 SR
Queue Stats
67W - 56L
1,579 Elo+
Party 2
Vulcan
Vulcan
Snizlor
Vulcan
Level 69
God Stats
0W - 2L
1,572 SR
Queue Stats
14W - 16L
1,541 Elo+
Party 2
Hercules
Hercules
agodlypeanut
Hercules
Level 162
God Stats
5W - 6L
1,827 SR
Queue Stats
191W - 178L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 0
6,610
661
2,785
3,528
1,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
10
1 / 0 / 2
5,414
541
3,805
7,749
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Freya
BoREYY
Freya
10
1 / 1 / 5
5,149
515
5,844
5,670
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
3 / 0 / 3
5,465
547
2,835
5,527
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
taylorgangbaby
King Arthur
10
4 / 0 / 2
5,989
599
5,527
9,560
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Badeku
Khepri
8
0 / 3 / 1
4,947
495
3,191
8,424
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Litbug
Pele
9
0 / 3 / 0
4,748
475
1,214
6,799
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Napunjee
Chiron
9
1 / 2 / 0
4,950
495
7,008
4,727
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Snizlor
Vulcan
10
0 / 0 / 0
5,405
541
1,007
2,992
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
agodlypeanut
Hercules
10
0 / 2 / 0
5,656
566
5,574
9,375
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Xing Tian
 
Xing Tian
1
0
2
2
L
Khepri
Badeku
Khepri
0
3
1
0.17
W
Freya
BoREYY
Freya
1
1
5
3.5
W
Loki
3
0
3
4.5
L
Pele
Litbug
Pele
0
3
0
0
L
Chiron
Napunjee
Chiron
1
2
0
0.5
L
Vulcan
Snizlor
Vulcan
0
0
0
0
L
Hercules
agodlypeanut
Hercules
0
2
0
0
W
King Arthur
taylorgangbaby
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
17,994
32,034
Taken
32,317
16,880
Mitigated
13,153
14,073
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,785
128
0
2,380
3,528
1,252
0
1,007
2,521
59,661
1,189
W
Xing Tian
 
Xing Tian
3,805
105
0
1,625
7,749
6,003
0
0
7,749
26,089
0
L
Khepri
Badeku
Khepri
3,191
328
0
1,938
8,424
5,448
0
3,586
4,456
13,929
690
W
Freya
BoREYY
Freya
5,844
1,621
0
2,764
5,670
1,744
0
1,624
4,046
26,688
0
W
Loki
2,835
585
0
3,299
5,527
1,457
0
71
5,456
0
35,199
L
Pele
Litbug
Pele
1,214
149
0
700
6,799
2,168
0
703
5,964
0
32,199
L
Chiron
Napunjee
Chiron
7,008
2,963
372
1,143
4,727
1,357
0
1,121
3,414
0
35,937
L
Vulcan
Snizlor
Vulcan
1,007
38
0
422
2,992
716
0
2,054
938
36,251
0
L
Hercules
agodlypeanut
Hercules
5,574
1,667
0
3,196
9,375
3,464
0
3,780
5,079
0
35,753
W
King Arthur
taylorgangbaby
King Arthur
5,527
1,101
0
4,005
9,560
6,424
0
1,162
8,398
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
25,706
314
Minions Killed
284
0
Camps Cleared
0
1,017,379
Distance Traveled
974,147
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,610
661
112
11
0
189,685
1
W
Xing Tian
5,414
541
44
4
0
205,482
3
L
Khepri
4,947
495
24
2
0
200,812
4
W
Freya
5,149
515
60
6
0
183,462
0
W
Loki
5,465
547
60
6
0
228,422
3
L
Pele
4,748
475
51
5
0
197,423
0
L
Chiron
4,950
495
48
5
0
187,588
0
L
Vulcan
5,405
541
91
9
0
197,335
0
L
Hercules
5,656
566
70
7
0
190,989
0
W
King Arthur
5,989
599
38
4
0
210,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role