Player Matchup

Cthulhu
Cthulhu
Gold V
BustaKapppa
Cthulhu
Gold V
Level 137
God Stats
1W - 0L
1,711 SR
Queue Stats
68W - 76L
1,290 MMR
Solo
Nu Wa
Nu Wa
Gold IV
IcyKiwee
Nu Wa
Gold IV
Level 148
God Stats
3W - 7L
1,499 SR
Queue Stats
190W - 188L
1,380 MMR
Solo
Fenrir
Fenrir
Gold V
Merseilless
Fenrir
Gold V
Level 180
God Stats
64W - 46L
1,602 SR
Queue Stats
294W - 307L
1,333 MMR
Solo
Shiva
Shiva
Silver IV
Sophistic8dHntr
Shiva
Silver IV
Level 118
God Stats
10W - 2L
1,644 SR
Queue Stats
21W - 16L
1,346 MMR
Solo
Heimdallr
Heimdallr
Silver III
prisma_excesivo6
Heimdallr
Silver III
Level 87
God Stats
1W - 1L
1,408 SR
Queue Stats
104W - 133L
1,353 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,573 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,543 SR
1,380 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Gutiy
Xbalanque
Gold V
Level 158
God Stats
25W - 22L
1,457 SR
Queue Stats
64W - 64L
1,338 MMR
Solo
Janus
Janus
Gold V
TisTheWizard
Janus
Gold V
Level 247
God Stats
7W - 8L
1,486 SR
Queue Stats
47W - 44L
1,329 MMR
Solo
Athena
Athena
Gold IV
Yahshua241
Athena
Gold IV
Level 157
God Stats
8W - 5L
1,652 SR
Queue Stats
78W - 93L
1,399 MMR
Solo
Awilix
Awilix
Gold V
en3mix
Awilix
Gold V
Level 88
God Stats
23W - 17L
1,622 SR
Queue Stats
125W - 125L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustaKapppa
Cthulhu
17
8 / 1 / 6
11,288
627
10,118
13,588
10,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
IcyKiwee
Nu Wa
17
4 / 3 / 4
10,390
577
10,457
7,516
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
19
9 / 4 / 3
11,503
639
11,043
15,331
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 4
8,858
492
9,129
16,228
14,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
14
1 / 5 / 4
8,859
492
7,881
15,244
5,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosBastetGebDanzaburou

VS

Bans
AgniKumbhakarnaMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 4 / 4
8,829
491
10,439
12,377
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Gutiy
Xbalanque
14
0 / 8 / 3
8,277
460
3,695
13,693
4,169
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 5
8,821
490
6,690
8,842
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Yahshua241
Athena
15
3 / 0 / 3
9,890
549
6,237
17,609
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
en3mix
Awilix
17
10 / 7 / 2
10,155
564
13,979
18,616
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
23
Kills
16
16
Deaths
23
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
4
1
W
Cthulhu
BustaKapppa
Cthulhu
8
1
6
11
L
Xbalanque
Gutiy
Xbalanque
0
8
3
0.19
W
Nu Wa
IcyKiwee
Nu Wa
4
3
4
2
W
Fenrir
9
4
3
2.63
W
1
3
4
1
L
1
4
5
0.88
L
Athena
Yahshua241
Athena
3
0
3
4.5
L
Awilix
en3mix
Awilix
10
7
2
1.57
W
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,628
Damage
41,040
67,907
Taken
71,137
40,264
Mitigated
38,657
14,427
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,439
5,784
0
5,854
12,377
5,404
647
1,309
10,994
0
88,842
W
Cthulhu
BustaKapppa
Cthulhu
10,118
938
0
3,253
13,588
10,826
76
1,657
11,893
57,111
3,655
L
Xbalanque
Gutiy
Xbalanque
3,695
1,782
0
1,965
13,693
4,169
0
6,486
6,473
0
57,584
W
Nu Wa
IcyKiwee
Nu Wa
10,457
2,726
0
830
7,516
2,112
406
2,763
4,507
72,932
354
W
Fenrir
11,043
2,811
0
3,188
15,331
7,628
0
3,338
11,781
0
107,281
W
9,129
949
892
2,364
16,228
14,288
0
1,652
14,556
0
42,701
L
6,690
324
0
510
8,842
2,701
0
2,301
6,232
76,283
381
L
Athena
Yahshua241
Athena
6,237
2,149
0
2,831
17,609
19,217
43
2,690
14,694
30,288
2,058
L
Awilix
en3mix
Awilix
13,979
5,105
0
4,365
18,616
7,166
0
5,890
12,294
0
72,021
W
Heimdallr
7,881
2,994
0
3,900
15,244
5,410
844
2,553
12,691
0
49,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
45,972
487
Minions Killed
552
0
Camps Cleared
0
1,807,211
Distance Traveled
1,743,473
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,829
491
144
8
0
305,573
2
W
Cthulhu
11,288
627
108
6
0
355,763
0
L
Xbalanque
8,277
460
104
6
0
318,838
5
W
Nu Wa
10,390
577
113
6
0
353,406
2
W
Fenrir
11,503
639
135
8
0
406,911
0
W
Shiva
8,858
492
54
3
0
369,933
2
L
Janus
8,821
490
152
8
0
320,821
0
L
Athena
9,890
549
48
3
0
402,297
6
L
Awilix
10,155
564
104
6
0
395,944
0
W
Heimdallr
8,859
492
77
4
0
321,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role