Player Matchup

Hou Yi
Hou Yi
Platinum IV
CCorbz
Hou Yi
Platinum IV
Level 127
God Stats
9W - 6L
1,677 SR
Queue Stats
272W - 268L
1,746 MMR
Solo
Poseidon
Poseidon
Platinum II
PAKKITOO
Poseidon
Platinum II
Level 119
God Stats
45W - 35L
1,645 SR
Queue Stats
228W - 228L
1,907 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
XR-Vinsent
Amaterasu
Platinum V
Level 122
God Stats
0W - 4L
1,135 SR
Queue Stats
66W - 71L
1,615 MMR
Party 1
Ymir
Ymir
Gold I
legendario66662
Ymir
Gold I
Level 107
God Stats
23W - 24L
1,556 SR
Queue Stats
613W - 623L
1,785 MMR
Solo
Serqet
Serqet
Platinum III
xXChaK47
Serqet
Platinum III
Level 127
God Stats
23W - 32L
1,514 SR
Queue Stats
144W - 139L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,505 SR
1,771 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,551 SR
1,725 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
AríinZ
Nemesis
Platinum II
Level 126
God Stats
43W - 29L
1,654 SR
Queue Stats
426W - 407L
1,806 MMR
Solo
Sobek
Sobek
Platinum V
BabyReindeer
Sobek
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,757 MMR
Solo
Medusa
Medusa
Gold I
Yoshihiko04
Medusa
Gold I
Level 224
God Stats
7W - 8L
1,599 SR
Queue Stats
76W - 70L
1,791 MMR
Solo
Janus
Janus
Platinum III
troublemakR
Janus
Platinum III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 92L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CCorbz
Hou Yi
7
3 / 0 / 0
3,982
796
3,462
2,663
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
PAKKITOO
Poseidon
7
0 / 1 / 0
3,961
792
513
1,790
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XR-Vinsent
Amaterasu
5
0 / 1 / 0
3,166
633
515
3,835
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 2
3,731
746
1,541
4,326
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
xXChaK47
Serqet
5
0 / 1 / 0
3,257
651
902
4,273
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaAo Kuang

VS

Bans
Chang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 0 / 1
4,609
922
1,883
2,252
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
AríinZ
Nemesis
7
3 / 0 / 0
4,329
866
2,488
3,052
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
3,753
751
1,722
6,765
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
7
1 / 0 / 0
3,893
779
3,156
2,358
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 2
4,341
868
827
905
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Nemesis
AríinZ
Nemesis
3
0
0
3
W
0
3
1
0.17
L
Hou Yi
CCorbz
Hou Yi
3
0
0
3
L
Poseidon
PAKKITOO
Poseidon
0
1
0
0
L
Amaterasu
XR-Vinsent
Amaterasu
0
1
0
0
W
Medusa
1
0
0
1
L
0
1
2
1
W
0
0
2
1
L
Serqet
xXChaK47
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,933
Damage
10,076
16,887
Taken
15,332
5,531
Mitigated
7,130
5,013
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,883
879
0
1,220
2,252
1,221
0
0
2,252
22,589
6,564
W
Nemesis
AríinZ
Nemesis
2,488
1,295
0
500
3,052
758
0
323
2,549
0
19,694
W
1,722
113
0
2,992
6,765
4,264
0
1,144
5,621
8,903
0
L
Hou Yi
CCorbz
Hou Yi
3,462
1,734
0
980
2,663
686
0
790
1,873
0
20,089
L
Poseidon
PAKKITOO
Poseidon
513
43
0
416
1,790
363
0
280
1,452
22,419
0
L
Amaterasu
XR-Vinsent
Amaterasu
515
92
0
1,359
3,835
1,384
0
1,645
2,190
0
10,502
W
Medusa
3,156
1,271
0
420
2,358
657
0
303
2,055
0
24,754
L
1,541
552
0
1,550
4,326
1,941
0
932
3,394
8,379
1,692
W
827
43
0
172
905
230
28
191
624
26,204
0
L
Serqet
xXChaK47
Serqet
902
386
0
708
4,273
1,157
0
409
3,784
0
13,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,097
Gold Earned
20,925
155
Minions Killed
212
0
Camps Cleared
0
592,115
Distance Traveled
588,609
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,609
922
58
12
0
86,806
0
W
Nemesis
4,329
866
35
7
0
144,833
0
W
Sobek
3,753
751
8
2
0
122,240
3
L
Hou Yi
3,982
796
38
8
0
111,678
0
L
Poseidon
3,961
792
52
10
0
115,390
0
L
Amaterasu
3,166
633
18
4
0
92,950
0
W
Medusa
3,893
779
51
10
0
104,369
1
L
Ymir
3,731
746
13
3
0
118,019
0
W
Janus
4,341
868
60
12
0
130,361
2
L
Serqet
3,257
651
34
7
0
154,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role