Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Gozzah
Hera
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 58L
1,622 Elo+
Party 1
Maui
Maui
Jerem1218
Maui
Level 256
God Stats
3W - 0L
1,999 SR
Queue Stats
119W - 62L
1,629 Elo+
Party 1
Chaac
Chaac
T00GRIM
Chaac
Level 129
God Stats
37W - 27L
1,559 SR
Queue Stats
144W - 131L
1,500 Elo+
Solo
Medusa
Medusa
Teereexxx
Medusa
Level 158
God Stats
31W - 32L
1,610 SR
Queue Stats
235W - 206L
1,581 Elo+
Solo
Team Averages
Level 178
1,634 SR
1,566 Elo+

VS

Team Averages
Level 128
1,666 SR
1,548 Elo+
Skadi
Skadi
ComfortsYou
Skadi
Level 104
God Stats
72W - 67L
1,577 SR
Queue Stats
274W - 266L
1,460 Elo+
Solo
Hun Batz
Hun Batz
KilllLoki
Hun Batz
Level 68
God Stats
3W - 1L
1,785 SR
Queue Stats
36W - 32L
1,540 Elo+
Solo
Terra
Terra
LoboRBG
Terra
Level 145
God Stats
237W - 211L
1,682 SR
Queue Stats
498W - 480L
1,597 Elo+
Solo
Chiron
Chiron
Mr_WigglesPie
Chiron
Level 199
God Stats
4W - 7L
1,525 SR
Queue Stats
382W - 365L
1,521 Elo+
Solo
Nox
Nox
SrDiosHumilde
Nox
Level 126
God Stats
3W - 2L
1,761 SR
Queue Stats
66W - 52L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
7 / 2 / 0
6,606
601
7,056
8,464
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Gozzah
Hera
11
0 / 0 / 3
6,065
551
2,026
4,421
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
10
0 / 0 / 6
6,185
562
1,673
7,588
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
T00GRIM
Chaac
12
0 / 2 / 1
6,494
590
4,899
10,701
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Teereexxx
Medusa
13
3 / 1 / 0
7,012
637
4,308
5,300
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,673
516
3,774
5,394
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
KilllLoki
Hun Batz
11
2 / 2 / 1
6,092
554
3,706
6,137
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
LoboRBG
Terra
12
1 / 0 / 3
7,223
657
5,617
8,550
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,082
462
2,648
6,908
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,121
556
3,689
5,619
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
0
3.5
L
1
2
0
0.5
W
Hera
Gozzah
Hera
0
0
3
1.5
W
Maui
0
0
6
3
L
Hun Batz
KilllLoki
Hun Batz
2
2
1
1.25
L
Terra
LoboRBG
Terra
1
0
3
2.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Chaac
T00GRIM
Chaac
0
2
1
0.25
W
Medusa
Teereexxx
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
19,434
36,474
Taken
32,608
18,378
Mitigated
14,636
11,010
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,056
1,219
0
1,568
8,464
3,282
0
916
7,548
0
39,004
L
3,774
1,273
0
895
5,394
1,478
0
1,538
3,856
0
34,554
W
Hera
Gozzah
Hera
2,026
525
0
1,961
4,421
1,524
8
291
4,130
45,880
0
W
Maui
1,673
375
0
1,978
7,588
5,704
203
1,389
6,199
20,496
3,298
L
Hun Batz
KilllLoki
Hun Batz
3,706
905
0
2,765
6,137
1,828
0
754
5,383
0
37,207
L
Terra
LoboRBG
Terra
5,617
1,107
200
4,889
8,550
8,091
0
0
8,550
43,782
1,567
L
2,648
1,070
66
1,923
6,908
1,663
0
934
5,974
0
30,695
L
3,689
625
0
921
5,619
1,576
0
285
5,334
35,440
427
W
Chaac
T00GRIM
Chaac
4,899
644
0
2,892
10,701
5,888
45
3,982
6,719
0
51,589
W
Medusa
Teereexxx
Medusa
4,308
1,390
0
2,611
5,300
1,980
702
2,363
2,937
0
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
30,191
369
Minions Killed
333
0
Camps Cleared
0
1,213,487
Distance Traveled
1,137,065
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,606
601
64
6
0
277,536
0
L
Skadi
5,673
516
56
5
0
217,372
3
W
Hera
6,065
551
91
8
0
245,366
1
W
Maui
6,185
562
36
3
0
255,270
6
L
Hun Batz
6,092
554
76
7
0
274,675
0
L
Terra
7,223
657
83
8
0
218,667
0
L
Chiron
5,082
462
45
4
0
216,450
1
L
Nox
6,121
556
73
7
0
209,901
0
W
Chaac
6,494
590
80
7
0
211,241
0
W
Medusa
7,012
637
98
9
0
224,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role