Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ainaro
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,822 Elo+
Party 1
The Morrigan
The Morrigan
Alextremus
The Morrigan
Level 30
God Stats
2W - 1L
1,813 SR
Queue Stats
3W - 8L
1,822 Elo+
Party 1
Cerberus
Cerberus
Bepin
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,699 Elo+
Party 1
Medusa
Medusa
Niamounet
Medusa
Level 22
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 7L
1,699 Elo+
Party 1
Team Averages
Level 35
1,597 SR
1,708 Elo+

VS

Team Averages
Level 135
1,477 SR
1,513 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AikidoBigDojo
Scylla
Level 83
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 13L
1,436 Elo+
Solo
Charon
Charon
Kuruza
Charon
Level 183
God Stats
1W - 2L
1,273 SR
Queue Stats
170W - 194L
1,452 Elo+
Solo
Tyr
Tyr
Szczerbiec
Tyr
Level 153
God Stats
2W - 1L
1,493 SR
Queue Stats
208W - 144L
1,600 Elo+
Solo
Chiron
Chiron
jarlaxles
Chiron
Level 147
God Stats
6W - 5L
1,552 SR
Queue Stats
57W - 49L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 5 / 0
6,439
1,073
4,340
9,244
3,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ainaro
Thanatos
11
1 / 7 / 0
6,416
1,069
3,198
10,216
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Alextremus
The Morrigan
11
0 / 5 / 0
6,098
1,016
5,001
6,166
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Bepin
Cerberus
11
0 / 2 / 1
6,799
1,133
5,621
11,971
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Niamounet
Medusa
10
0 / 2 / 0
6,060
1,010
3,815
4,823
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

234

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
4 / 0 / 12
7,942
1,324
8,727
3,653
1,134
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 13
7,920
1,320
9,590
3,815
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Kuruza
Charon
13
4 / 1 / 14
8,633
1,439
7,104
6,337
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 7
7,625
1,271
6,127
7,490
7,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
jarlaxles
Chiron
13
7 / 0 / 9
8,873
1,479
7,506
4,280
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
2
Kills
21
21
Deaths
2
1
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
0
0.2
W
Maman Brigitte
 
Maman Brigitte
4
0
12
10
W
4
1
13
10.5
L
Thanatos
Ainaro
Thanatos
1
7
0
0.14
L
The Morrigan
Alextremus
The Morrigan
0
5
0
0
L
Cerberus
Bepin
Cerberus
0
2
1
0.25
W
Charon
Kuruza
Charon
4
1
14
11
L
Medusa
Niamounet
Medusa
0
2
0
0
W
2
0
7
5.5
W
Chiron
jarlaxles
Chiron
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
39,054
42,420
Taken
25,575
18,971
Mitigated
17,198
5,824
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,340
2,785
620
1,199
9,244
3,075
0
5,575
3,638
0
12,089
W
Maman Brigitte
 
Maman Brigitte
8,727
468
183
613
3,653
1,134
0
1,645
2,008
15,790
546
W
9,590
957
0
489
3,815
1,312
0
1,024
2,791
18,356
0
L
Thanatos
Ainaro
Thanatos
3,198
503
0
991
10,216
3,251
0
6,537
3,526
0
9,575
L
The Morrigan
Alextremus
The Morrigan
5,001
1,390
0
240
6,166
2,123
0
2,116
4,008
16,613
0
L
Cerberus
Bepin
Cerberus
5,621
449
0
2,646
11,971
8,983
0
6,462
5,309
14,426
0
W
Charon
Kuruza
Charon
7,104
1,181
606
982
6,337
5,834
0
2,140
4,197
15,966
1,159
L
Medusa
Niamounet
Medusa
3,815
1,449
0
128
4,823
1,539
0
3,152
1,487
0
12,134
W
6,127
376
0
501
7,490
7,501
0
3,243
4,247
0
12,116
W
Chiron
jarlaxles
Chiron
7,506
3,380
284
787
4,280
1,417
0
2,570
1,710
0
29,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
40,993
99
Minions Killed
134
3
Camps Cleared
7
551,046
Distance Traveled
688,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,439
1,073
33
6
1
115,880
0
W
Maman Brigitte
7,942
1,324
22
4
0
142,257
0
W
Scylla
7,920
1,320
15
3
2
130,218
0
L
Thanatos
6,416
1,069
14
2
2
120,269
0
L
The Morrigan
6,098
1,016
12
2
0
110,006
0
L
Cerberus
6,799
1,133
24
4
0
125,817
0
W
Charon
8,633
1,439
15
3
1
130,546
0
L
Medusa
6,060
1,010
16
3
0
79,074
0
W
Tyr
7,625
1,271
11
2
3
156,663
0
W
Chiron
8,873
1,479
71
12
1
128,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role