Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Allotta
Cliodhna
Level 135
God Stats
8W - 7L
1,288 SR
Queue Stats
268W - 270L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Esgrows
Ix Chel
Level 65
God Stats
2W - 0L
1,335 SR
Queue Stats
106W - 122L
1,467 Elo+
Party 1
Hel
Hel
I Mr 170 I
Hel
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 364L
1,471 Elo+
Solo
Guan Yu
Guan Yu
NotBenimaru
Guan Yu
Level 47
God Stats
1W - 1L
1,237 SR
Queue Stats
2W - 4L
1,138 Elo+
Solo
Team Averages
Level 92
1,372 SR
1,405 Elo+

VS

Team Averages
Level 98
1,539 SR
1,510 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MeguminF7
Eset
Level 102
God Stats
2W - 3L
1,600 SR
Queue Stats
118W - 113L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Missy-gatita
Amaterasu
Level 33
God Stats
0W - 2L
1,448 SR
Queue Stats
6W - 6L
1,593 Elo+
Solo
Scylla
Scylla
ashley4r4n
Scylla
Level 102
God Stats
1W - 2L
1,578 SR
Queue Stats
203W - 201L
1,464 Elo+
Party 2
Neith
Neith
yasserbaubooa
Neith
Level 144
God Stats
95W - 87L
1,569 SR
Queue Stats
324W - 308L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 1 / 4
8,134
678
7,500
6,802
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cliodhna
Allotta
Cliodhna
14
6 / 0 / 2
7,532
628
4,667
7,157
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Esgrows
Ix Chel
11
1 / 2 / 6
6,455
538
7,152
8,597
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 6
7,181
598
3,085
10,236
6,317
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
NotBenimaru
Guan Yu
12
2 / 0 / 0
6,919
577
5,503
7,115
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 1
6,470
539
5,722
10,421
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Eset
11
1 / 5 / 0
6,700
558
4,810
8,126
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Missy-gatita
Amaterasu
11
0 / 2 / 0
5,888
491
3,929
10,480
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
ashley4r4n
Scylla
10
0 / 3 / 1
5,688
474
1,435
5,624
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 0
5,738
478
5,932
8,243
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
4
7
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Cliodhna
Allotta
Cliodhna
6
0
2
7
W
Ix Chel
Esgrows
Ix Chel
1
2
6
2
W
3
1
6
6
L
Eset
1
5
0
0.2
L
Amaterasu
Missy-gatita
Amaterasu
0
2
0
0
W
Guan Yu
NotBenimaru
Guan Yu
2
0
0
2
L
Scylla
ashley4r4n
Scylla
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
21,828
39,907
Taken
42,894
18,578
Mitigated
14,178
19,019
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,500
3,655
0
3,062
6,802
1,952
965
712
6,090
0
69,037
L
Gilgamesh
 
Gilgamesh
5,722
1,499
0
4,478
10,421
3,730
0
2,276
8,145
0
55,748
W
Cliodhna
Allotta
Cliodhna
4,667
300
0
3,880
7,157
2,405
0
586
6,571
0
51,071
W
Ix Chel
Esgrows
Ix Chel
7,152
877
289
1,838
8,597
2,736
0
2,612
5,985
46,369
0
W
3,085
694
1,875
5,550
10,236
6,317
165
2,139
8,097
13,923
513
L
Eset
4,810
272
0
435
8,126
2,386
0
5,167
2,959
47,394
300
L
Amaterasu
Missy-gatita
Amaterasu
3,929
2,047
0
4,930
10,480
5,102
0
0
10,480
0
24,167
W
Guan Yu
NotBenimaru
Guan Yu
5,503
1,180
40
2,485
7,115
5,168
0
0
6,705
0
32,383
L
Scylla
ashley4r4n
Scylla
1,435
0
108
1,046
5,624
1,020
62
840
4,784
23,710
1,160
L
5,932
2,092
103
1,355
8,243
1,940
42
1,806
6,437
0
30,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
30,484
350
Minions Killed
321
0
Camps Cleared
0
1,227,550
Distance Traveled
1,227,557
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,134
678
108
9
0
246,062
0
L
Gilgamesh
6,470
539
92
8
0
283,950
0
W
Cliodhna
7,532
628
92
8
0
256,514
1
W
Ix Chel
6,455
538
69
6
0
244,157
2
W
Hel
7,181
598
29
2
0
232,189
3
L
Eset
6,700
558
89
7
0
188,463
0
L
Amaterasu
5,888
491
43
4
0
271,382
4
W
Guan Yu
6,919
577
52
4
0
248,628
0
L
Scylla
5,688
474
62
5
0
240,127
0
L
Neith
5,738
478
35
3
0
243,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role