Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Daikuna
Terra
Level 42
God Stats
2W - 2L
1,250 SR
Queue Stats
2W - 2L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
MixalisGotCha
Tsukuyomi
Level 102
God Stats
2W - 0L
1,551 SR
Queue Stats
9W - 4L
1,649 Elo+
Party 1
Janus
Janus
MonsterHugs
Janus
Level 64
God Stats
2W - 3L
1,227 SR
Queue Stats
307W - 301L
1,445 Elo+
Solo
Apollo
Apollo
durablespy
Apollo
Level 147
God Stats
10W - 12L
1,404 SR
Queue Stats
228W - 232L
1,399 Elo+
Solo
Team Averages
Level 92
1,386 SR
1,442 Elo+

VS

Team Averages
Level 78
1,499 SR
1,450 Elo+
Cernunnos
Cernunnos
Bahamasec
Cernunnos
Level 119
God Stats
5W - 9L
1,215 SR
Queue Stats
202W - 171L
1,476 Elo+
Solo
Thoth
Thoth
Grayson Da G618
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,483 Elo+
Party 2
Thanatos
Thanatos
Indomous Zt
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 2
Chaac
Chaac
XxmajosuxX-_-CR
Chaac
Level 67
God Stats
5W - 4L
1,494 SR
Queue Stats
161W - 224L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
theCHIVE4641
Kumbhakarna
Level 67
God Stats
8W - 3L
1,788 SR
Queue Stats
175W - 169L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 4 / 3
5,971
543
3,920
7,735
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
Daikuna
Terra
9
0 / 0 / 5
5,767
524
1,802
5,095
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MixalisGotCha
Tsukuyomi
12
5 / 2 / 3
6,599
600
6,425
8,759
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
6,796
618
5,272
4,181
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
durablespy
Apollo
10
4 / 1 / 3
6,275
570
5,878
5,214
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bahamasec
Cernunnos
10
0 / 2 / 0
5,089
463
4,322
4,570
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,781
435
822
4,681
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Indomous Zt
Thanatos
11
2 / 5 / 2
6,028
548
2,058
8,541
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 2 / 1
6,842
622
7,649
9,930
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
theCHIVE4641
Kumbhakarna
5
0 / 3 / 0
4,335
394
1,556
6,936
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
7
7
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
4
3
1.13
L
Cernunnos
Bahamasec
Cernunnos
0
2
0
0
W
Terra
Daikuna
Terra
0
0
5
2.5
L
0
3
0
0
L
Thanatos
Indomous Zt
Thanatos
2
5
2
0.6
W
Tsukuyomi
MixalisGotCha
Tsukuyomi
5
2
3
3.25
W
3
0
2
4
L
5
2
1
2.75
W
Apollo
durablespy
Apollo
4
1
3
5.5
L
Kumbhakarna
theCHIVE4641
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
16,407
30,984
Taken
34,658
12,807
Mitigated
13,199
10,982
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,920
860
0
1,058
7,735
3,508
430
0
7,735
0
20,607
L
Cernunnos
Bahamasec
Cernunnos
4,322
1,917
0
1,067
4,570
1,157
0
975
3,595
0
29,786
W
Terra
Daikuna
Terra
1,802
559
1,101
3,028
5,095
3,087
0
508
4,587
7,545
0
L
822
89
0
1,364
4,681
1,077
0
1,496
3,037
17,837
82
L
Thanatos
Indomous Zt
Thanatos
2,058
417
0
3,455
8,541
2,926
0
1,752
6,637
0
35,478
W
Tsukuyomi
MixalisGotCha
Tsukuyomi
6,425
1,610
0
3,430
8,759
3,053
405
793
7,966
0
42,167
W
5,272
455
0
1,431
4,181
1,262
423
545
3,636
35,276
1,171
L
7,649
897
0
2,137
9,930
4,575
0
1,741
7,740
0
38,251
W
Apollo
durablespy
Apollo
5,878
3,691
0
934
5,214
1,897
846
439
4,775
0
41,107
L
Kumbhakarna
theCHIVE4641
Kumbhakarna
1,556
538
157
1,297
6,936
3,464
0
616
6,320
8,997
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
27,075
260
Minions Killed
236
0
Camps Cleared
0
1,110,141
Distance Traveled
914,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,971
543
37
3
0
244,165
0
L
Cernunnos
5,089
463
52
5
0
226,447
0
W
Terra
5,767
524
6
1
0
222,775
1
L
Thoth
4,781
435
35
3
0
121,094
0
L
Thanatos
6,028
548
68
6
0
219,121
0
W
Tsukuyomi
6,599
600
75
7
0
237,043
0
W
Janus
6,796
618
71
6
0
203,530
0
L
Chaac
6,842
622
66
6
0
224,874
0
W
Apollo
6,275
570
71
6
0
202,628
0
L
Kumbhakarna
4,335
394
15
1
0
123,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role