Player Matchup

Artemis
Artemis
DefNotAGnoll
Artemis
Level 124
God Stats
4W - 3L
1,507 SR
Queue Stats
30W - 28L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
RubenYur
Ah Puch
Level 159
God Stats
7W - 3L
1,497 SR
Queue Stats
264W - 263L
1,431 Elo+
Solo
Sylvanus
Sylvanus
SnDxTriumph
Sylvanus
Level 108
God Stats
30W - 18L
1,637 SR
Queue Stats
94W - 70L
1,532 Elo+
Party 1
Lancelot
Lancelot
jyashi
Lancelot
Level 167
God Stats
16W - 12L
1,702 SR
Queue Stats
371W - 357L
1,474 Elo+
Solo
Olorun
Olorun
sixtoewolf
Olorun
Level 129
God Stats
2W - 1L
1,398 SR
Queue Stats
35W - 42L
1,397 Elo+
Solo
Team Averages
Level 137
1,548 SR
1,457 Elo+

VS

Team Averages
Level 102
1,477 SR
1,422 Elo+
Xbalanque
Xbalanque
EvilDeadGod69
Xbalanque
Level 121
God Stats
1W - 3L
1,433 SR
Queue Stats
7W - 14L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Psychedd
Ne Zha
Level 109
God Stats
42W - 32L
1,577 SR
Queue Stats
99W - 99L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
ThatSIow6
Baron Samedi
Level 108
God Stats
15W - 14L
1,566 SR
Queue Stats
172W - 167L
1,424 Elo+
Solo
Tyr
Tyr
WekaxSG
Tyr
Level 125
God Stats
1W - 2L
1,460 SR
Queue Stats
56W - 67L
1,415 Elo+
Solo
Sol
Sol
pubgster1246xx
Sol
Level 45
God Stats
1W - 4L
1,349 SR
Queue Stats
98W - 113L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DefNotAGnoll
Artemis
12
10 / 1 / 5
7,677
698
10,474
6,630
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Puch
RubenYur
Ah Puch
11
3 / 2 / 1
6,518
593
6,373
7,656
2,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
SnDxTriumph
Sylvanus
12
5 / 1 / 9
7,005
637
4,693
10,070
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
jyashi
Lancelot
12
2 / 0 / 1
6,381
580
4,536
7,086
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
sixtoewolf
Olorun
11
1 / 0 / 0
6,584
599
3,146
3,598
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EvilDeadGod69
Xbalanque
8
0 / 9 / 1
4,895
445
4,612
9,569
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Psychedd
Ne Zha
10
0 / 2 / 0
5,185
471
2,814
7,080
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ThatSIow6
Baron Samedi
8
2 / 5 / 0
5,748
523
4,178
8,625
4,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
10
2 / 4 / 0
5,902
537
4,533
13,073
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 0
5,576
507
2,252
5,591
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
21
Kills
4
4
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
DefNotAGnoll
Artemis
10
1
5
12.5
L
Xbalanque
EvilDeadGod69
Xbalanque
0
9
1
0.06
L
Ne Zha
Psychedd
Ne Zha
0
2
0
0
W
Ah Puch
RubenYur
Ah Puch
3
2
1
1.75
W
Sylvanus
SnDxTriumph
Sylvanus
5
1
9
9.5
L
Baron Samedi
ThatSIow6
Baron Samedi
2
5
0
0.4
L
Tyr
2
4
0
0.5
W
Lancelot
jyashi
Lancelot
2
0
1
2.5
L
0
1
0
0
W
Olorun
sixtoewolf
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
18,389
35,040
Taken
43,938
13,323
Mitigated
16,876
15,090
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DefNotAGnoll
Artemis
10,474
6,312
0
2,538
6,630
2,298
463
1,598
5,032
0
39,596
L
Xbalanque
EvilDeadGod69
Xbalanque
4,612
1,607
0
747
9,569
1,483
0
2,175
7,394
0
24,127
L
Ne Zha
Psychedd
Ne Zha
2,814
359
0
3,618
7,080
2,167
0
494
6,586
0
34,032
W
Ah Puch
RubenYur
Ah Puch
6,373
338
0
4,006
7,656
2,323
0
0
7,656
38,373
1,013
W
Sylvanus
SnDxTriumph
Sylvanus
4,693
1,647
764
4,461
10,070
4,400
455
2,580
7,490
28,764
12,991
L
Baron Samedi
ThatSIow6
Baron Samedi
4,178
609
214
2,350
8,625
4,238
0
2,214
6,411
18,442
0
L
Tyr
4,533
400
0
4,038
13,073
7,368
0
6,227
6,846
0
31,243
W
Lancelot
jyashi
Lancelot
4,536
1,181
0
1,323
7,086
3,175
0
323
6,763
0
50,800
L
2,252
1,109
0
2,708
5,591
1,620
0
2,652
2,939
37,108
0
W
Olorun
sixtoewolf
Olorun
3,146
943
180
1,818
3,598
1,127
0
1,929
1,669
45,691
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
27,306
351
Minions Killed
274
0
Camps Cleared
0
943,220
Distance Traveled
1,015,518
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,677
698
65
6
0
188,452
0
L
Xbalanque
4,895
445
45
4
0
195,555
0
L
Ne Zha
5,185
471
66
6
0
237,461
0
W
Ah Puch
6,518
593
63
6
0
177,578
0
W
Sylvanus
7,005
637
62
6
0
173,669
1
L
Baron Samedi
5,748
523
17
2
0
182,834
0
L
Tyr
5,902
537
64
6
0
210,391
1
W
Lancelot
6,381
580
86
8
0
235,571
0
L
Sol
5,576
507
82
7
0
189,277
0
W
Olorun
6,584
599
75
7
0
167,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role