Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Firewing123
Danzaburou
Silver I
Level 118
God Stats
10W - 7L
1,597 SR
Queue Stats
35W - 33L
1,356 MMR
Solo
Eset
Eset
Silver I
Huookahh
Eset
Silver I
Level 69
God Stats
5W - 3L
1,736 SR
Queue Stats
23W - 24L
1,486 MMR
Party 1
Yemoja
Yemoja
Gold V
IbrahimRasulov
Yemoja
Gold V
Level 181
God Stats
39W - 45L
1,550 SR
Queue Stats
200W - 210L
1,408 MMR
Solo
Serqet
Serqet
Gold III
Veeesty 91
Serqet
Gold III
Level 203
God Stats
9W - 8L
1,681 SR
Queue Stats
187W - 200L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,613 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,516 SR
1,396 MMR
Ares
Ares
Gold III
Ma4KaM
Ares
Gold III
Level 189
God Stats
8W - 3L
1,762 SR
Queue Stats
205W - 191L
1,381 MMR
Solo
Anhur
Anhur
Gold IV
REVISOS
Anhur
Gold IV
Level 87
God Stats
1W - 3L
1,167 SR
Queue Stats
53W - 55L
1,399 MMR
Party 2
Chronos
Chronos
Gold V
S1ru
Chronos
Gold V
Level 50
God Stats
1W - 2L
1,370 SR
Queue Stats
34W - 33L
1,415 MMR
Party 2
Chaac
Chaac
Gold V
ULTWOLFZ
Chaac
Gold V
Level 154
God Stats
6W - 9L
1,449 SR
Queue Stats
238W - 247L
1,405 MMR
Solo
Mercury
Mercury
Gold IV
vFran08
Mercury
Gold IV
Level 109
God Stats
6W - 2L
1,832 SR
Queue Stats
348W - 357L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 4
8,857
633
9,026
5,784
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
Firewing123
Danzaburou
14
5 / 4 / 5
8,281
592
7,261
8,679
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
8 / 0 / 3
9,150
654
11,738
3,859
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 10
7,224
516
4,927
7,856
4,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Veeesty 91
Serqet
15
6 / 0 / 4
8,378
598
6,932
8,137
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HorusLancelotXbalanqueAgni

VS

Bans
Ao KuangApolloSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ma4KaM
Ares
11
0 / 6 / 2
6,451
461
3,325
12,114
8,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
REVISOS
Anhur
14
5 / 5 / 1
8,333
595
8,270
12,649
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
S1ru
Chronos
12
0 / 5 / 0
6,806
486
2,204
9,202
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ULTWOLFZ
Chaac
14
1 / 2 / 0
8,337
596
3,854
10,144
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
vFran08
Mercury
11
1 / 5 / 1
6,493
464
2,111
12,290
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
7
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
4
5
W
Danzaburou
Firewing123
Danzaburou
5
4
5
1.88
W
Eset
8
0
3
9.5
W
1
2
10
3
L
Ares
Ma4KaM
Ares
0
6
2
0.17
L
Anhur
REVISOS
Anhur
5
5
1
1.1
L
Chronos
S1ru
Chronos
0
5
0
0
L
Chaac
ULTWOLFZ
Chaac
1
2
0
0.5
W
Serqet
Veeesty 91
Serqet
6
0
4
8
L
Mercury
vFran08
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
19,764
34,315
Taken
56,399
13,418
Mitigated
25,552
9,384
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,026
1,612
0
1,708
5,784
1,534
300
0
5,784
60,687
0
W
Danzaburou
Firewing123
Danzaburou
7,261
4,080
0
2,866
8,679
2,567
0
1,149
7,530
0
58,456
W
Eset
11,738
1,575
150
1,015
3,859
1,363
330
600
3,259
75,177
0
W
4,927
1,137
1,055
1,937
7,856
4,761
0
2,920
4,936
33,145
1,711
L
Ares
Ma4KaM
Ares
3,325
256
0
1,431
12,114
8,657
0
4,558
7,179
19,358
0
L
Anhur
REVISOS
Anhur
8,270
3,032
0
4,420
12,649
4,560
0
2,412
9,858
0
59,446
L
Chronos
S1ru
Chronos
2,204
530
0
1,563
9,202
2,451
0
7,303
1,741
49,985
2,279
L
Chaac
ULTWOLFZ
Chaac
3,854
691
0
2,383
10,144
6,328
0
5,098
4,039
0
68,610
W
Serqet
Veeesty 91
Serqet
6,932
1,800
0
653
8,137
3,193
0
1,075
7,062
0
60,375
L
Mercury
vFran08
Mercury
2,111
911
0
438
12,290
3,556
0
5,049
6,808
0
53,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
36,420
494
Minions Killed
451
0
Camps Cleared
0
1,423,344
Distance Traveled
1,319,645
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,857
633
115
8
0
276,213
0
W
Danzaburou
8,281
592
114
8
0
254,998
5
W
Eset
9,150
654
125
9
0
279,533
5
W
Yemoja
7,224
516
50
4
0
257,375
0
L
Ares
6,451
461
26
2
0
281,712
4
L
Anhur
8,333
595
107
8
0
240,589
1
L
Chronos
6,806
486
98
7
0
228,298
1
L
Chaac
8,337
596
140
10
0
253,117
0
W
Serqet
8,378
598
90
6
0
355,225
3
L
Mercury
6,493
464
80
6
0
315,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role