Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gantar786
Ah Muzen Cab
Level 61
God Stats
3W - 1L
1,840 SR
Queue Stats
116W - 127L
1,490 Elo+
Solo
Tiamat
Tiamat
Raido73
Tiamat
Level 206
God Stats
17W - 15L
1,548 SR
Queue Stats
1,233W - 1,253L
1,464 Elo+
Solo
Poseidon
Poseidon
Returnofthedream
Poseidon
Level 128
God Stats
9W - 6L
1,773 SR
Queue Stats
599W - 822L
1,464 Elo+
Party 1
Lancelot
Lancelot
StraaxTurtle
Lancelot
Level 68
God Stats
0W - 1L
1,660 SR
Queue Stats
21W - 16L
1,546 Elo+
Solo
Thoth
Thoth
doiknowyou1982
Thoth
Level 189
God Stats
16W - 18L
1,454 SR
Queue Stats
842W - 1,235L
1,450 Elo+
Party 1
Team Averages
Level 130
1,655 SR
1,483 Elo+

VS

Team Averages
Level 93
1,493 SR
1,397 Elo+
Xing Tian
Xing Tian
ArminBossanac
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 150L
1,394 Elo+
Party 2
Athena
Athena
Daymoniak89
Athena
Level 107
God Stats
8W - 4L
1,659 SR
Queue Stats
327W - 372L
1,355 Elo+
Solo
Achilles
Achilles
SINEntertainment
Achilles
Level 68
God Stats
3W - 0L
1,706 SR
Queue Stats
35W - 21L
1,451 Elo+
Solo
Arachne
Arachne
SerkanHH
Arachne
Level 96
God Stats
4W - 3L
1,335 SR
Queue Stats
126W - 143L
1,400 Elo+
Party 2
Rama
Rama
kondzio666
Rama
Level 88
God Stats
1W - 1L
1,263 SR
Queue Stats
65W - 76L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gantar786
Ah Muzen Cab
17
2 / 2 / 6
9,586
639
11,657
9,180
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Raido73
Tiamat
18
0 / 1 / 6
9,341
623
7,226
8,400
5,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 3
9,353
624
10,155
6,680
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
StraaxTurtle
Lancelot
15
5 / 4 / 4
10,030
669
11,206
9,938
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
0 / 3 / 3
9,166
611
6,957
6,754
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArminBossanac
Xing Tian
18
4 / 1 / 9
9,954
664
4,681
12,395
12,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
15
0 / 4 / 10
8,771
585
5,172
15,985
18,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 8
9,880
659
11,273
17,678
28,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SerkanHH
Arachne
17
3 / 1 / 8
9,947
663
5,375
5,098
2,298
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 8
10,611
707
11,746
10,326
4,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
9
Kills
14
14
Deaths
9
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArminBossanac
Xing Tian
4
1
9
8.5
W
Athena
0
4
10
1.25
L
Ah Muzen Cab
Gantar786
Ah Muzen Cab
2
2
6
2.5
L
Tiamat
Raido73
Tiamat
0
1
6
3
L
2
4
3
0.88
W
3
2
8
3.5
W
Arachne
SerkanHH
Arachne
3
1
8
7
L
Lancelot
StraaxTurtle
Lancelot
5
4
4
1.75
L
0
3
3
0.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
38,247
40,952
Taken
61,482
19,376
Mitigated
65,385
7,713
Healing
24,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArminBossanac
Xing Tian
4,681
270
3,525
3,026
12,395
12,521
0
4,026
8,369
9,827
632
W
Athena
5,172
1,490
1,078
963
15,985
18,111
29
6,472
9,513
11,822
0
L
Ah Muzen Cab
Gantar786
Ah Muzen Cab
11,657
2,420
0
1,557
9,180
4,187
0
2,833
6,347
0
27,605
L
Tiamat
Raido73
Tiamat
7,226
1,066
69
2,345
8,400
5,471
0
1,462
6,938
21,797
520
L
10,155
980
602
1,062
6,680
2,329
0
1,494
5,186
26,952
1,161
W
11,273
1,181
5,720
6,348
17,678
28,307
30
5,692
11,986
0
26,308
W
Arachne
SerkanHH
Arachne
5,375
4,647
700
335
5,098
2,298
0
1,868
3,230
0
11,790
L
Lancelot
StraaxTurtle
Lancelot
11,206
2,021
196
572
9,938
4,413
0
2,145
7,793
0
20,887
L
6,957
538
701
609
6,754
2,976
0
1,804
4,950
26,660
0
W
11,746
4,653
774
1,535
10,326
4,148
388
5,893
4,433
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
49,163
187
Minions Killed
192
0
Camps Cleared
0
1,161,990
Distance Traveled
1,403,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,954
664
13
1
0
313,916
0
W
Athena
8,771
585
15
1
0
262,883
0
L
Ah Muzen Cab
9,586
639
43
3
0
212,480
0
L
Tiamat
9,341
623
39
3
0
261,440
0
L
Poseidon
9,353
624
49
3
0
201,223
0
W
Achilles
9,880
659
23
2
0
295,297
0
W
Arachne
9,947
663
25
2
0
276,054
0
L
Lancelot
10,030
669
12
1
0
261,778
0
L
Thoth
9,166
611
44
3
0
225,069
0
W
Rama
10,611
707
116
8
0
255,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role