Player Matchup

King Arthur
King Arthur
Bru7ality
King Arthur
Level 103
God Stats
11W - 10L
1,482 SR
Queue Stats
144W - 137L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
CodeKeeper
Kuzenbo
Level 82
God Stats
20W - 17L
1,534 SR
Queue Stats
141W - 134L
1,487 Elo+
Party 2
Artemis
Artemis
NewerAlt
Artemis
Level 63
God Stats
16W - 7L
1,510 SR
Queue Stats
146W - 139L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Spectersis
Nu Wa
Level 62
God Stats
7W - 6L
1,449 SR
Queue Stats
98W - 89L
1,496 Elo+
Solo
Pele
Pele
Szilard67
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,600 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,503 Elo+

VS

Team Averages
Level 90
1,540 SR
1,494 Elo+
Nu Wa
Nu Wa
A-killer-nugget
Nu Wa
Level 103
God Stats
52W - 54L
1,577 SR
Queue Stats
536W - 540L
1,477 Elo+
Party 1
Tyr
Tyr
AuthenticShyness
Tyr
Level 155
God Stats
2W - 7L
1,432 SR
Queue Stats
296W - 281L
1,507 Elo+
Party 1
Lancelot
Lancelot
Solanki69
Lancelot
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 128L
1,558 Elo+
Solo
Skadi
Skadi
biopsylo
Skadi
Level 66
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Horus
Horus
keinan0412
Horus
Level 71
God Stats
6W - 4L
1,717 SR
Queue Stats
168W - 166L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bru7ality
King Arthur
12
3 / 2 / 0
7,076
643
7,414
9,204
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
CodeKeeper
Kuzenbo
11
2 / 0 / 3
6,732
612
2,401
6,574
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
NewerAlt
Artemis
11
2 / 1 / 3
6,272
570
4,557
4,426
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
1 / 0 / 2
6,471
588
7,199
3,740
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
2 / 4 / 2
6,540
595
4,476
10,410
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,532
594
2,923
6,592
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
7,684
699
6,026
12,882
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Solanki69
Lancelot
11
2 / 5 / 2
5,929
539
7,481
10,028
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
biopsylo
Skadi
1
0 / 0 / 0
2,263
206
0
558
119
Horus
11
1 / 3 / 1
5,557
505
2,184
8,413
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
3
1
1
3.5
W
King Arthur
Bru7ality
King Arthur
3
2
0
1.5
W
Kuzenbo
CodeKeeper
Kuzenbo
2
0
3
3.5
W
Artemis
NewerAlt
Artemis
2
1
3
3.5
L
Lancelot
Solanki69
Lancelot
2
5
2
0.6
W
Nu Wa
1
0
2
2
W
Pele
2
4
2
0.75
L
Skadi
biopsylo
Skadi
0
0
0
0
L
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
18,614
34,354
Taken
38,473
19,215
Mitigated
23,381
8,621
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,923
595
0
1,210
6,592
1,452
684
4,573
2,019
54,847
1,163
L
6,026
1,227
0
5,987
12,882
11,358
0
474
12,408
0
52,068
W
King Arthur
Bru7ality
King Arthur
7,414
1,290
0
1,178
9,204
7,526
0
254
8,950
0
44,962
W
Kuzenbo
CodeKeeper
Kuzenbo
2,401
658
0
2,224
6,574
5,838
118
233
6,341
17,358
0
W
Artemis
NewerAlt
Artemis
4,557
2,434
0
772
4,426
1,340
588
263
4,163
0
39,418
L
Lancelot
Solanki69
Lancelot
7,481
2,219
0
828
10,028
4,417
0
1,656
8,372
0
36,675
W
Nu Wa
7,199
3,196
0
2,056
3,740
858
768
1,582
2,158
39,619
0
W
Pele
4,476
1,088
0
2,391
10,410
3,653
0
551
9,859
0
52,823
L
Skadi
biopsylo
Skadi
0
0
0
0
558
119
0
558
0
0
0
L
Horus
2,184
824
120
2,411
8,413
6,035
0
2,339
6,074
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
27,965
309
Minions Killed
324
0
Camps Cleared
0
1,058,645
Distance Traveled
974,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,532
594
108
10
0
204,516
0
L
Tyr
7,684
699
112
10
0
290,235
0
W
King Arthur
7,076
643
80
7
0
231,297
0
W
Kuzenbo
6,732
612
32
3
0
214,868
0
W
Artemis
6,272
570
62
6
0
172,705
2
L
Lancelot
5,929
539
64
6
0
253,005
0
W
Nu Wa
6,471
588
54
5
0
192,068
1
W
Pele
6,540
595
81
7
0
247,707
0
L
Skadi
2,263
206
0
0
0
0
0
L
Horus
5,557
505
40
4
0
226,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role