Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
RookieMistakes
Surtr
Level 204
God Stats
5W - 3L
1,714 SR
Queue Stats
62W - 63L
1,547 Elo+
Solo
Hel
Hel
THA MUFFINMAN91
Hel
Level 101
God Stats
23W - 21L
1,414 SR
Queue Stats
25W - 27L
1,376 Elo+
Solo
Team Averages
Level 172
1,526 SR
1,485 Elo+

VS

Team Averages
Level 154
1,630 SR
1,588 Elo+
Eset
Eset
DaBlackHulkling
Eset
Level 147
God Stats
11W - 7L
1,668 SR
Queue Stats
124W - 134L
1,533 Elo+
Solo
Neith
Neith
JCDUBSTEP
Neith
Level 127
God Stats
4W - 2L
1,539 SR
Queue Stats
45W - 41L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Lermus
Kukulkan
Level 196
God Stats
10W - 2L
1,843 SR
Queue Stats
27W - 8L
1,789 Elo+
Solo
Surtr
Surtr
Tulatinoheat
Surtr
Level 145
God Stats
42W - 25L
1,616 SR
Queue Stats
634W - 736L
1,549 Elo+
Solo
Maui
Maui
Zerowolf000
Maui
Level 153
God Stats
14W - 24L
1,484 SR
Queue Stats
127W - 134L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 0 / 0
5,709
1,142
3,493
2,471
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
10
0 / 2 / 2
5,506
1,101
7,526
3,332
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nut
 
Nut
9
0 / 0 / 0
5,046
1,009
731
223
64
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 1 / 0
5,312
1,062
2,319
6,806
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 1
5,388
1,078
2,765
2,878
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,504
1,101
3,487
3,087
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JCDUBSTEP
Neith
10
1 / 0 / 2
5,614
1,123
2,666
2,265
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Lermus
Kukulkan
10
0 / 0 / 4
5,775
1,155
3,262
1,452
414
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 0 / 3
6,527
1,305
1,886
5,519
3,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
1 / 0 / 3
6,347
1,269
1,962
5,357
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
5
5
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
0
2
L
Ah Puch
 
Ah Puch
0
2
2
0.5
L
Nut
 
Nut
0
0
0
0
W
1
2
3
1.25
W
Neith
JCDUBSTEP
Neith
1
0
2
2
W
Kukulkan
Lermus
Kukulkan
0
0
4
2
L
0
1
0
0
L
0
2
1
0.25
W
2
0
3
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
13,263
15,710
Taken
17,680
9,133
Mitigated
9,363
2,897
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,493
277
0
0
2,471
1,541
0
1,433
1,038
0
9,250
L
Ah Puch
 
Ah Puch
7,526
0
0
255
3,332
1,111
0
2,128
1,204
20,243
0
L
Nut
 
Nut
731
378
0
0
223
64
0
137
86
0
4,530
W
3,487
179
276
195
3,087
983
0
839
2,208
7,044
225
W
Neith
JCDUBSTEP
Neith
2,666
479
0
319
2,265
756
0
1,338
887
0
10,465
W
Kukulkan
Lermus
Kukulkan
3,262
370
0
0
1,452
414
0
738
674
26,349
0
L
2,319
99
0
241
6,806
5,058
0
2,832
3,974
170
14,015
L
2,765
0
1,661
740
2,878
1,359
0
2,074
804
7,555
0
W
1,886
519
0
3,004
5,519
3,691
0
3,822
1,643
651
4,492
W
1,962
273
0
1,030
5,357
3,519
0
3,174
1,977
3,279
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
29,767
93
Minions Killed
129
3
Camps Cleared
4
428,782
Distance Traveled
471,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,709
1,142
13
3
1
109,439
0
L
Ah Puch
5,506
1,101
31
6
0
93,654
0
L
Nut
5,046
1,009
4
1
1
31,195
0
W
Eset
5,504
1,101
10
2
1
83,919
0
W
Neith
5,614
1,123
23
5
0
83,237
0
W
Kukulkan
5,775
1,155
70
14
3
101,923
0
L
Surtr
5,312
1,062
21
4
0
97,662
0
L
Hel
5,388
1,078
24
5
1
96,832
0
W
Surtr
6,527
1,305
9
2
0
101,560
0
W
Maui
6,347
1,269
17
3
0
100,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role