Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KhumatMibrah
Hercules
Level 107
God Stats
1W - 2L
1,489 SR
Queue Stats
49W - 45L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
QsA_Musi
Zhong Kui
Level 91
God Stats
7W - 9L
1,447 SR
Queue Stats
79W - 106L
1,375 Elo+
Solo
Artemis
Artemis
Spongehz
Artemis
Level 124
God Stats
0W - 1L
1,483 SR
Queue Stats
44W - 28L
1,503 Elo+
Party 1
Vulcan
Vulcan
courts123
Vulcan
Level 102
God Stats
14W - 9L
1,610 SR
Queue Stats
96W - 85L
1,473 Elo+
Party 1
Team Averages
Level 116
1,506 SR
1,460 Elo+

VS

Team Averages
Level 99
1,464 SR
1,433 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AGONIZED441
Loki
Level 126
God Stats
26W - 35L
1,546 SR
Queue Stats
725W - 713L
1,389 Elo+
Party 2
Thanatos
Thanatos
EmotinTrese
Thanatos
Level 17
God Stats
67W - 57L
1,480 SR
Queue Stats
114W - 113L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
SnTPeR-
Cabrakan
Level 122
God Stats
52W - 40L
1,282 SR
Queue Stats
343W - 336L
1,479 Elo+
Solo
Zeus
Zeus
areyes17_
Zeus
Level 129
God Stats
3W - 1L
1,511 SR
Queue Stats
306W - 300L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 1
6,156
440
3,406
8,709
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
KhumatMibrah
Hercules
10
0 / 8 / 4
5,968
426
4,914
16,046
9,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
QsA_Musi
Zhong Kui
15
2 / 1 / 0
8,461
604
6,089
10,493
6,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Spongehz
Artemis
9
1 / 4 / 0
5,686
406
3,270
7,490
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
courts123
Vulcan
13
4 / 1 / 3
7,996
571
6,977
5,231
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 2 / 4
8,599
614
8,140
9,909
3,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 0
8,283
592
4,837
9,095
5,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
EmotinTrese
Thanatos
14
3 / 1 / 1
7,532
538
1,201
8,160
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SnTPeR-
Cabrakan
13
4 / 2 / 11
8,670
619
7,539
14,159
17,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
6 / 3 / 3
8,844
632
11,350
7,506
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
18
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Cernunnos
 
Cernunnos
5
2
4
3.5
W
0
0
0
0
W
Thanatos
EmotinTrese
Thanatos
3
1
1
3.5
L
Hercules
KhumatMibrah
Hercules
0
8
4
0.25
L
Zhong Kui
QsA_Musi
Zhong Kui
2
1
0
2
W
Cabrakan
SnTPeR-
Cabrakan
4
2
11
4.75
L
Artemis
Spongehz
Artemis
1
4
0
0.25
W
Zeus
6
3
3
2.5
L
Vulcan
courts123
Vulcan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
33,067
47,969
Taken
48,829
22,025
Mitigated
31,637
14,834
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,406
849
0
1,000
8,709
2,738
0
3,134
5,269
0
32,857
W
Cernunnos
 
Cernunnos
8,140
4,525
0
4,195
9,909
3,315
3,206
1,310
8,517
0
58,043
W
4,837
406
0
2,402
9,095
5,986
322
5,234
3,861
178
62,590
W
Thanatos
EmotinTrese
Thanatos
1,201
114
0
7,087
8,160
3,118
0
1,008
7,082
0
54,487
L
Hercules
KhumatMibrah
Hercules
4,914
400
0
4,514
16,046
9,560
0
6,991
8,815
0
26,613
L
Zhong Kui
QsA_Musi
Zhong Kui
6,089
801
0
6,169
10,493
6,484
0
1,781
8,666
57,549
1,420
W
Cabrakan
SnTPeR-
Cabrakan
7,539
931
0
4,122
14,159
17,245
0
1,497
12,583
43,406
1,670
L
Artemis
Spongehz
Artemis
3,270
1,212
0
2,151
7,490
2,011
0
2,465
5,003
0
23,881
W
Zeus
11,350
229
0
990
7,506
1,973
0
3,402
3,794
59,056
1,335
L
Vulcan
courts123
Vulcan
6,977
273
0
1,000
5,231
1,232
568
3,688
1,261
41,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
41,928
317
Minions Killed
462
0
Camps Cleared
0
1,163,276
Distance Traveled
1,406,100
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,156
440
52
4
0
213,441
2
W
Cernunnos
8,599
614
98
7
0
266,628
0
W
Loki
8,283
592
111
8
0
286,735
0
W
Thanatos
7,532
538
83
6
0
319,854
0
L
Hercules
5,968
426
35
3
0
261,888
1
L
Zhong Kui
8,461
604
116
8
0
244,778
5
W
Cabrakan
8,670
619
57
4
0
261,192
5
L
Artemis
5,686
406
34
2
0
159,894
0
W
Zeus
8,844
632
113
8
0
271,691
3
L
Vulcan
7,996
571
80
6
0
283,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role