Player Matchup

Tiamat
Tiamat
PeppyDuck
Tiamat
Level 145
God Stats
2W - 2L
1,729 SR
Queue Stats
291W - 270L
1,522 Elo+
Solo
Apollo
Apollo
SKsMaTrIIxX12
Apollo
Level 65
God Stats
14W - 10L
1,599 SR
Queue Stats
204W - 210L
1,416 Elo+
Solo
Horus
Horus
SUBASMITE
Horus
Level 81
God Stats
20W - 30L
1,466 SR
Queue Stats
36W - 42L
1,489 Elo+
Solo
Mercury
Mercury
mapadre13
Mercury
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 230L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
oldskooltwakkie
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 92
1,559 SR
1,496 Elo+

VS

Team Averages
Level 80
1,564 SR
1,326 Elo+
Ao Kuang
Ao Kuang
GankoGOD
Ao Kuang
Level 113
God Stats
9W - 6L
1,655 SR
Queue Stats
156W - 140L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
Jaymerax
Jormungandr
Level 39
God Stats
4W - 2L
1,551 SR
Queue Stats
8W - 9L
1,107 Elo+
Party 1
Nu Wa
Nu Wa
KonekoNyaa
Nu Wa
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,107 Elo+
Party 1
Xbalanque
Xbalanque
YonkoLevel
Xbalanque
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 50L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
ryvan1
Cthulhu
Level 147
God Stats
166W - 136L
1,616 SR
Queue Stats
283W - 265L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PeppyDuck
Tiamat
7
0 / 0 / 0
3,438
688
695
1,642
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 3 / 0
3,335
667
1,820
4,021
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
SUBASMITE
Horus
2
0 / 1 / 0
2,649
530
502
1,865
892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
mapadre13
Mercury
5
0 / 2 / 0
3,096
619
716
3,713
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
oldskooltwakkie
Sun Wukong
4
0 / 1 / 0
2,879
576
1,135
3,494
1,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GankoGOD
Ao Kuang
7
2 / 0 / 0
3,589
718
376
3,236
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Jormungandr
Jaymerax
Jormungandr
6
1 / 0 / 2
3,424
685
1,217
3,122
1,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
6
0 / 0 / 1
3,616
723
1,277
764
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
YonkoLevel
Xbalanque
7
3 / 1 / 1
4,117
823
2,639
2,513
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ryvan1
Cthulhu
6
1 / 0 / 1
3,739
748
2,880
3,007
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GankoGOD
Ao Kuang
2
0
0
2
W
Jormungandr
Jaymerax
Jormungandr
1
0
2
2
W
Nu Wa
0
0
1
0.5
L
Tiamat
PeppyDuck
Tiamat
0
0
0
0
L
1
3
0
0.33
L
Horus
SUBASMITE
Horus
0
1
0
0
W
Xbalanque
YonkoLevel
Xbalanque
3
1
1
3.5
L
Mercury
mapadre13
Mercury
0
2
0
0
L
Sun Wukong
oldskooltwakkie
Sun Wukong
0
1
0
0
W
Cthulhu
ryvan1
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,868
Damage
8,389
14,735
Taken
12,642
4,622
Mitigated
4,169
3,834
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GankoGOD
Ao Kuang
376
70
0
1,713
3,236
730
0
183
3,005
16,136
1,157
W
Jormungandr
Jaymerax
Jormungandr
1,217
228
0
1,040
3,122
1,408
0
0
3,122
8,448
0
W
Nu Wa
1,277
91
0
0
764
144
0
348
300
14,088
851
L
Tiamat
PeppyDuck
Tiamat
695
21
0
704
1,642
386
0
544
956
13,661
0
L
1,820
1,108
0
1,187
4,021
1,039
0
934
3,069
0
13,970
L
Horus
SUBASMITE
Horus
502
309
0
428
1,865
892
0
348
1,499
0
2,485
W
Xbalanque
YonkoLevel
Xbalanque
2,639
1,294
0
692
2,513
544
0
0
2,513
0
17,546
L
Mercury
mapadre13
Mercury
716
540
0
320
3,713
862
0
1,015
2,604
0
13,387
L
Sun Wukong
oldskooltwakkie
Sun Wukong
1,135
58
0
1,195
3,494
1,443
0
2,033
991
0
7,964
W
Cthulhu
ryvan1
Cthulhu
2,880
191
0
750
3,007
1,343
0
0
2,775
15,079
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,397
Gold Earned
18,485
105
Minions Killed
147
0
Camps Cleared
0
458,987
Distance Traveled
517,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,589
718
34
7
0
128,878
0
W
Jormungandr
3,424
685
13
3
0
100,548
4
W
Nu Wa
3,616
723
31
6
0
96,799
0
L
Tiamat
3,438
688
40
8
0
104,085
0
L
Apollo
3,335
667
24
5
0
85,886
0
L
Horus
2,649
530
4
1
0
40,268
2
W
Xbalanque
4,117
823
34
7
0
93,995
0
L
Mercury
3,096
619
26
5
0
117,559
0
L
Sun Wukong
2,879
576
11
2
0
111,189
0
W
Cthulhu
3,739
748
35
7
0
96,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role