Player Matchup

Anhur
Anhur
Silver I
Bunklesmoop
Anhur
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,503 MMR
Party 1
Sobek
Sobek
Silver I
Kybo10
Sobek
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,526 MMR
Party 1
Discordia
Discordia
Gold IV
XenoM SteLeR
Discordia
Gold IV
Level 109
God Stats
3W - 3L
1,520 SR
Queue Stats
70W - 86L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,507 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,473 SR
1,531 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Dosty453
Kumbhakarna
Bronze III
Level 134
God Stats
1W - 0L
1,417 SR
Queue Stats
15W - 12L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
LinkKholin
Ix Chel
Platinum IV
Level 128
God Stats
13W - 14L
1,516 SR
Queue Stats
265W - 289L
1,480 MMR
Party 2
Neith
Neith
Platinum III
iDaViiD7
Neith
Platinum III
Level 128
God Stats
5W - 6L
1,487 SR
Queue Stats
266W - 282L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,377
741
7,513
15,657
5,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kybo10
Sobek
16
1 / 3 / 4
10,198
728
11,731
20,084
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Discordia
XenoM SteLeR
Discordia
16
2 / 6 / 4
10,650
761
10,653
8,590
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaAchillesPoseidonSerqetAres

VS

Bans
ThothKuzenboAh Muzen CabBacchusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dosty453
Kumbhakarna
17
4 / 2 / 6
11,767
841
8,480
17,952
17,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
LinkKholin
Ix Chel
20
8 / 2 / 6
12,949
925
17,694
10,701
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
iDaViiD7
Neith
18
2 / 2 / 7
11,725
838
12,311
12,532
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Kumbhakarna
Dosty453
Kumbhakarna
4
2
6
3.5
L
Sobek
Kybo10
Sobek
1
3
4
1
W
Ix Chel
LinkKholin
Ix Chel
8
2
6
5.5
L
Discordia
XenoM SteLeR
Discordia
2
6
4
0.67
W
Neith
iDaViiD7
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
38,485
44,331
Taken
41,185
27,769
Mitigated
27,265
7,890
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,513
4,871
0
2,273
15,657
5,452
0
7,971
7,333
0
34,307
W
Kumbhakarna
Dosty453
Kumbhakarna
8,480
929
0
3,926
17,952
17,885
498
6,081
11,088
20,036
3,226
L
Sobek
Kybo10
Sobek
11,731
662
0
5,367
20,084
19,924
0
10,735
8,458
24,968
2,757
W
Ix Chel
LinkKholin
Ix Chel
17,694
2,158
2,487
5,769
10,701
4,925
1,184
7,068
3,329
54,436
0
L
Discordia
XenoM SteLeR
Discordia
10,653
119
0
250
8,590
2,393
0
4,819
3,400
32,767
249
W
Neith
iDaViiD7
Neith
12,311
4,652
0
4,579
12,532
4,455
2,383
6,547
5,842
0
67,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
36,441
132
Minions Killed
189
0
Camps Cleared
0
699,161
Distance Traveled
765,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,377
741
66
5
0
200,567
0
W
Kumbhakarna
11,767
841
22
2
0
254,164
0
L
Sobek
10,198
728
21
2
0
266,464
0
W
Ix Chel
12,949
925
67
5
0
267,934
0
L
Discordia
10,650
761
45
3
0
232,130
2
W
Neith
11,725
838
100
7
0
243,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role