Player Matchup

Thanatos
Thanatos
Silver III
Dezinator69
Thanatos
Silver III
Level 105
God Stats
3W - 8L
1,390 SR
Queue Stats
51W - 69L
941 MMR
Party 1
Chaac
Chaac
Silver III
Kris Wils
Chaac
Silver III
Level 108
God Stats
14W - 17L
1,482 SR
Queue Stats
638W - 668L
970 MMR
Solo
Xing Tian
Xing Tian
Silver II
Odin2023
Xing Tian
Silver II
Level 146
God Stats
12W - 11L
1,579 SR
Queue Stats
104W - 124L
960 MMR
Solo
Ra
Ra
Silver II
Worrall81
Ra
Silver II
Level 126
God Stats
14W - 24L
1,377 SR
Queue Stats
209W - 237L
1,067 MMR
Solo
Cernunnos
Cernunnos
Silver V
xKING_ROBBOx
Cernunnos
Silver V
Level 141
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 24L
1,136 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,516 SR
1,015 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,482 SR
1,015 MMR
Mulan
Mulan
Silver II
EliteBotts
Mulan
Silver II
Level 86
God Stats
9W - 11L
1,385 SR
Queue Stats
305W - 319L
1,005 MMR
Solo
Thoth
Thoth
Silver IV
KarlKeyman1101
Thoth
Silver IV
Level 41
God Stats
5W - 13L
1,350 SR
Queue Stats
23W - 41L
1,079 MMR
Solo
Geb
Geb
Silver II
Mixer Casual
Geb
Silver II
Level 147
God Stats
44W - 47L
1,480 SR
Queue Stats
221W - 228L
987 MMR
Solo
Anhur
Anhur
Silver III
Sanmarni420
Anhur
Silver III
Level 49
God Stats
17W - 22L
1,421 SR
Queue Stats
67W - 62L
1,011 MMR
Solo
Lancelot
Lancelot
Silver II
calr666
Lancelot
Silver II
Level 158
God Stats
31W - 16L
1,773 SR
Queue Stats
551W - 592L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dezinator69
Thanatos
15
3 / 3 / 2
8,111
477
5,872
14,627
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
Kris Wils
Chaac
12
0 / 5 / 1
7,611
448
14,019
16,248
18,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Odin2023
Xing Tian
12
2 / 3 / 6
7,731
455
6,036
14,315
11,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 4 / 0
8,126
478
7,641
9,160
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xKING_ROBBOx
Cernunnos
11
2 / 6 / 3
7,036
414
6,191
10,596
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaKing ArthurCu ChulainnBacchus

VS

Bans
ArachneIshtarAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 1 / 2
10,609
624
12,491
20,772
13,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 1
8,970
528
5,807
8,940
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 3 / 9
8,357
492
9,646
19,207
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 9
8,796
517
8,611
9,102
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
calr666
Lancelot
14
7 / 3 / 4
8,808
518
7,569
11,743
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
21
21
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dezinator69
Thanatos
3
3
2
1.33
W
Mulan
4
1
2
5
W
2
3
1
0.83
L
Chaac
Kris Wils
Chaac
0
5
1
0.1
W
4
3
9
2.83
L
Xing Tian
Odin2023
Xing Tian
2
3
6
1.67
W
4
3
9
2.83
L
6
4
0
1.5
W
Lancelot
calr666
Lancelot
7
3
4
3
L
Cernunnos
xKING_ROBBOx
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
44,124
64,946
Taken
69,764
41,619
Mitigated
32,153
18,057
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dezinator69
Thanatos
5,872
1,740
0
7,527
14,627
5,648
0
1,987
12,322
0
63,318
W
Mulan
12,491
3,677
0
8,138
20,772
13,507
390
273
20,465
656
84,186
W
5,807
212
0
2,025
8,940
2,587
168
3,689
4,722
55,193
697
L
Chaac
Kris Wils
Chaac
14,019
1,742
0
4,638
16,248
18,620
0
763
15,474
0
58,598
W
9,646
643
0
7,997
19,207
8,837
0
3,295
15,695
33,384
0
L
Xing Tian
Odin2023
Xing Tian
6,036
422
0
1,422
14,315
11,987
0
3,673
9,943
18,146
0
W
8,611
4,388
0
3,582
9,102
2,507
80
2,835
6,106
0
54,685
L
7,641
128
204
1,710
9,160
2,663
0
4,674
3,727
48,219
903
W
Lancelot
calr666
Lancelot
7,569
885
0
3,500
11,743
4,715
830
1,994
9,429
0
50,351
L
Cernunnos
xKING_ROBBOx
Cernunnos
6,191
2,310
0
2,556
10,596
2,701
0
2,889
7,377
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
45,540
363
Minions Killed
447
0
Camps Cleared
0
1,591,379
Distance Traveled
1,616,489
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,111
477
91
5
0
362,692
0
W
Mulan
10,609
624
146
9
0
272,812
1
W
Thoth
8,970
528
109
6
0
315,621
1
L
Chaac
7,611
448
84
5
0
292,164
0
W
Geb
8,357
492
41
2
0
356,031
0
L
Xing Tian
7,731
455
23
1
0
341,274
2
W
Anhur
8,796
517
81
5
0
300,830
6
L
Ra
8,126
478
103
6
0
326,434
3
W
Lancelot
8,808
518
70
4
0
371,195
1
L
Cernunnos
7,036
414
62
4
0
268,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role