Player Matchup

Vamana
Vamana
Diamond II
 
Vamana
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
KinkyKinKi
Ishtar
Gold III
Level 155
God Stats
27W - 18L
1,786 SR
Queue Stats
269W - 288L
1,639 MMR
Party 2
Athena
Athena
Gold II
Wallabe Darned
Athena
Gold II
Level 160
God Stats
0W - 2L
1,365 SR
Queue Stats
290W - 290L
1,573 MMR
Solo
Mulan
Mulan
Gold III
waltonwolfgamin
Mulan
Gold III
Level 125
God Stats
58W - 57L
1,536 SR
Queue Stats
313W - 321L
1,491 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,538 SR
1,541 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 177
1,621 SR
1,848 MMR
Bake Kujira
Bake Kujira
Silver I
 
Bake Kujira
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum II
JackedOnGfuel
Ullr
Platinum II
Level 289
God Stats
10W - 11L
1,571 SR
Queue Stats
277W - 273L
1,907 MMR
Solo
Bacchus
Bacchus
Gold II
JukeNova
Bacchus
Gold II
Level 128
God Stats
5W - 2L
1,546 SR
Queue Stats
182W - 192L
1,518 MMR
Solo
Susano
Susano
Masters
Yapn
Susano
Masters
Level 156
God Stats
1W - 0L
1,989 SR
Queue Stats
162W - 102L
2,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 0
6,379
638
3,932
8,328
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
 
Olorun
11
0 / 1 / 0
6,000
600
1,351
3,378
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ishtar
KinkyKinKi
Ishtar
8
0 / 3 / 0
4,774
477
2,605
4,479
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,283
528
3,643
7,902
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
4,440
444
3,030
7,468
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharybdisCthulhuKumbhakarnaKuzenbo

VS

Bans
Nu WaChang'eKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
1 / 0 / 3
6,581
658
4,150
6,068
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
 
He Bo
12
1 / 1 / 4
6,017
602
3,624
3,979
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
1 / 0 / 3
5,233
523
3,117
5,428
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
JukeNova
Bacchus
10
1 / 0 / 3
5,645
565
3,851
6,146
4,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Susano
Yapn
Susano
12
10 / 0 / 1
6,394
639
5,816
5,027
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
L
Olorun
 
Olorun
0
1
0
0
W
Bake Kujira
 
Bake Kujira
1
0
3
2.5
W
He Bo
 
He Bo
1
1
4
3
W
1
0
3
2.5
W
Bacchus
JukeNova
Bacchus
1
0
3
2.5
L
Ishtar
KinkyKinKi
Ishtar
0
3
0
0
L
0
2
0
0
W
Susano
Yapn
Susano
10
0
1
10.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
20,558
31,555
Taken
26,648
14,833
Mitigated
12,318
7,096
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,932
1,543
0
2,536
8,328
4,177
0
4,542
3,706
0
47,424
L
Olorun
 
Olorun
1,351
889
0
880
3,378
932
0
1,423
1,759
41,520
419
W
Bake Kujira
 
Bake Kujira
4,150
1,654
0
2,847
6,068
3,259
0
0
5,713
47,845
2,112
W
He Bo
 
He Bo
3,624
238
0
764
3,979
1,064
0
1,074
2,854
44,702
0
W
3,117
942
0
822
5,428
1,623
0
2,294
3,134
0
35,519
W
Bacchus
JukeNova
Bacchus
3,851
561
0
2,258
6,146
4,792
0
1,210
4,936
19,932
890
L
Ishtar
KinkyKinKi
Ishtar
2,605
1,618
0
1,007
4,479
1,488
0
1,832
2,647
0
33,217
L
3,643
1,317
0
2,041
7,902
5,401
0
2,320
5,514
15,786
0
W
Susano
Yapn
Susano
5,816
2,136
0
2,963
5,027
1,580
0
294
4,693
0
32,681
L
3,030
784
0
632
7,468
2,835
0
986
6,388
0
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
29,870
330
Minions Killed
360
0
Camps Cleared
0
983,935
Distance Traveled
1,105,319
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,379
638
101
10
0
201,548
0
L
Olorun
6,000
600
92
9
0
218,912
2
W
Bake Kujira
6,581
658
107
11
0
224,266
0
W
He Bo
6,017
602
108
11
0
219,631
0
W
Ullr
5,233
523
55
6
0
201,195
0
W
Bacchus
5,645
565
43
4
0
210,178
2
L
Ishtar
4,774
477
75
8
0
182,745
0
L
Athena
5,283
528
12
1
0
185,161
4
W
Susano
6,394
639
47
5
0
250,049
0
L
Mulan
4,440
444
50
5
0
195,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role