Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
A69ingNoob
Kuzenbo
Level 148
God Stats
3W - 3L
1,636 SR
Queue Stats
308W - 278L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Kazekiryu
Ne Zha
Level 186
God Stats
41W - 34L
1,577 SR
Queue Stats
349W - 326L
1,491 Elo+
Solo
Nu Wa
Nu Wa
WenisJones2190
Nu Wa
Level 83
God Stats
21W - 21L
1,520 SR
Queue Stats
186W - 195L
1,521 Elo+
Solo
Artemis
Artemis
just_Oracle
Artemis
Level 178
God Stats
4W - 4L
1,467 SR
Queue Stats
65W - 64L
1,519 Elo+
Solo
Team Averages
Level 151
1,540 SR
1,511 Elo+

VS

Team Averages
Level 149
1,665 SR
1,592 Elo+
Lancelot
Lancelot
Blessed0ne
Lancelot
Level 219
God Stats
16W - 4L
1,845 SR
Queue Stats
25W - 5L
1,871 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reverendmaple
Cu Chulainn
Level 261
God Stats
47W - 41L
1,586 SR
Queue Stats
317W - 390L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SKUNK3040
Ah Muzen Cab
Level 53
God Stats
9W - 9L
1,632 SR
Queue Stats
76W - 86L
1,515 Elo+
Party 1
Bacchus
Bacchus
Trollsabes1
Bacchus
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 32L
1,492 Elo+
Party 1
Hel
Hel
raxchxel
Hel
Level 67
God Stats
12W - 11L
1,526 SR
Queue Stats
224W - 197L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 2
8,181
584
5,267
7,469
2,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
A69ingNoob
Kuzenbo
11
3 / 1 / 0
7,237
517
4,798
8,214
6,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Kazekiryu
Ne Zha
12
0 / 2 / 3
6,431
459
3,913
8,986
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 2
7,074
505
5,845
8,615
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
just_Oracle
Artemis
13
1 / 3 / 1
6,886
492
8,013
9,342
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blessed0ne
Lancelot
15
5 / 3 / 2
7,788
556
9,060
11,514
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Reverendmaple
Cu Chulainn
16
3 / 0 / 0
9,331
667
7,275
12,743
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SKUNK3040
Ah Muzen Cab
14
0 / 1 / 4
7,493
535
3,515
8,811
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Trollsabes1
Bacchus
11
1 / 0 / 3
6,926
495
2,436
7,217
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 2 / 1
7,879
563
7,229
7,548
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
10
10
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
2
3
L
Kuzenbo
A69ingNoob
Kuzenbo
3
1
0
3
W
Lancelot
Blessed0ne
Lancelot
5
3
2
2
L
Ne Zha
Kazekiryu
Ne Zha
0
2
3
0.75
W
Cu Chulainn
Reverendmaple
Cu Chulainn
3
0
0
3
W
Ah Muzen Cab
SKUNK3040
Ah Muzen Cab
0
1
4
2
W
Bacchus
Trollsabes1
Bacchus
1
0
3
2.5
L
0
3
2
0.33
L
Artemis
just_Oracle
Artemis
1
3
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
29,515
42,626
Taken
47,833
18,923
Mitigated
23,284
16,338
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,267
394
0
4,663
7,469
2,933
0
3,933
3,062
71,832
0
L
Kuzenbo
A69ingNoob
Kuzenbo
4,798
2,032
0
2,542
8,214
6,841
0
2,870
5,152
16,041
0
W
Lancelot
Blessed0ne
Lancelot
9,060
2,099
0
4,101
11,514
4,843
0
2,857
8,606
0
71,109
L
Ne Zha
Kazekiryu
Ne Zha
3,913
667
0
4,755
8,986
3,099
0
1,044
7,838
0
40,385
W
Cu Chulainn
Reverendmaple
Cu Chulainn
7,275
642
0
4,354
12,743
7,208
0
3,189
9,121
370
86,027
W
Ah Muzen Cab
SKUNK3040
Ah Muzen Cab
3,515
1,223
0
1,057
8,811
2,962
0
1,073
7,648
0
59,325
W
Bacchus
Trollsabes1
Bacchus
2,436
123
465
2,901
7,217
6,350
0
2,914
4,184
10,282
886
L
5,845
1,552
0
3,056
8,615
2,704
0
375
8,240
45,188
158
L
Artemis
just_Oracle
Artemis
8,013
1,684
0
1,322
9,342
3,346
0
831
8,471
0
59,294
W
7,229
111
1,791
4,277
7,548
1,921
0
4,894
2,522
58,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
39,417
437
Minions Killed
523
0
Camps Cleared
0
1,377,791
Distance Traveled
1,576,224
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,181
584
138
10
0
299,090
5
L
Kuzenbo
7,237
517
18
1
0
294,741
4
W
Lancelot
7,788
556
102
7
0
368,425
0
L
Ne Zha
6,431
459
88
6
0
317,984
0
W
Cu Chulainn
9,331
667
162
12
0
269,484
0
W
Ah Muzen Cab
7,493
535
113
8
0
305,168
1
W
Bacchus
6,926
495
14
1
0
316,382
4
L
Nu Wa
7,074
505
87
6
0
223,767
0
L
Artemis
6,886
492
106
8
0
242,209
1
W
Hel
7,879
563
132
9
0
316,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role