Player Matchup

Hou Yi
Hou Yi
B0ngleInJ0ng1e
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,567 Elo+
Solo
Osiris
Osiris
CMAKKERS
Osiris
Level 148
God Stats
3W - 1L
1,514 SR
Queue Stats
311W - 351L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Rv2600ぶ
Cabrakan
Level 158
God Stats
6W - 7L
1,513 SR
Queue Stats
193W - 186L
1,512 Elo+
Solo
Chronos
Chronos
Tommyy98
Chronos
Level 156
God Stats
20W - 17L
1,562 SR
Queue Stats
179W - 167L
1,548 Elo+
Solo
Fenrir
Fenrir
jonko97
Fenrir
Level 164
God Stats
2W - 4L
1,347 SR
Queue Stats
124W - 127L
1,493 Elo+
Solo
Team Averages
Level 150
1,487 SR
1,535 Elo+

VS

Team Averages
Level 159
1,547 SR
1,559 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Krσnik
Vulcan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,648 Elo+
Party 1
Osiris
Osiris
SacNadou
Osiris
Level 148
God Stats
12W - 13L
1,368 SR
Queue Stats
781W - 763L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Terminatorams
Heimdallr
Level 156
God Stats
1W - 1L
1,867 SR
Queue Stats
198W - 161L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
8,756
625
3,790
7,160
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
CMAKKERS
Osiris
13
2 / 5 / 3
8,208
586
11,103
14,655
14,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Rv2600ぶ
Cabrakan
11
0 / 3 / 5
6,831
488
4,517
12,451
10,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Tommyy98
Chronos
14
1 / 1 / 0
8,137
581
4,687
7,240
2,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jonko97
Fenrir
14
4 / 2 / 1
7,759
554
6,005
10,606
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 3
7,633
545
6,391
9,064
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
13
1 / 1 / 4
7,278
520
5,275
8,143
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
Krσnik
Vulcan
14
2 / 3 / 2
7,631
545
7,407
7,041
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SacNadou
Osiris
14
4 / 4 / 1
7,976
570
9,905
17,234
14,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Terminatorams
Heimdallr
10
1 / 2 / 0
6,436
460
5,570
5,812
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
11
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
0
3
4.5
L
Bacchus
 
Bacchus
1
1
4
3
W
3
0
0
3
W
Osiris
CMAKKERS
Osiris
2
5
3
0.7
L
Vulcan
Krσnik
Vulcan
2
3
2
1
W
Cabrakan
Rv2600ぶ
Cabrakan
0
3
5
0.83
L
Osiris
SacNadou
Osiris
4
4
1
1.13
L
Heimdallr
Terminatorams
Heimdallr
1
2
0
0.5
W
Chronos
Tommyy98
Chronos
1
1
0
1
W
Fenrir
jonko97
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
34,548
52,112
Taken
47,294
35,205
Mitigated
30,262
14,976
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,391
1,263
0
4,373
9,064
4,102
0
2,607
6,253
0
62,252
L
Bacchus
 
Bacchus
5,275
472
0
2,135
8,143
7,620
0
2,958
5,090
20,013
2,043
W
3,790
2,188
0
5,261
7,160
2,114
177
506
6,654
0
75,806
W
Osiris
CMAKKERS
Osiris
11,103
5,273
0
4,114
14,655
14,882
0
24
14,631
403
52,374
L
Vulcan
Krσnik
Vulcan
7,407
299
0
1,034
7,041
2,370
0
2,541
4,368
58,294
112
W
Cabrakan
Rv2600ぶ
Cabrakan
4,517
765
0
1,774
12,451
10,890
0
4,821
7,479
15,546
0
L
Osiris
SacNadou
Osiris
9,905
4,933
0
6,437
17,234
14,302
0
164
17,070
0
53,389
L
Heimdallr
Terminatorams
Heimdallr
5,570
3,652
0
2,053
5,812
1,868
0
641
5,171
0
42,366
W
Chronos
Tommyy98
Chronos
4,687
1,264
0
1,066
7,240
2,562
0
4,120
2,871
71,999
1,743
W
Fenrir
jonko97
Fenrir
6,005
1,582
0
2,761
10,606
4,757
0
2,987
7,524
0
54,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
36,954
460
Minions Killed
424
0
Camps Cleared
0
1,468,234
Distance Traveled
1,376,912
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,633
545
106
8
0
328,639
2
L
Bacchus
7,278
520
21
2
0
292,855
3
W
Hou Yi
8,756
625
140
10
0
261,652
0
W
Osiris
8,208
586
83
6
0
217,316
0
L
Vulcan
7,631
545
120
9
0
311,636
1
W
Cabrakan
6,831
488
9
1
0
307,495
4
L
Osiris
7,976
570
96
7
0
243,111
0
L
Heimdallr
6,436
460
81
6
0
200,671
0
W
Chronos
8,137
581
139
10
0
328,349
0
W
Fenrir
7,759
554
89
6
0
353,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role