Player Matchup

Horus
Horus
PaNdAWaNdA7368
Horus
Level 126
God Stats
34W - 23L
1,627 SR
Queue Stats
212W - 194L
1,563 Elo+
Solo
Maui
Maui
VividMoth
Maui
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 80L
1,683 Elo+
Solo
Sobek
Sobek
WascarP1010
Sobek
Level 43
God Stats
3W - 2L
1,509 SR
Queue Stats
26W - 40L
1,420 Elo+
Solo
Ra
Ra
Worcy
Ra
Level 144
God Stats
9W - 6L
1,519 SR
Queue Stats
200W - 187L
1,529 Elo+
Solo
Nut
Nut
cCosmos43
Nut
Level 87
God Stats
6W - 1L
1,652 SR
Queue Stats
219W - 179L
1,586 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,556 Elo+

VS

Team Averages
Level 117
1,624 SR
1,570 Elo+
Yu Huang
Yu Huang
Armegedon01
Yu Huang
Level 134
God Stats
4W - 3L
1,898 SR
Queue Stats
41W - 29L
1,603 Elo+
Party 1
Serqet
Serqet
KngSnowy
Serqet
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
240W - 221L
1,533 Elo+
Solo
Vamana
Vamana
MustyCarlos431
Vamana
Level 29
God Stats
1W - 2L
1,463 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
XxTLGxXManiacMx
Heimdallr
Level 170
God Stats
11W - 3L
1,761 SR
Queue Stats
408W - 392L
1,563 Elo+
Solo
Nike
Nike
widi66
Nike
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 127L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,157
831
3,001
2,758
1,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
7
1 / 1 / 2
3,895
779
1,894
3,085
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 3
3,787
757
1,238
3,977
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
7
0 / 0 / 0
3,705
741
367
2,098
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 1 / 1
3,653
731
2,187
2,330
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Armegedon01
Yu Huang
7
1 / 0 / 0
3,566
713
1,009
1,632
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
KngSnowy
Serqet
4
1 / 1 / 0
3,362
672
1,163
3,224
1,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 1
2,950
590
1,343
5,105
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
XxTLGxXManiacMx
Heimdallr
3
0 / 2 / 0
2,620
524
1,011
1,423
395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
widi66
Nike
7
1 / 0 / 1
3,577
715
1,908
2,795
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Armegedon01
Yu Huang
1
0
0
1
L
Serqet
KngSnowy
Serqet
1
1
0
1
L
0
3
1
0.17
W
3
1
0
3
W
Maui
1
1
2
2
W
0
0
3
1.5
W
Ra
0
0
0
0
L
Heimdallr
XxTLGxXManiacMx
Heimdallr
0
2
0
0
W
2
1
1
2.5
L
Nike
widi66
Nike
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,687
Damage
6,434
14,248
Taken
14,179
5,139
Mitigated
4,173
7,731
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Armegedon01
Yu Huang
1,009
0
0
707
1,632
443
0
913
719
15,704
0
L
Serqet
KngSnowy
Serqet
1,163
322
0
1,067
3,224
1,139
0
972
2,252
0
3,984
L
1,343
214
0
500
5,105
1,427
0
346
4,512
0
9,083
W
3,001
1,255
0
1,160
2,758
1,219
0
0
2,758
0
17,421
W
Maui
1,894
624
0
1,375
3,085
969
0
184
2,861
12,307
9,067
W
1,238
186
0
2,398
3,977
1,941
0
0
3,977
8,375
0
W
Ra
367
88
246
1,552
2,098
463
0
627
1,313
22,373
0
L
Heimdallr
XxTLGxXManiacMx
Heimdallr
1,011
603
0
69
1,423
395
0
506
917
0
6,127
W
2,187
1,449
0
1,000
2,330
547
0
0
2,330
0
16,204
L
Nike
widi66
Nike
1,908
564
0
1,709
2,795
769
0
542
2,253
0
15,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,197
Gold Earned
16,075
154
Minions Killed
106
0
Camps Cleared
0
503,688
Distance Traveled
477,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,566
713
42
8
0
104,929
0
L
Serqet
3,362
672
2
0
0
102,602
0
L
Vamana
2,950
590
13
3
0
95,388
0
W
Horus
4,157
831
27
5
0
89,487
0
W
Maui
3,895
779
41
8
0
103,690
0
W
Sobek
3,787
757
8
2
0
110,318
0
W
Ra
3,705
741
46
9
0
108,606
0
L
Heimdallr
2,620
524
11
2
0
46,663
0
W
Nut
3,653
731
32
6
0
91,587
0
L
Nike
3,577
715
38
8
0
127,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role