Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
RuBiooO
Chang'e
Level 145
God Stats
3W - 3L
1,443 SR
Queue Stats
75W - 72L
1,520 Elo+
Party 3
Loki
Loki
Swiddas3054
Loki
Level 63
God Stats
23W - 24L
1,520 SR
Queue Stats
125W - 142L
1,486 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,501 Elo+

VS

Team Averages
Level 72
1,414 SR
1,437 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HBR-_-KRAK3N
Kumbhakarna
Level 81
God Stats
0W - 1L
1,250 SR
Queue Stats
268W - 259L
1,457 Elo+
Party 1
Medusa
Medusa
Krygres
Medusa
Level 7
God Stats
2W - 3L
1,357 SR
Queue Stats
6W - 7L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
immatouchyou2tim
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Merlin
Merlin
topgunrab
Merlin
Level 142
God Stats
4W - 11L
1,462 SR
Queue Stats
152W - 157L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 1 / 1
6,610
661
6,175
10,123
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
 
Poseidon
12
2 / 1 / 0
6,610
661
4,569
4,589
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
11
4 / 2 / 3
6,021
602
6,625
5,721
1,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RuBiooO
Chang'e
11
3 / 1 / 7
6,106
611
7,613
7,985
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 3
6,217
622
3,665
6,598
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 1
5,638
564
2,241
9,112
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
HBR-_-KRAK3N
Kumbhakarna
9
1 / 4 / 2
5,368
537
3,447
10,257
5,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Krygres
Medusa
10
1 / 4 / 1
5,437
544
5,725
8,265
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 7 / 0
5,069
507
5,705
10,868
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
topgunrab
Merlin
11
1 / 0 / 0
5,877
588
2,565
4,143
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
6
6
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
1
5.5
W
Poseidon
 
Poseidon
2
1
0
2
W
Artemis
 
Artemis
4
2
3
2.75
L
Thanatos
 
Thanatos
2
4
1
0.63
L
Kumbhakarna
HBR-_-KRAK3N
Kumbhakarna
1
4
2
0.5
L
Medusa
Krygres
Medusa
1
4
1
0.38
W
Chang'e
RuBiooO
Chang'e
3
1
7
6.5
W
5
1
3
6.5
L
1
7
0
0.14
L
Merlin
topgunrab
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
19,683
35,016
Taken
42,645
12,640
Mitigated
16,154
12,914
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,175
2,739
0
4,820
10,123
5,746
0
4,234
5,889
0
38,523
W
Poseidon
 
Poseidon
4,569
402
0
602
4,589
1,205
160
2,098
2,184
43,157
0
W
Artemis
 
Artemis
6,625
3,566
0
1,789
5,721
1,606
204
1,271
4,450
0
30,540
L
Thanatos
 
Thanatos
2,241
654
0
4,713
9,112
2,791
0
2,790
5,956
0
31,060
L
Kumbhakarna
HBR-_-KRAK3N
Kumbhakarna
3,447
285
221
1,675
10,257
5,051
0
2,376
7,451
18,697
0
L
Medusa
Krygres
Medusa
5,725
1,357
0
1,433
8,265
2,323
0
2,669
5,265
0
41,740
W
Chang'e
RuBiooO
Chang'e
7,613
683
1,125
3,400
7,985
2,181
0
1,990
5,995
30,112
2,003
W
3,665
733
0
1,178
6,598
1,902
0
880
5,718
0
44,497
L
5,705
2,718
0
2,643
10,868
5,090
0
0
10,868
25,156
6,661
L
Merlin
topgunrab
Merlin
2,565
61
0
1,129
4,143
899
0
2,485
1,342
32,901
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
27,389
348
Minions Killed
285
0
Camps Cleared
0
1,037,061
Distance Traveled
951,755
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,610
661
74
7
0
202,564
3
W
Poseidon
6,610
661
96
10
0
216,612
2
W
Artemis
6,021
602
54
5
0
180,406
0
L
Thanatos
5,638
564
57
6
0
203,686
1
L
Kumbhakarna
5,368
537
23
2
0
206,762
0
L
Medusa
5,437
544
71
7
0
187,108
0
W
Chang'e
6,106
611
58
6
0
211,256
4
W
Loki
6,217
622
66
7
0
226,223
0
L
Sylvanus
5,069
507
51
5
0
158,605
0
L
Merlin
5,877
588
83
8
0
195,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role