Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JerkinNots
Medusa
Level 158
God Stats
1W - 0L
1,252 SR
Queue Stats
29W - 38L
1,486 Elo+
Solo
Shiva
Shiva
TheMasEnd
Shiva
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Athena
Athena
gingerandabrick
Athena
Level 117
God Stats
4W - 1L
1,684 SR
Queue Stats
35W - 31L
1,446 Elo+
Party 1
Discordia
Discordia
iBonus0
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 112
1,487 SR
1,486 Elo+

VS

Team Averages
Level 121
1,571 SR
1,516 Elo+
Erlang Shen
Erlang Shen
CHAIRMANKING
Erlang Shen
Level 105
God Stats
5W - 8L
1,517 SR
Queue Stats
184W - 162L
1,549 Elo+
Solo
Scylla
Scylla
GrizloOnDaBeat
Scylla
Level 63
God Stats
3W - 8L
1,256 SR
Queue Stats
342W - 359L
1,459 Elo+
Solo
Olorun
Olorun
Lt never L2
Olorun
Level 124
God Stats
1W - 1L
1,910 SR
Queue Stats
241W - 227L
1,534 Elo+
Solo
Arachne
Arachne
RailgunSol
Arachne
Level 157
God Stats
88W - 80L
1,603 SR
Queue Stats
463W - 430L
1,554 Elo+
Solo
Horus
Horus
iMac820
Horus
Level 157
God Stats
15W - 10L
1,568 SR
Queue Stats
289W - 283L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 0 / 2
7,305
731
8,541
7,516
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
JerkinNots
Medusa
10
1 / 0 / 2
5,104
510
3,834
5,976
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
TheMasEnd
Shiva
11
3 / 1 / 4
6,459
646
6,259
7,797
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 7
5,591
559
3,490
4,373
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
iBonus0
Discordia
10
1 / 0 / 6
5,692
569
2,038
2,521
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHAIRMANKING
Erlang Shen
9
0 / 6 / 1
4,708
471
3,049
8,599
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
5,588
559
646
4,432
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
9
0 / 3 / 0
5,251
525
5,255
6,529
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
RailgunSol
Arachne
9
1 / 3 / 0
5,623
562
5,696
10,645
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Horus
iMac820
Horus
8
0 / 0 / 0
4,968
497
1,940
6,307
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
15
Kills
1
1
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
2
10
L
Erlang Shen
CHAIRMANKING
Erlang Shen
0
6
1
0.08
L
0
3
0
0
W
Medusa
JerkinNots
Medusa
1
0
2
2
L
Olorun
0
3
0
0
L
Arachne
RailgunSol
Arachne
1
3
0
0.33
W
Shiva
TheMasEnd
Shiva
3
1
4
5
W
1
0
7
4.5
W
Discordia
iBonus0
Discordia
1
0
6
4
L
Horus
iMac820
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
16,586
28,183
Taken
36,512
12,155
Mitigated
15,719
12,730
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,541
3,561
0
5,285
7,516
2,749
0
290
7,075
0
48,800
L
Erlang Shen
CHAIRMANKING
Erlang Shen
3,049
1,542
0
1,898
8,599
3,354
0
1,681
6,885
0
22,357
L
646
90
0
710
4,432
957
0
1,436
2,996
39,087
2,502
W
Medusa
JerkinNots
Medusa
3,834
1,544
0
2,183
5,976
1,796
0
3,571
2,405
0
36,262
L
Olorun
5,255
2,419
160
2,529
6,529
2,237
0
1,013
5,476
44,155
3,479
L
Arachne
RailgunSol
Arachne
5,696
2,438
0
4,423
10,645
5,216
0
0
10,104
2,098
23,218
W
Shiva
TheMasEnd
Shiva
6,259
1,210
0
2,860
7,797
3,663
0
72
7,253
0
37,380
W
3,490
1,178
0
2,003
4,373
3,438
0
1,323
3,050
15,102
0
W
Discordia
iBonus0
Discordia
2,038
376
0
399
2,521
509
0
372
2,099
30,340
0
L
Horus
iMac820
Horus
1,940
956
176
3,256
6,307
3,955
0
1,398
4,909
0
10,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
26,138
333
Minions Killed
291
0
Camps Cleared
0
1,075,996
Distance Traveled
964,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,305
731
93
9
0
233,465
0
L
Erlang Shen
4,708
471
38
4
0
215,770
0
L
Scylla
5,588
559
90
9
0
184,398
3
W
Medusa
5,104
510
68
7
0
204,863
0
L
Olorun
5,251
525
84
8
0
170,413
0
L
Arachne
5,623
562
70
7
0
194,176
0
W
Shiva
6,459
646
89
9
0
200,049
1
W
Athena
5,591
559
28
3
0
232,793
3
W
Discordia
5,692
569
55
6
0
204,826
0
L
Horus
4,968
497
9
1
0
199,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role