Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Christhewave
The Morrigan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 144L
1,471 Elo+
Solo
Poseidon
Poseidon
FRESHXWILLIAMS
Poseidon
Level 108
God Stats
5W - 6L
1,465 SR
Queue Stats
175W - 172L
1,456 Elo+
Party 1
Achilles
Achilles
Ulitmate_Cobra
Achilles
Level 94
God Stats
5W - 0L
1,518 SR
Queue Stats
407W - 400L
1,502 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,486 Elo+

VS

Team Averages
Level 97
1,607 SR
1,482 Elo+
Jormungandr
Jormungandr
KaputConstant9
Jormungandr
Level 159
God Stats
44W - 32L
1,623 SR
Queue Stats
684W - 708L
1,390 Elo+
Solo
Neith
Neith
Onditz99
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
SiderMKU1
Sun Wukong
Level 109
God Stats
1W - 1L
1,669 SR
Queue Stats
143W - 130L
1,530 Elo+
Solo
Loki
Loki
aaxxii
Loki
Level 129
God Stats
0W - 2L
1,743 SR
Queue Stats
15W - 22L
1,486 Elo+
Party 2
Raijin
Raijin
enchiladas23
Raijin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 215L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 3
5,482
498
2,181
6,655
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
9
2 / 2 / 4
5,409
492
8,351
7,533
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Christhewave
The Morrigan
12
1 / 1 / 2
6,171
561
2,789
4,656
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
12
5 / 2 / 3
6,732
612
3,565
5,030
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
11
0 / 1 / 0
5,633
512
4,605
10,089
7,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KaputConstant9
Jormungandr
9
0 / 1 / 3
5,049
459
2,762
7,699
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Onditz99
Neith
11
2 / 4 / 1
5,889
535
5,933
7,619
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SiderMKU1
Sun Wukong
12
1 / 0 / 0
7,063
642
5,400
7,692
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
aaxxii
Loki
10
2 / 2 / 1
5,840
531
2,554
7,344
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
10
1 / 2 / 1
6,095
554
1,906
3,111
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
6
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Medusa
 
Medusa
2
2
4
2
W
The Morrigan
Christhewave
The Morrigan
1
1
2
2
W
Poseidon
5
2
3
3.25
L
Jormungandr
KaputConstant9
Jormungandr
0
1
3
1.5
L
Neith
Onditz99
Neith
2
4
1
0.63
L
Sun Wukong
SiderMKU1
Sun Wukong
1
0
0
1
W
Achilles
0
1
0
0
L
Loki
aaxxii
Loki
2
2
1
1.25
L
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
18,555
33,963
Taken
33,465
17,649
Mitigated
13,107
7,974
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,181
457
0
975
6,655
5,048
181
1,237
5,418
13,087
1,644
W
Medusa
 
Medusa
8,351
3,011
223
2,016
7,533
2,161
0
1,126
6,407
0
32,381
W
The Morrigan
Christhewave
The Morrigan
2,789
506
0
805
4,656
1,577
0
1,279
3,377
41,577
840
W
Poseidon
3,565
731
0
1,870
5,030
1,201
0
748
4,282
46,051
0
L
Jormungandr
KaputConstant9
Jormungandr
2,762
464
0
1,522
7,699
4,369
0
2,330
5,369
18,508
5,161
L
Neith
Onditz99
Neith
5,933
1,826
0
1,342
7,619
2,328
0
1,444
6,175
0
40,227
L
Sun Wukong
SiderMKU1
Sun Wukong
5,400
1,340
0
730
7,692
3,790
0
0
7,692
0
45,181
W
Achilles
4,605
871
0
2,085
10,089
7,662
0
0
10,089
0
34,938
L
Loki
aaxxii
Loki
2,554
523
0
4,145
7,344
1,884
0
1,810
5,534
0
40,762
L
Raijin
1,906
294
0
470
3,111
736
0
2,563
548
39,172
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
29,936
293
Minions Killed
338
0
Camps Cleared
0
1,149,158
Distance Traveled
1,104,423
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,482
498
28
3
0
234,370
0
W
Medusa
5,409
492
35
3
0
240,651
0
W
The Morrigan
6,171
561
86
8
0
221,578
1
W
Poseidon
6,732
612
83
8
0
233,238
0
L
Jormungandr
5,049
459
38
3
0
211,966
0
L
Neith
5,889
535
72
7
0
195,523
0
L
Sun Wukong
7,063
642
93
8
0
245,348
0
W
Achilles
5,633
512
61
6
0
219,321
1
L
Loki
5,840
531
73
7
0
257,512
3
L
Raijin
6,095
554
62
6
0
194,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role