Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Becerruzzz
Bastet
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 26L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
CynVVS
Kukulkan
Level 128
God Stats
8W - 9L
1,584 SR
Queue Stats
89W - 104L
1,430 Elo+
Party 3
Nut
Nut
JellyTotters
Nut
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,809 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ownedbitach
Morgan Le Fay
Level 126
God Stats
14W - 16L
1,489 SR
Queue Stats
423W - 398L
1,510 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,541 Elo+

VS

Team Averages
Level 164
1,585 SR
1,504 Elo+
Izanami
Izanami
Bärengard
Izanami
Level 264
God Stats
3W - 7L
1,450 SR
Queue Stats
436W - 421L
1,493 Elo+
Solo
Hachiman
Hachiman
Imanatfigga
Hachiman
Level 16
God Stats
1W - 3L
1,426 SR
Queue Stats
11W - 11L
1,479 Elo+
Party 4
Vulcan
Vulcan
Sussyb4lls
Vulcan
Level 88
God Stats
4W - 2L
1,674 SR
Queue Stats
188W - 197L
1,514 Elo+
Party 4
Horus
Horus
iTz CGK
Horus
Level 191
God Stats
2W - 1L
1,914 SR
Queue Stats
60W - 56L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
iTz Court K
Guan Yu
Level 260
God Stats
8W - 9L
1,461 SR
Queue Stats
191W - 166L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 13
8,213
632
6,851
13,073
12,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Becerruzzz
Bastet
16
8 / 0 / 6
8,872
682
7,991
9,563
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
CynVVS
Kukulkan
14
1 / 0 / 2
7,789
599
3,591
3,957
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
11 / 1 / 4
9,252
712
13,243
5,744
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Ownedbitach
Morgan Le Fay
13
1 / 3 / 3
7,486
576
10,320
9,696
3,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bärengard
Izanami
10
0 / 6 / 0
6,333
487
2,665
11,105
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Imanatfigga
Hachiman
11
0 / 5 / 3
6,283
483
6,622
10,113
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Sussyb4lls
Vulcan
11
1 / 4 / 0
6,737
518
3,302
7,824
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
iTz CGK
Horus
10
1 / 4 / 1
6,174
475
2,594
13,970
13,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
iTz Court K
Guan Yu
12
3 / 4 / 0
7,574
583
6,371
15,008
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
5
6
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
13
4.25
W
Bastet
Becerruzzz
Bastet
8
0
6
11
L
Izanami
Bärengard
Izanami
0
6
0
0
W
Kukulkan
CynVVS
Kukulkan
1
0
2
2
L
Hachiman
Imanatfigga
Hachiman
0
5
3
0.3
W
11
1
4
13
W
Morgan Le Fay
Ownedbitach
Morgan Le Fay
1
3
3
0.83
L
Vulcan
Sussyb4lls
Vulcan
1
4
0
0.25
L
Horus
iTz CGK
Horus
1
4
1
0.38
L
Guan Yu
iTz Court K
Guan Yu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
21,554
42,033
Taken
58,020
22,718
Mitigated
31,375
15,136
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,851
1,479
0
1,831
13,073
12,443
644
691
12,300
28,002
736
W
Bastet
Becerruzzz
Bastet
7,991
1,812
0
7,095
9,563
3,218
0
158
9,360
0
77,036
L
Izanami
Bärengard
Izanami
2,665
1,740
0
2,897
11,105
3,234
0
2,786
8,319
0
39,391
W
Kukulkan
CynVVS
Kukulkan
3,591
34
0
141
3,957
1,157
1,357
2,039
1,784
59,148
349
L
Hachiman
Imanatfigga
Hachiman
6,622
4,378
0
1,030
10,113
3,634
0
2,177
7,936
0
43,936
W
13,243
8,717
0
1,837
5,744
2,170
5,416
0
5,744
0
72,443
W
Morgan Le Fay
Ownedbitach
Morgan Le Fay
10,320
2,266
0
4,232
9,696
3,730
0
0
9,696
51,317
0
L
Vulcan
Sussyb4lls
Vulcan
3,302
93
0
750
7,824
2,662
220
3,102
4,722
40,932
1,754
L
Horus
iTz CGK
Horus
2,594
1,116
690
2,650
13,970
13,682
0
3,544
10,426
0
19,344
L
Guan Yu
iTz Court K
Guan Yu
6,371
1,023
100
6,087
15,008
8,163
409
8,936
6,072
0
48,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
33,101
493
Minions Killed
352
0
Camps Cleared
0
1,343,806
Distance Traveled
1,209,745
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,213
632
28
2
0
265,848
6
W
Bastet
8,872
682
122
9
0
310,766
0
L
Izanami
6,333
487
68
5
0
193,361
0
W
Kukulkan
7,789
599
120
9
0
254,427
2
L
Hachiman
6,283
483
63
5
0
251,204
4
W
Nut
9,252
712
140
11
0
250,964
0
W
Morgan Le Fay
7,486
576
83
6
0
261,801
0
L
Vulcan
6,737
518
85
7
0
270,501
0
L
Horus
6,174
475
40
3
0
255,699
1
L
Guan Yu
7,574
583
96
7
0
238,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role