Player Matchup

Hercules
Hercules
BelBroChyll
Hercules
Level 137
God Stats
1W - 6L
1,447 SR
Queue Stats
302W - 318L
1,577 Elo+
Party 2
Chiron
Chiron
CarryChariot
Chiron
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
159W - 157L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ETNAD7ZV
Cu Chulainn
Level 140
God Stats
3W - 6L
1,387 SR
Queue Stats
237W - 238L
1,494 Elo+
Solo
Chang'e
Chang'e
skrrtskrrtz
Chang'e
Level 133
God Stats
5W - 6L
1,461 SR
Queue Stats
350W - 341L
1,601 Elo+
Solo
Cthulhu
Cthulhu
xxxAbaddon
Cthulhu
Level 36
God Stats
3W - 1L
1,472 SR
Queue Stats
130W - 110L
1,557 Elo+
Solo
Team Averages
Level 114
1,411 SR
1,543 Elo+

VS

Team Averages
Level 81
1,531 SR
1,507 Elo+
Athena
Athena
ADeadbeatBeet
Athena
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 1
Ix Chel
Ix Chel
Blendette X
Ix Chel
Level 26
God Stats
3W - 1L
1,695 SR
Queue Stats
81W - 71L
1,549 Elo+
Solo
Cernunnos
Cernunnos
MGSTAFF95
Cernunnos
Level 129
God Stats
12W - 8L
1,580 SR
Queue Stats
350W - 352L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnarlyArtist866
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,189 SR
Queue Stats
213W - 224L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
flooppyy
Kuzenbo
Level 87
God Stats
2W - 0L
1,690 SR
Queue Stats
34W - 30L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BelBroChyll
Hercules
15
3 / 4 / 5
9,082
757
11,768
16,717
22,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
15
2 / 3 / 3
8,604
717
11,508
11,330
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ETNAD7ZV
Cu Chulainn
15
2 / 4 / 7
9,268
772
12,784
20,009
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chang'e
skrrtskrrtz
Chang'e
16
1 / 3 / 7
9,454
788
11,370
13,405
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
xxxAbaddon
Cthulhu
14
2 / 5 / 7
8,992
749
19,222
15,927
14,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 16
9,061
755
5,069
20,220
16,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Blendette X
Ix Chel
16
3 / 1 / 13
8,945
745
10,526
11,239
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
MGSTAFF95
Cernunnos
18
9 / 3 / 8
10,793
899
18,276
14,060
5,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SnarlyArtist866
Morgan Le Fay
16
2 / 2 / 13
9,091
758
11,980
11,937
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
flooppyy
Kuzenbo
15
3 / 3 / 14
9,481
790
12,359
20,640
27,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
10
Kills
18
19
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
Hercules
BelBroChyll
Hercules
3
4
5
1.38
W
Ix Chel
Blendette X
Ix Chel
3
1
13
9.5
L
Chiron
2
3
3
1.17
L
Cu Chulainn
ETNAD7ZV
Cu Chulainn
2
4
7
1.38
W
Cernunnos
MGSTAFF95
Cernunnos
9
3
8
4.33
W
Morgan Le Fay
SnarlyArtist866
Morgan Le Fay
2
2
13
4.25
W
Kuzenbo
flooppyy
Kuzenbo
3
3
14
3.33
L
Chang'e
skrrtskrrtz
Chang'e
1
3
7
1.5
L
Cthulhu
xxxAbaddon
Cthulhu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,652
Damage
58,210
77,388
Taken
78,096
62,506
Mitigated
58,905
31,900
Healing
43,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,069
915
3,821
3,722
20,220
16,461
180
5,595
13,582
7,901
0
L
Hercules
BelBroChyll
Hercules
11,768
1,520
1,967
4,380
16,717
22,225
441
7,318
9,399
0
20,859
W
Ix Chel
Blendette X
Ix Chel
10,526
1,748
13,190
5,427
11,239
4,409
835
5,286
5,411
22,627
0
L
Chiron
11,508
2,627
1,090
1,670
11,330
4,653
968
8,521
2,809
0
25,743
L
Cu Chulainn
ETNAD7ZV
Cu Chulainn
12,784
957
1,149
5,223
20,009
16,170
0
8,826
11,183
0
27,034
W
Cernunnos
MGSTAFF95
Cernunnos
18,276
10,483
1,112
2,691
14,060
5,836
2,153
5,867
7,509
0
36,671
W
Morgan Le Fay
SnarlyArtist866
Morgan Le Fay
11,980
471
1,399
2,505
11,937
4,742
399
5,280
6,032
31,054
0
W
Kuzenbo
flooppyy
Kuzenbo
12,359
3,352
5,043
4,467
20,640
27,457
145
6,159
13,407
19,974
1,420
L
Chang'e
skrrtskrrtz
Chang'e
11,370
277
7,660
6,350
13,405
5,314
1,142
8,540
4,865
31,667
0
L
Cthulhu
xxxAbaddon
Cthulhu
19,222
81
1,174
1,237
15,927
14,144
493
5,642
10,285
23,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
47,371
161
Minions Killed
129
0
Camps Cleared
0
1,142,506
Distance Traveled
1,221,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,061
755
4
0
0
259,789
0
L
Hercules
9,082
757
31
3
0
232,080
0
W
Ix Chel
8,945
745
21
2
0
238,057
0
L
Chiron
8,604
717
37
3
0
208,898
0
L
Cu Chulainn
9,268
772
34
3
0
213,405
0
W
Cernunnos
10,793
899
51
4
0
203,609
0
W
Morgan Le Fay
9,091
758
37
3
0
261,128
0
W
Kuzenbo
9,481
790
16
1
0
259,279
0
L
Chang'e
9,454
788
41
3
0
261,460
0
L
Cthulhu
8,992
749
18
2
0
226,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role