Player Matchup

Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArkhamsHero564
Medusa
Level 67
God Stats
1W - 4L
1,291 SR
Queue Stats
27W - 29L
1,439 Elo+
Party 1
Mercury
Mercury
BeercanGod
Mercury
Level 125
God Stats
6W - 1L
1,512 SR
Queue Stats
44W - 37L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CaptainHatcher
Xing Tian
Level 29
God Stats
2W - 1L
1,414 SR
Queue Stats
2W - 3L
1,200 Elo+
Party 1
Erlang Shen
Erlang Shen
Rawgirthy
Erlang Shen
Level 89
God Stats
13W - 14L
1,500 SR
Queue Stats
515W - 538L
1,428 Elo+
Solo
Team Averages
Level 92
1,443 SR
1,413 Elo+

VS

Team Averages
Level 115
1,610 SR
1,464 Elo+
Chaac
Chaac
DadxSkillz
Chaac
Level 125
God Stats
3W - 2L
1,792 SR
Queue Stats
340W - 312L
1,505 Elo+
Solo
Heimdallr
Heimdallr
LilBabyCurls
Heimdallr
Level 147
God Stats
6W - 8L
1,528 SR
Queue Stats
320W - 288L
1,515 Elo+
Solo
Fenrir
Fenrir
LordZooty
Fenrir
Level 101
God Stats
1W - 1L
1,493 SR
Queue Stats
39W - 40L
1,471 Elo+
Solo
Nu Wa
Nu Wa
That_Fish_Guy24
Nu Wa
Level 152
God Stats
5W - 11L
1,561 SR
Queue Stats
267W - 251L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Zyonflow
Guan Yu
Level 52
God Stats
1W - 2L
1,674 SR
Queue Stats
46W - 65L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 1 / 3
7,985
614
5,552
7,465
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 1
7,849
604
6,198
7,746
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
BeercanGod
Mercury
13
4 / 2 / 3
7,463
574
5,691
10,334
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
CaptainHatcher
Xing Tian
11
1 / 1 / 3
6,226
479
2,770
7,405
5,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Rawgirthy
Erlang Shen
12
2 / 5 / 3
7,347
565
8,659
13,649
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 3 / 3
7,408
570
10,840
12,969
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
LilBabyCurls
Heimdallr
14
0 / 1 / 2
7,702
592
4,013
7,676
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LordZooty
Fenrir
11
4 / 3 / 1
6,578
506
4,696
9,097
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
7,080
545
7,698
5,544
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Zyonflow
Guan Yu
10
1 / 3 / 2
5,786
445
538
12,308
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
10
10
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
3
4.5
W
3
1
1
3.5
W
Mercury
BeercanGod
Mercury
4
2
3
2.75
W
Xing Tian
CaptainHatcher
Xing Tian
1
1
3
2.5
L
Chaac
4
3
3
1.83
L
Heimdallr
LilBabyCurls
Heimdallr
0
1
2
1
L
Fenrir
LordZooty
Fenrir
4
3
1
1.5
W
Erlang Shen
Rawgirthy
Erlang Shen
2
5
3
0.7
L
1
3
1
0.5
L
Guan Yu
Zyonflow
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
27,785
46,599
Taken
47,594
20,552
Mitigated
21,151
11,833
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,552
184
0
2,558
7,465
1,760
203
5,287
2,174
53,196
1,011
W
6,198
2,070
0
1,171
7,746
2,441
0
572
7,174
0
59,661
W
Mercury
BeercanGod
Mercury
5,691
3,195
0
1,335
10,334
3,929
0
664
9,670
0
57,001
W
Xing Tian
CaptainHatcher
Xing Tian
2,770
455
0
832
7,405
5,983
0
571
6,834
14,325
2,768
L
Chaac
10,840
3,114
0
3,344
12,969
8,130
0
0
12,969
0
47,259
L
Heimdallr
LilBabyCurls
Heimdallr
4,013
945
0
3,587
7,676
3,221
0
814
6,862
0
59,892
L
Fenrir
LordZooty
Fenrir
4,696
1,239
0
1,429
9,097
3,656
0
2,008
7,089
0
36,862
W
Erlang Shen
Rawgirthy
Erlang Shen
8,659
5,547
0
5,937
13,649
6,439
447
522
13,127
0
40,226
L
7,698
2,477
0
1,065
5,544
1,698
0
3,742
1,802
49,214
812
L
Guan Yu
Zyonflow
Guan Yu
538
46
248
6,412
12,308
4,446
0
1,597
10,711
0
36,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
34,554
392
Minions Killed
373
0
Camps Cleared
0
1,358,665
Distance Traveled
1,313,655
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,985
614
102
8
0
255,919
3
W
Medusa
7,849
604
98
8
0
251,125
0
W
Mercury
7,463
574
92
7
0
310,088
0
W
Xing Tian
6,226
479
33
3
0
301,134
2
L
Chaac
7,408
570
75
6
0
251,609
3
L
Heimdallr
7,702
592
119
9
0
234,659
3
L
Fenrir
6,578
506
56
4
0
275,098
0
W
Erlang Shen
7,347
565
67
5
0
240,399
0
L
Nu Wa
7,080
545
72
6
0
232,097
2
L
Guan Yu
5,786
445
51
4
0
320,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role