Player Matchup

Nut
Nut
Bronze III
 
Nut
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
BLANKO v1
Gilgamesh
Bronze III
Level 128
God Stats
0W - 1L
1,214 SR
Queue Stats
65W - 81L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Deacon885
Chang'e
Gold II
Level 152
God Stats
16W - 13L
1,578 SR
Queue Stats
356W - 378L
1,550 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
JUAN_KB775
Kuzenbo
Gold III
Level 149
God Stats
23W - 24L
1,508 SR
Queue Stats
74W - 78L
1,529 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,460 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,578 SR
1,517 MMR
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Platinum V
Aciddz
Ix Chel
Platinum V
Level 88
God Stats
6W - 3L
1,722 SR
Queue Stats
36W - 29L
1,651 MMR
Party 1
Pele
Pele
Gold V
MiamiDeli
Pele
Gold V
Level 124
God Stats
31W - 21L
1,600 SR
Queue Stats
284W - 297L
1,430 MMR
Party 1
Artemis
Artemis
Gold III
V8 MOC
Artemis
Gold III
Level 157
God Stats
104W - 81L
1,569 SR
Queue Stats
342W - 344L
1,537 MMR
Solo
Chaac
Chaac
Bronze III
XxDarkAlan
Chaac
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
0 / 2 / 0
3,071
614
2,114
4,199
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
3
0 / 1 / 0
2,765
553
373
1,750
462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
BLANKO v1
Gilgamesh
5
0 / 4 / 0
3,369
674
1,323
4,630
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Deacon885
Chang'e
5
0 / 3 / 0
3,194
639
493
2,861
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
JUAN_KB775
Kuzenbo
5
0 / 2 / 0
3,315
663
1,286
4,599
2,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorLokiSerqetHorus

VS

Bans
AgniAo KuangAnubisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 4
4,195
839
1,590
4,511
1,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Aciddz
Ix Chel
8
3 / 0 / 1
4,473
895
2,050
1,113
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
7
1 / 0 / 2
3,880
776
1,085
3,951
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
V8 MOC
Artemis
7
4 / 0 / 0
4,201
840
4,890
2,357
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
8
4 / 0 / 0
4,982
996
2,627
4,409
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Ganesha
 
Ganesha
0
0
4
2
W
Ix Chel
Aciddz
Ix Chel
3
0
1
3.5
L
Gilgamesh
BLANKO v1
Gilgamesh
0
4
0
0
L
Chang'e
Deacon885
Chang'e
0
3
0
0
L
Kuzenbo
JUAN_KB775
Kuzenbo
0
2
0
0
W
Pele
1
0
2
2
W
Artemis
V8 MOC
Artemis
4
0
0
4
W
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,589
Damage
12,242
18,039
Taken
16,341
6,288
Mitigated
5,612
3,894
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,114
1,424
0
1,738
4,199
657
0
957
3,242
0
14,201
L
Ne Zha
 
Ne Zha
373
167
0
290
1,750
462
0
218
1,532
0
7,511
W
Ganesha
 
Ganesha
1,590
191
1,177
1,811
4,511
1,868
0
728
3,783
11,013
1,644
W
Ix Chel
Aciddz
Ix Chel
2,050
152
334
687
1,113
283
0
384
729
20,871
0
L
Gilgamesh
BLANKO v1
Gilgamesh
1,323
360
0
247
4,630
1,790
0
0
4,630
0
15,893
L
Chang'e
Deacon885
Chang'e
493
0
120
437
2,861
744
0
1,832
1,029
9,071
0
L
Kuzenbo
JUAN_KB775
Kuzenbo
1,286
461
0
1,062
4,599
2,635
0
501
4,098
8,150
0
W
Pele
1,085
612
0
697
3,951
1,263
0
109
3,842
0
25,974
W
Artemis
V8 MOC
Artemis
4,890
2,335
0
850
2,357
681
0
558
1,799
0
24,685
W
Chaac
2,627
1,029
0
1,355
4,409
1,517
0
0
4,409
0
28,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,714
Gold Earned
21,731
104
Minions Killed
218
0
Camps Cleared
0
440,212
Distance Traveled
563,866
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,071
614
32
6
0
99,309
0
L
Ne Zha
2,765
553
13
3
0
63,923
0
W
Ganesha
4,195
839
0
0
0
108,904
0
W
Ix Chel
4,473
895
48
10
0
109,646
0
L
Gilgamesh
3,369
674
30
6
0
104,991
0
L
Chang'e
3,194
639
18
4
0
86,266
0
L
Kuzenbo
3,315
663
11
2
0
85,723
0
W
Pele
3,880
776
53
11
0
135,383
2
W
Artemis
4,201
840
64
13
0
98,802
0
W
Chaac
4,982
996
53
11
0
111,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role