Player Matchup

Ah Puch
Ah Puch
ElBigodon98
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,547 Elo+
Solo
Sobek
Sobek
JooaoMadureira
Sobek
Level 115
God Stats
4W - 6L
1,227 SR
Queue Stats
9W - 16L
1,333 Elo+
Solo
Yemoja
Yemoja
custest-cat
Yemoja
Level 41
God Stats
3W - 3L
1,798 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,460 Elo+

VS

Team Averages
Level 46
1,587 SR
1,573 Elo+
Hades
Hades
 
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PorkitoShow
Ymir
Level 4
God Stats
1W - 2L
1,853 SR
Queue Stats
1W - 4L
1,649 Elo+
Party 1
Anhur
Anhur
UmbraHunter
Anhur
Level 88
God Stats
0W - 2L
1,408 SR
Queue Stats
25W - 21L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElBigodon98
Ah Puch
16
7 / 0 / 4
9,289
929
16,423
3,626
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 1 / 9
8,030
803
3,904
8,218
6,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
14
2 / 1 / 9
8,184
818
5,242
7,211
6,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 4 / 1
7,251
725
6,252
8,179
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
6,966
697
2,892
11,529
8,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 2 / 1
7,481
748
5,558
8,594
2,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
1
0.38
W
Ah Puch
ElBigodon98
Ah Puch
7
0
4
9
W
2
1
9
6.5
L
0
5
2
0.2
L
1
2
1
0.75
W
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
14,702
19,055
Taken
28,302
14,563
Mitigated
15,505
7,258
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,252
504
308
1,053
8,179
4,177
0
7,143
878
17,026
591
W
Ah Puch
ElBigodon98
Ah Puch
16,423
1,029
0
1,563
3,626
1,347
562
1,422
2,204
44,924
908
W
3,904
169
134
2,372
8,218
6,860
509
3,762
4,456
12,368
0
L
2,892
466
0
230
11,529
8,333
0
10,161
1,181
8,526
0
L
5,558
2,693
0
698
8,594
2,995
39
7,543
832
0
30,836
W
Yemoja
5,242
1,351
2,094
1,095
7,211
6,356
341
3,906
3,305
11,615
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,503
Gold Earned
21,698
107
Minions Killed
113
0
Camps Cleared
0
579,894
Distance Traveled
501,017
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,251
725
27
3
0
156,733
4
W
Ah Puch
9,289
929
72
7
0
191,441
0
W
Sobek
8,030
803
16
2
0
206,971
0
L
Ymir
6,966
697
23
2
0
170,934
0
L
Anhur
7,481
748
63
6
0
173,350
0
W
Yemoja
8,184
818
19
2
0
181,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role