Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Fierybiscuit672
Ra
Level 138
God Stats
13W - 16L
1,502 SR
Queue Stats
251W - 248L
1,479 Elo+
Party 3
King Arthur
King Arthur
Meedzzee
King Arthur
Level 109
God Stats
17W - 18L
1,510 SR
Queue Stats
166W - 170L
1,491 Elo+
Party 3
Athena
Athena
Schooby_
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 1
Skadi
Skadi
V1NDY23
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 1
Team Averages
Level 99
1,502 SR
1,449 Elo+

VS

Team Averages
Level 124
1,588 SR
1,520 Elo+
Jormungandr
Jormungandr
Beeretta
Jormungandr
Level 107
God Stats
129W - 88L
1,637 SR
Queue Stats
272W - 251L
1,576 Elo+
Solo
Ares
Ares
FB_Ronny_
Ares
Level 87
God Stats
5W - 2L
1,631 SR
Queue Stats
177W - 170L
1,447 Elo+
Party 2
Loki
Loki
IKakûn
Loki
Level 158
God Stats
10W - 4L
1,547 SR
Queue Stats
110W - 80L
1,611 Elo+
Solo
Freya
Freya
M10_Samuu
Freya
Level 125
God Stats
3W - 2L
1,494 SR
Queue Stats
237W - 223L
1,451 Elo+
Party 2
Chaac
Chaac
The_R_Joker
Chaac
Level 144
God Stats
11W - 8L
1,629 SR
Queue Stats
136W - 141L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 5 / 2
7,338
524
5,081
12,116
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 3
8,571
612
6,761
6,318
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Meedzzee
King Arthur
13
0 / 4 / 1
7,380
527
6,823
15,695
10,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Schooby_
Athena
11
0 / 1 / 3
6,662
476
6,039
8,847
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
V1NDY23
Skadi
14
3 / 1 / 0
7,992
571
10,048
5,767
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beeretta
Jormungandr
14
5 / 1 / 1
8,742
624
10,548
11,738
10,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 3 / 6
7,119
509
3,647
14,796
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
IKakûn
Loki
14
2 / 2 / 5
7,795
557
7,559
7,798
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Freya
M10_Samuu
Freya
12
1 / 2 / 2
6,608
472
5,431
10,264
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 4
7,992
571
7,448
8,338
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
14
14
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
2
0.8
W
Jormungandr
Beeretta
Jormungandr
5
1
1
5.5
W
Ares
1
3
6
1.33
L
2
3
3
1.17
W
Loki
IKakûn
Loki
2
2
5
2.25
W
Freya
M10_Samuu
Freya
1
2
2
1
L
King Arthur
Meedzzee
King Arthur
0
4
1
0.13
L
Athena
Schooby_
Athena
0
1
3
1.5
W
5
1
4
7
L
Skadi
V1NDY23
Skadi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
34,633
48,743
Taken
52,934
27,342
Mitigated
32,476
13,165
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,081
810
0
4,080
12,116
4,397
0
611
11,505
0
46,620
W
Jormungandr
Beeretta
Jormungandr
10,548
3,691
0
3,341
11,738
10,308
68
0
11,738
64,769
3,950
W
Ares
3,647
436
81
3,468
14,796
12,200
0
6,181
8,218
21,323
0
L
6,761
584
720
1,862
6,318
2,671
0
287
6,031
65,557
0
W
Loki
IKakûn
Loki
7,559
1,643
0
693
7,798
2,375
0
2,256
5,171
0
70,551
W
Freya
M10_Samuu
Freya
5,431
1,401
0
3,281
10,264
3,483
12
1,001
9,263
36,546
4,057
L
King Arthur
Meedzzee
King Arthur
6,823
835
0
3,328
15,695
10,137
0
9,121
6,574
0
56,939
L
Athena
Schooby_
Athena
6,039
1,491
0
1,925
8,847
8,120
0
4,907
3,466
17,496
594
W
7,448
789
0
4,456
8,338
4,110
0
2,136
6,053
0
65,349
L
Skadi
V1NDY23
Skadi
10,048
3,924
0
1,250
5,767
2,017
476
2,374
2,981
0
76,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
38,256
475
Minions Killed
478
0
Camps Cleared
0
1,424,402
Distance Traveled
1,404,954
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,338
524
85
6
0
303,107
0
W
Jormungandr
8,742
624
125
9
0
264,293
4
W
Ares
7,119
509
21
2
0
259,157
0
L
Ra
8,571
612
127
9
0
300,377
0
W
Loki
7,795
557
133
10
0
311,540
5
W
Freya
6,608
472
106
8
0
268,385
4
L
King Arthur
7,380
527
106
8
0
283,464
0
L
Athena
6,662
476
45
3
0
288,510
8
W
Chaac
7,992
571
93
7
0
301,579
0
L
Skadi
7,992
571
112
8
0
248,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role