Player Matchup

Ravana
Ravana
H3LL X Venom
Ravana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Nurrfy
Nu Wa
Level 159
God Stats
35W - 33L
1,555 SR
Queue Stats
293W - 283L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Revenant360
Cernunnos
Level 144
God Stats
17W - 12L
1,685 SR
Queue Stats
296W - 299L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SavageBuckle
Cthulhu
Level 103
God Stats
11W - 3L
1,511 SR
Queue Stats
138W - 133L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
marvincho170
Ne Zha
Level 111
God Stats
3W - 3L
1,606 SR
Queue Stats
71W - 82L
1,474 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,485 Elo+

VS

Team Averages
Level 141
1,531 SR
1,484 Elo+
Izanami
Izanami
Caesar
Izanami
Level 142
God Stats
4W - 1L
1,606 SR
Queue Stats
203W - 188L
1,492 Elo+
Solo
Hel
Hel
Misanthroptomist
Hel
Level 188
God Stats
8W - 7L
1,617 SR
Queue Stats
1,300W - 1,309L
1,458 Elo+
Solo
Janus
Janus
Reap_EqUinox
Janus
Level 127
God Stats
3W - 3L
1,464 SR
Queue Stats
240W - 224L
1,519 Elo+
Solo
Lancelot
Lancelot
Zenboxx
Lancelot
Level 120
God Stats
8W - 12L
1,466 SR
Queue Stats
47W - 48L
1,463 Elo+
Solo
Sylvanus
Sylvanus
xBANGBUZZx
Sylvanus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 173L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 3 / 0
5,453
545
5,744
8,010
5,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Nurrfy
Nu Wa
9
0 / 1 / 0
4,992
499
2,828
2,436
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Revenant360
Cernunnos
9
1 / 0 / 1
5,066
507
6,781
5,452
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SavageBuckle
Cthulhu
8
0 / 0 / 2
5,151
515
4,821
6,087
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
9
1 / 4 / 1
4,803
480
1,412
6,936
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caesar
Izanami
10
0 / 1 / 1
5,182
518
5,610
6,474
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 2 / 3
7,113
711
5,761
9,673
3,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 0 / 0
6,315
632
1,995
2,584
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Zenboxx
Lancelot
11
3 / 0 / 1
6,018
602
2,339
5,247
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
xBANGBUZZx
Sylvanus
10
1 / 1 / 0
5,555
556
2,572
9,855
6,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caesar
Izanami
0
1
1
0.5
L
Ravana
2
3
0
0.67
W
3
2
3
2.25
L
Nu Wa
Nurrfy
Nu Wa
0
1
0
0
W
1
0
0
1
L
Cernunnos
Revenant360
Cernunnos
1
0
1
1.5
L
Cthulhu
SavageBuckle
Cthulhu
0
0
2
1
W
Lancelot
Zenboxx
Lancelot
3
0
1
3.5
L
Ne Zha
1
4
1
0.38
W
Sylvanus
xBANGBUZZx
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
18,277
28,921
Taken
33,833
12,508
Mitigated
14,444
10,938
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caesar
Izanami
5,610
3,420
0
1,287
6,474
1,863
0
2,381
3,989
0
47,055
L
Ravana
5,744
1,233
0
2,771
8,010
5,376
0
4,793
3,217
7,900
25,231
W
5,761
711
159
6,345
9,673
3,436
0
1,228
8,341
48,667
2,043
L
Nu Wa
Nurrfy
Nu Wa
2,828
459
0
313
2,436
617
0
1,496
784
28,763
690
W
1,995
45
0
1,125
2,584
648
0
864
1,511
48,399
900
L
Cernunnos
Revenant360
Cernunnos
6,781
2,641
0
3,117
5,452
1,513
0
1,356
4,096
0
40,643
L
Cthulhu
SavageBuckle
Cthulhu
4,821
144
52
2,255
6,087
3,121
0
1,145
4,942
19,788
0
W
Lancelot
Zenboxx
Lancelot
2,339
525
0
3,783
5,247
2,098
0
820
4,306
0
37,066
L
Ne Zha
1,412
328
0
2,430
6,936
1,881
0
1,308
5,600
0
26,358
W
Sylvanus
xBANGBUZZx
Sylvanus
2,572
953
2,868
3,767
9,855
6,399
0
2,851
6,900
16,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
30,183
260
Minions Killed
388
0
Camps Cleared
0
916,071
Distance Traveled
966,954
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,182
518
89
9
0
182,417
1
L
Ravana
5,453
545
51
5
0
188,744
0
W
Hel
7,113
711
93
9
0
181,454
0
L
Nu Wa
4,992
499
60
6
0
153,434
4
W
Janus
6,315
632
111
11
0
172,464
0
L
Cernunnos
5,066
507
76
8
0
181,880
2
L
Cthulhu
5,151
515
24
2
0
204,695
0
W
Lancelot
6,018
602
70
7
0
265,088
4
L
Ne Zha
4,803
480
49
5
0
187,318
0
W
Sylvanus
5,555
556
25
3
0
165,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role