Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MIDNEEDDIE
Sylvanus
Level 125
God Stats
5W - 2L
1,424 SR
Queue Stats
634W - 647L
1,446 Elo+
Solo
Artemis
Artemis
Mrnova1234
Artemis
Level 135
God Stats
59W - 41L
1,686 SR
Queue Stats
181W - 150L
1,570 Elo+
Party 1
Hercules
Hercules
Raviiolii
Hercules
Level 142
God Stats
5W - 1L
1,656 SR
Queue Stats
53W - 34L
1,543 Elo+
Party 1
Olorun
Olorun
mills7878
Olorun
Level 127
God Stats
17W - 15L
1,567 SR
Queue Stats
238W - 229L
1,445 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,501 Elo+

VS

Team Averages
Level 124
1,551 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ashryne
Artemis
Level 122
God Stats
31W - 13L
1,750 SR
Queue Stats
267W - 238L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
iUnkn0wnnn
Tsukuyomi
Level 64
God Stats
25W - 17L
1,507 SR
Queue Stats
416W - 422L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 2
5,173
517
4,447
10,216
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MIDNEEDDIE
Sylvanus
10
3 / 0 / 5
5,673
567
5,403
8,638
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Mrnova1234
Artemis
12
3 / 0 / 1
6,624
662
4,657
4,927
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
Raviiolii
Hercules
10
2 / 0 / 3
5,557
556
2,696
7,080
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
mills7878
Olorun
11
4 / 0 / 1
6,455
646
2,725
5,863
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 2 / 0
6,197
620
8,016
9,810
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tiamat
 
Tiamat
11
0 / 1 / 0
5,528
553
3,712
3,080
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
9
0 / 1 / 1
5,103
510
1,348
6,053
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Ashryne
Artemis
9
0 / 3 / 0
4,905
491
2,382
4,302
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
iUnkn0wnnn
Tsukuyomi
9
0 / 6 / 0
4,970
497
4,880
9,106
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
2
1
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Tiamat
 
Tiamat
0
1
0
0
L
Athena
 
Athena
0
1
1
0.5
L
Artemis
Ashryne
Artemis
0
3
0
0
W
Sylvanus
MIDNEEDDIE
Sylvanus
3
0
5
5.5
W
Artemis
Mrnova1234
Artemis
3
0
1
3.5
W
Hercules
Raviiolii
Hercules
2
0
3
3.5
L
Tsukuyomi
iUnkn0wnnn
Tsukuyomi
0
6
0
0
W
Olorun
mills7878
Olorun
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
20,338
36,724
Taken
32,351
18,881
Mitigated
15,178
16,456
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,447
814
0
2,961
10,216
7,114
0
112
9,563
25,576
756
L
Cu Chulainn
 
Cu Chulainn
8,016
1,379
0
2,479
9,810
5,918
16
4,707
4,550
0
44,320
L
Tiamat
 
Tiamat
3,712
291
0
1,509
3,080
1,324
0
1,464
1,532
32,395
0
L
Athena
 
Athena
1,348
218
0
1,792
6,053
4,561
0
1,770
4,080
13,852
410
L
Artemis
Ashryne
Artemis
2,382
1,401
0
577
4,302
900
0
605
3,607
0
25,720
W
Sylvanus
MIDNEEDDIE
Sylvanus
5,403
1,326
749
2,332
8,638
5,586
0
1,435
7,015
15,756
1,108
W
Artemis
Mrnova1234
Artemis
4,657
2,402
0
2,401
4,927
1,860
0
154
4,773
0
47,174
W
Hercules
Raviiolii
Hercules
2,696
1,101
0
4,504
7,080
2,418
0
797
6,237
0
31,532
L
Tsukuyomi
iUnkn0wnnn
Tsukuyomi
4,880
843
0
2,142
9,106
2,475
0
2,545
6,325
0
37,865
W
Olorun
mills7878
Olorun
2,725
1,030
360
3,149
5,863
1,903
0
2,083
3,324
43,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
26,703
324
Minions Killed
295
0
Camps Cleared
0
991,875
Distance Traveled
1,004,621
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,173
517
53
5
0
195,221
1
L
Cu Chulainn
6,197
620
76
8
0
193,228
0
L
Tiamat
5,528
553
71
7
0
203,843
6
L
Athena
5,103
510
24
2
0
201,733
0
L
Artemis
4,905
491
55
6
0
186,499
0
W
Sylvanus
5,673
567
34
3
0
196,960
0
W
Artemis
6,624
662
83
8
0
188,240
4
W
Hercules
5,557
556
60
6
0
211,817
0
L
Tsukuyomi
4,970
497
69
7
0
219,318
0
W
Olorun
6,455
646
94
9
0
199,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role