Player Matchup

Mercury
Mercury
MILK MAN1940
Mercury
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
147W - 190L
1,397 Elo+
Party 1
Chang'e
Chang'e
SaH Juggalo
Chang'e
Level 144
God Stats
0W - 3L
1,450 SR
Queue Stats
202W - 330L
1,348 Elo+
Party 1
Bacchus
Bacchus
sloppymanhole
Bacchus
Level 44
God Stats
17W - 51L
1,302 SR
Queue Stats
58W - 157L
1,208 Elo+
Party 1
Team Averages
Level 85
1,352 SR
1,318 Elo+

VS

Team Averages
Level 97
1,497 SR
1,322 Elo+
Izanami
Izanami
SkunKBoScH_
Izanami
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 74L
1,340 Elo+
Solo
Ymir
Ymir
TOXICxDEMONS
Ymir
Level 41
God Stats
4W - 4L
1,424 SR
Queue Stats
20W - 36L
1,217 Elo+
Solo
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 153
God Stats
442W - 382L
1,567 SR
Queue Stats
805W - 865L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MILK MAN1940
Mercury
16
3 / 4 / 1
10,481
749
7,677
15,746
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
SaH Juggalo
Chang'e
16
2 / 5 / 2
9,831
702
7,469
14,587
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
14
0 / 5 / 2
9,003
643
5,323
20,953
20,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SkunKBoScH_
Izanami
18
5 / 1 / 7
12,124
866
20,421
10,956
4,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 4
11,540
824
6,956
15,207
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 11
12,095
864
15,510
6,380
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
MILK MAN1940
Mercury
3
4
1
0.88
L
Chang'e
SaH Juggalo
Chang'e
2
5
2
0.6
W
Izanami
SkunKBoScH_
Izanami
5
1
7
8.5
W
6
3
4
2.67
W
3
1
11
8.5
L
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
42,887
51,286
Taken
32,543
30,199
Mitigated
16,813
8,181
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
MILK MAN1940
Mercury
7,677
2,244
261
1,226
15,746
4,634
1,883
7,008
8,726
0
27,226
L
Chang'e
SaH Juggalo
Chang'e
7,469
836
1,537
4,441
14,587
4,837
1,558
5,697
8,866
30,910
0
W
Izanami
SkunKBoScH_
Izanami
20,421
16,541
0
1,731
10,956
4,427
2,364
4,959
5,997
0
57,287
W
6,956
902
0
3,832
15,207
9,928
112
5,709
9,186
29,344
855
W
15,510
5,824
213
3,107
6,380
2,458
1,632
2,383
3,997
47,937
674
L
Bacchus
5,323
443
0
716
20,953
20,728
0
9,648
11,178
22,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
35,759
115
Minions Killed
155
0
Camps Cleared
0
741,369
Distance Traveled
676,728
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,481
749
50
4
0
257,531
1
L
Chang'e
9,831
702
45
3
0
220,186
0
W
Izanami
12,124
866
74
5
0
241,073
3
W
Ymir
11,540
824
34
2
0
203,894
0
W
Nu Wa
12,095
864
47
3
0
231,761
0
L
Bacchus
9,003
643
20
1
0
263,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role