Player Matchup

Hun Batz
Hun Batz
Ghost_Miner_X
Hun Batz
Level 125
God Stats
3W - 4L
1,406 SR
Queue Stats
131W - 132L
1,519 Elo+
Party 1
Martichoras
Martichoras
LeKsY
Martichoras
Level 153
God Stats
16W - 15L
1,357 SR
Queue Stats
372W - 364L
1,381 Elo+
Solo
Bacchus
Bacchus
Legasthenosaurus
Bacchus
Level 96
God Stats
36W - 30L
1,540 SR
Queue Stats
49W - 44L
1,479 Elo+
Party 1
Anubis
Anubis
Misho13Forza
Anubis
Level 67
God Stats
186W - 189L
1,561 SR
Queue Stats
200W - 218L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
geoorlanda
Sun Wukong
Level 117
God Stats
12W - 11L
1,508 SR
Queue Stats
22W - 17L
1,477 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,462 Elo+

VS

Team Averages
Level 119
1,546 SR
1,449 Elo+
Maman Brigitte
Maman Brigitte
Fpeanutbutter
Maman Brigitte
Level 127
God Stats
16W - 28L
1,324 SR
Queue Stats
660W - 664L
1,425 Elo+
Solo
Ra
Ra
LemonSlice10
Ra
Level 100
God Stats
1W - 3L
1,382 SR
Queue Stats
261W - 244L
1,453 Elo+
Solo
Cerberus
Cerberus
Souzanice
Cerberus
Level 131
God Stats
1W - 1L
1,719 SR
Queue Stats
380W - 376L
1,486 Elo+
Solo
Charybdis
Charybdis
Tony2x
Charybdis
Level 149
God Stats
0W - 2L
1,721 SR
Queue Stats
117W - 132L
1,500 Elo+
Solo
Lancelot
Lancelot
pumped_by_arii
Lancelot
Level 89
God Stats
3W - 2L
1,585 SR
Queue Stats
99W - 93L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ghost_Miner_X
Hun Batz
15
7 / 2 / 3
8,626
616
8,065
10,081
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
LeKsY
Martichoras
14
3 / 0 / 3
8,809
629
6,208
6,996
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 9
7,842
560
5,214
10,828
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
6 / 5 / 1
8,594
614
9,453
10,447
4,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
geoorlanda
Sun Wukong
14
3 / 1 / 1
8,758
626
7,006
11,972
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Fpeanutbutter
Maman Brigitte
12
3 / 4 / 4
7,135
510
5,280
12,040
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 5 / 3
7,188
513
5,877
8,531
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Souzanice
Cerberus
13
5 / 4 / 2
7,878
563
9,120
15,687
15,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Tony2x
Charybdis
13
0 / 3 / 0
7,184
513
2,430
6,091
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
12
0 / 3 / 1
6,846
489
5,809
11,421
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
10
10
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Fpeanutbutter
Maman Brigitte
3
4
4
1.25
W
Hun Batz
Ghost_Miner_X
Hun Batz
7
2
3
4.25
W
Martichoras
LeKsY
Martichoras
3
0
3
4.5
W
0
2
9
2.25
L
2
5
3
0.7
W
Anubis
6
5
1
1.3
L
Cerberus
Souzanice
Cerberus
5
4
2
1.5
L
Charybdis
Tony2x
Charybdis
0
3
0
0
W
Sun Wukong
geoorlanda
Sun Wukong
3
1
1
3.5
L
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
28,516
50,324
Taken
53,770
26,606
Mitigated
33,451
18,168
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Fpeanutbutter
Maman Brigitte
5,280
22
0
2,566
12,040
4,518
0
2,126
9,914
39,893
0
W
Hun Batz
Ghost_Miner_X
Hun Batz
8,065
2,527
0
5,299
10,081
3,068
94
4,279
5,766
0
59,299
W
Martichoras
LeKsY
Martichoras
6,208
2,078
0
2,371
6,996
2,162
94
2,510
4,486
0
72,422
W
5,214
816
0
1,535
10,828
10,348
102
3,973
6,773
21,485
0
L
5,877
159
132
1,027
8,531
1,861
0
6,403
2,128
46,567
0
W
Anubis
9,453
770
0
3,816
10,447
4,343
279
7,684
2,617
54,990
2,766
L
Cerberus
Souzanice
Cerberus
9,120
755
0
2,523
15,687
15,639
0
4,515
11,172
29,132
0
L
Charybdis
Tony2x
Charybdis
2,430
1,344
0
2,324
6,091
2,047
392
1,129
4,962
0
56,635
W
Sun Wukong
geoorlanda
Sun Wukong
7,006
1,471
0
5,147
11,972
6,685
5
1,603
9,783
0
59,016
L
Lancelot
5,809
821
0
2,474
11,421
9,386
0
64
11,357
0
46,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
36,231
452
Minions Killed
394
0
Camps Cleared
0
1,372,967
Distance Traveled
1,381,332
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,135
510
74
5
0
290,365
0
W
Hun Batz
8,626
616
93
7
0
314,803
0
W
Martichoras
8,809
629
135
10
0
257,849
0
W
Bacchus
7,842
560
21
2
0
268,621
7
L
Ra
7,188
513
70
5
0
268,231
0
W
Anubis
8,594
614
99
7
0
245,036
0
L
Cerberus
7,878
563
64
5
0
282,150
0
L
Charybdis
7,184
513
100
7
0
257,608
3
W
Sun Wukong
8,758
626
104
7
0
286,658
0
L
Lancelot
6,846
489
86
6
0
282,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role