Player Matchup

Sobek
Sobek
ComeradeConrad
Sobek
Level 138
God Stats
3W - 2L
1,863 SR
Queue Stats
156W - 152L
1,547 Elo+
Solo
Artemis
Artemis
SAZONCITO
Artemis
Level 160
God Stats
4W - 3L
1,692 SR
Queue Stats
202W - 190L
1,520 Elo+
Solo
Anubis
Anubis
Watertrickster
Anubis
Level 107
God Stats
2W - 3L
1,411 SR
Queue Stats
204W - 175L
1,567 Elo+
Solo
Mulan
Mulan
asinadoom45
Mulan
Level 102
God Stats
21W - 9L
1,642 SR
Queue Stats
200W - 155L
1,499 Elo+
Solo
Danzaburou
Danzaburou
shawnou
Danzaburou
Level 156
God Stats
3W - 4L
1,309 SR
Queue Stats
303W - 292L
1,507 Elo+
Solo
Team Averages
Level 133
1,583 SR
1,528 Elo+

VS

Team Averages
Level 163
1,404 SR
1,547 Elo+
King Arthur
King Arthur
Alduros
King Arthur
Level 169
God Stats
1W - 5L
1,264 SR
Queue Stats
193W - 198L
1,538 Elo+
Solo
Xbalanque
Xbalanque
DonaldPump1
Xbalanque
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
MinnesotaGGG
Kuzenbo
Level 153
God Stats
0W - 1L
1,281 SR
Queue Stats
36W - 30L
1,576 Elo+
Solo
Mercury
Mercury
RoNemesis
Mercury
Level 159
God Stats
0W - 2L
1,543 SR
Queue Stats
136W - 149L
1,454 Elo+
Solo
Kukulkan
Kukulkan
The16thCurse
Kukulkan
Level 175
God Stats
4W - 6L
1,429 SR
Queue Stats
132W - 122L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
8,609
506
5,090
15,515
14,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SAZONCITO
Artemis
17
9 / 2 / 7
10,494
617
10,434
13,767
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 2 / 6
11,563
680
18,304
11,511
5,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 1
10,373
610
15,545
18,350
12,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
shawnou
Danzaburou
17
4 / 3 / 8
10,252
603
11,262
14,013
5,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alduros
King Arthur
14
2 / 7 / 1
8,578
505
12,662
21,704
16,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
DonaldPump1
Xbalanque
15
2 / 5 / 0
8,550
503
10,953
13,305
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MinnesotaGGG
Kuzenbo
14
4 / 4 / 2
9,405
553
8,384
17,267
18,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
RoNemesis
Mercury
14
2 / 7 / 3
8,236
484
6,399
14,766
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
The16thCurse
Kukulkan
16
2 / 8 / 2
9,198
541
7,745
12,187
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
31
Kills
12
12
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alduros
King Arthur
2
7
1
0.36
W
1
2
12
3.5
L
Xbalanque
DonaldPump1
Xbalanque
2
5
0
0.4
L
Kuzenbo
MinnesotaGGG
Kuzenbo
4
4
2
1.25
L
Mercury
RoNemesis
Mercury
2
7
3
0.5
W
Artemis
SAZONCITO
Artemis
9
2
7
6.25
L
Kukulkan
The16thCurse
Kukulkan
2
8
2
0.38
W
11
2
6
7
W
6
3
1
2.17
W
Danzaburou
shawnou
Danzaburou
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,635
Damage
46,143
73,156
Taken
79,229
43,626
Mitigated
47,919
29,362
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alduros
King Arthur
12,662
838
0
6,094
21,704
16,426
0
0
21,704
0
57,140
W
5,090
656
0
4,295
15,515
14,596
0
5,182
10,333
24,843
2,273
L
Xbalanque
DonaldPump1
Xbalanque
10,953
6,124
0
4,676
13,305
4,901
0
1,573
11,732
0
74,917
L
Kuzenbo
MinnesotaGGG
Kuzenbo
8,384
2,305
0
1,622
17,267
18,712
0
7,674
9,593
27,561
0
L
Mercury
RoNemesis
Mercury
6,399
3,427
0
443
14,766
4,647
0
6,848
7,918
0
64,603
W
Artemis
SAZONCITO
Artemis
10,434
5,785
0
4,423
13,767
5,019
455
4,175
9,592
0
66,392
L
Kukulkan
The16thCurse
Kukulkan
7,745
460
0
264
12,187
3,233
0
7,073
5,114
72,536
0
W
18,304
784
0
7,027
11,511
5,864
0
5,254
6,257
106,874
1,464
W
15,545
3,543
0
7,467
18,350
12,960
452
0
18,350
0
82,988
W
Danzaburou
shawnou
Danzaburou
11,262
4,981
0
6,150
14,013
5,187
596
1,914
12,099
0
78,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
43,967
576
Minions Killed
488
0
Camps Cleared
0
1,647,032
Distance Traveled
1,576,399
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,578
505
88
5
0
283,908
0
W
Sobek
8,609
506
33
2
0
343,843
7
L
Xbalanque
8,550
503
112
7
0
286,261
3
L
Kuzenbo
9,405
553
33
2
0
345,237
0
L
Mercury
8,236
484
105
6
0
373,313
1
W
Artemis
10,494
617
112
7
0
353,073
0
L
Kukulkan
9,198
541
150
9
0
287,680
0
W
Anubis
11,563
680
178
10
0
327,096
5
W
Mulan
10,373
610
127
7
0
315,876
0
W
Danzaburou
10,252
603
126
7
0
307,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role