Player Matchup

Hades
Hades
LampisLazouliGR
Hades
Level 101
God Stats
14W - 13L
1,510 SR
Queue Stats
260W - 239L
1,465 Elo+
Solo
Bellona
Bellona
LegaliseMayo
Bellona
Level 22
God Stats
1W - 4L
1,360 SR
Queue Stats
21W - 33L
1,370 Elo+
Party 1
Freya
Freya
StinkyJib
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,498 Elo+
Party 1
Nut
Nut
TheDiddlyOne
Nut
Level 129
God Stats
4W - 3L
1,746 SR
Queue Stats
58W - 48L
1,492 Elo+
Party 1
Ymir
Ymir
harrooooo
Ymir
Level 45
God Stats
2W - 2L
1,523 SR
Queue Stats
84W - 83L
1,472 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,459 Elo+

VS

Team Averages
Level 129
1,483 SR
1,446 Elo+
Skadi
Skadi
CarryGf
Skadi
Level 126
God Stats
7W - 5L
1,642 SR
Queue Stats
92W - 92L
1,501 Elo+
Party 3
Fafnir
Fafnir
SupportBf
Fafnir
Level 168
God Stats
94W - 72L
1,638 SR
Queue Stats
181W - 171L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Whiteboy_74
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,178 SR
Queue Stats
156W - 172L
1,425 Elo+
Party 2
Bakasura
Bakasura
ayecaramba13
Bakasura
Level 145
God Stats
4W - 6L
1,803 SR
Queue Stats
234W - 248L
1,399 Elo+
Party 2
Olorun
Olorun
ianelmejor1803
Olorun
Level 49
God Stats
1W - 2L
1,156 SR
Queue Stats
115W - 139L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
6,885
626
3,894
5,904
2,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
LegaliseMayo
Bellona
11
4 / 2 / 1
6,498
591
5,596
10,536
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
StinkyJib
Freya
10
0 / 4 / 0
5,201
473
3,517
6,868
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 0 / 3
6,449
586
5,635
4,999
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
4
0 / 0 / 0
4,262
387
1,283
3,515
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CarryGf
Skadi
11
1 / 1 / 3
6,132
557
5,516
5,390
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
SupportBf
Fafnir
9
2 / 0 / 1
6,376
580
3,013
5,662
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Muzen Cab
Whiteboy_74
Ah Muzen Cab
12
2 / 5 / 0
7,186
653
6,151
10,593
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
ayecaramba13
Bakasura
11
1 / 0 / 0
5,654
514
2,031
7,346
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,734
521
2,471
6,054
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
CarryGf
Skadi
1
1
3
2.5
L
1
0
0
1
L
Bellona
LegaliseMayo
Bellona
4
2
1
2.25
L
Freya
StinkyJib
Freya
0
4
0
0
W
Fafnir
SupportBf
Fafnir
2
0
1
2.5
L
2
0
3
3.5
W
Ah Muzen Cab
Whiteboy_74
Ah Muzen Cab
2
5
0
0.4
W
Bakasura
ayecaramba13
Bakasura
1
0
0
1
L
Ymir
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
19,182
31,822
Taken
35,045
14,487
Mitigated
14,142
14,968
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CarryGf
Skadi
5,516
2,324
0
1,640
5,390
1,515
628
2,533
2,565
0
48,318
L
3,894
102
405
3,964
5,904
2,413
0
2,939
2,965
61,414
3,301
L
Bellona
LegaliseMayo
Bellona
5,596
2,035
0
4,755
10,536
7,011
0
0
10,371
0
34,674
L
Freya
StinkyJib
Freya
3,517
828
0
1,455
6,868
2,000
0
1,048
5,820
28,541
0
W
Fafnir
SupportBf
Fafnir
3,013
423
0
2,908
5,662
4,604
64
1,920
3,294
10,697
0
L
5,635
3,005
0
2,946
4,999
1,633
0
891
4,108
0
52,666
W
Ah Muzen Cab
Whiteboy_74
Ah Muzen Cab
6,151
2,086
0
1,216
10,593
3,490
0
0
10,144
0
50,091
W
Bakasura
ayecaramba13
Bakasura
2,031
1,263
0
4,163
7,346
2,787
0
39
7,231
0
35,161
L
Ymir
1,283
560
0
1,443
3,515
1,430
0
596
2,910
5,775
0
W
2,471
1,103
60
2,823
6,054
1,746
0
3,273
2,781
41,113
1,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
31,082
342
Minions Killed
337
0
Camps Cleared
0
967,183
Distance Traveled
1,083,234
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,132
557
87
8
0
199,462
2
L
Hades
6,885
626
124
11
0
214,090
1
L
Bellona
6,498
591
67
6
0
219,771
2
L
Freya
5,201
473
53
5
0
199,660
0
W
Fafnir
6,376
580
8
1
0
246,531
2
L
Nut
6,449
586
94
9
0
250,563
0
W
Ah Muzen Cab
7,186
653
99
9
0
182,160
1
W
Bakasura
5,654
514
73
7
0
256,103
0
L
Ymir
4,262
387
4
0
0
83,099
0
W
Olorun
5,734
521
70
6
0
198,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role