Player Matchup

Olorun
Olorun
Gh0stSamurai92
Olorun
Level 246
God Stats
1W - 2L
1,181 SR
Queue Stats
219W - 222L
1,498 Elo+
Party 1
Poseidon
Poseidon
KawausoSan
Poseidon
Level 136
God Stats
2W - 1L
1,517 SR
Queue Stats
116W - 131L
1,477 Elo+
Party 1
Arachne
Arachne
NT Barret
Arachne
Level 159
God Stats
1W - 2L
1,192 SR
Queue Stats
285W - 302L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Twunk7306
Jormungandr
Level 121
God Stats
2W - 0L
1,737 SR
Queue Stats
55W - 62L
1,456 Elo+
Solo
Xing Tian
Xing Tian
dageur666
Xing Tian
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
126W - 144L
1,446 Elo+
Party 1
Team Averages
Level 161
1,425 SR
1,459 Elo+

VS

Team Averages
Level 106
1,523 SR
1,523 Elo+
Danzaburou
Danzaburou
BlueGogeta
Danzaburou
Level 154
God Stats
1W - 1L
1,734 SR
Queue Stats
50W - 56L
1,473 Elo+
Party 2
Charon
Charon
Epitaphius
Charon
Level 160
God Stats
8W - 3L
1,575 SR
Queue Stats
178W - 155L
1,549 Elo+
Solo
Olorun
Olorun
Loonicat
Olorun
Level 89
God Stats
0W - 2L
1,184 SR
Queue Stats
93W - 112L
1,451 Elo+
Solo
Da Ji
Da Ji
bellatrixx12
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
furial5
Erlang Shen
Level 111
God Stats
4W - 3L
1,622 SR
Queue Stats
189W - 185L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
11,108
854
12,506
10,073
4,479
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
KawausoSan
Poseidon
16
2 / 4 / 15
9,769
751
12,108
8,875
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
NT Barret
Arachne
17
8 / 3 / 16
10,726
825
12,854
13,705
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Twunk7306
Jormungandr
18
6 / 4 / 18
11,216
863
12,331
15,280
18,745
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
dageur666
Xing Tian
17
6 / 4 / 19
10,760
828
10,094
18,130
20,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueGogeta
Danzaburou
16
2 / 4 / 7
9,711
747
9,917
11,676
4,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Epitaphius
Charon
17
3 / 5 / 9
9,911
762
14,525
14,957
17,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Loonicat
Olorun
17
3 / 6 / 5
10,309
793
8,723
12,247
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 10 / 7
9,141
703
6,383
13,313
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
furial5
Erlang Shen
17
6 / 6 / 7
10,574
813
12,581
15,691
18,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
31
Kills
17
17
Deaths
31
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueGogeta
Danzaburou
2
4
7
1.38
L
Charon
Epitaphius
Charon
3
5
9
1.5
W
9
2
10
7
W
Poseidon
KawausoSan
Poseidon
2
4
15
2.38
L
Olorun
Loonicat
Olorun
3
6
5
0.92
W
Arachne
NT Barret
Arachne
8
3
16
5.33
W
Jormungandr
Twunk7306
Jormungandr
6
4
18
3.75
L
3
10
7
0.65
W
Xing Tian
dageur666
Xing Tian
6
4
19
3.88
L
Erlang Shen
furial5
Erlang Shen
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,893
Damage
52,129
66,063
Taken
67,884
59,530
Mitigated
52,123
22,458
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueGogeta
Danzaburou
9,917
1,885
137
2,373
11,676
4,440
0
8,365
3,103
0
29,744
L
Charon
Epitaphius
Charon
14,525
1,867
961
3,587
14,957
17,477
523
9,913
4,632
28,694
792
W
12,506
5,987
2,370
3,788
10,073
4,479
3,230
4,517
5,435
27,754
756
W
Poseidon
KawausoSan
Poseidon
12,108
1,071
971
1,038
8,875
3,270
907
1,910
6,856
33,017
0
L
Olorun
Loonicat
Olorun
8,723
3,586
2,724
2,440
12,247
4,915
588
10,114
2,056
21,870
564
W
Arachne
NT Barret
Arachne
12,854
7,734
1,910
4,538
13,705
12,868
1,688
5,910
7,478
0
17,449
W
Jormungandr
Twunk7306
Jormungandr
12,331
2,437
2,215
3,617
15,280
18,745
363
3,937
10,949
33,368
1,945
L
6,383
2,002
359
378
13,313
6,775
0
7,827
5,288
0
7,497
W
Xing Tian
dageur666
Xing Tian
10,094
861
0
2,011
18,130
20,168
654
6,731
11,164
13,401
269
L
Erlang Shen
furial5
Erlang Shen
12,581
4,547
592
3,282
15,691
18,516
0
9,676
5,842
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
49,646
138
Minions Killed
155
0
Camps Cleared
0
1,163,563
Distance Traveled
1,112,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,711
747
47
4
0
240,815
0
L
Charon
9,911
762
39
3
0
222,819
0
W
Olorun
11,108
854
40
3
0
199,408
0
W
Poseidon
9,769
751
35
3
0
238,915
0
L
Olorun
10,309
793
56
4
0
196,182
0
W
Arachne
10,726
825
13
1
0
247,670
0
W
Jormungandr
11,216
863
41
3
0
260,795
0
L
Da Ji
9,141
703
5
0
0
203,453
0
W
Xing Tian
10,760
828
9
1
0
216,775
0
L
Erlang Shen
10,574
813
8
1
0
248,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role