Player Matchup

Hel
Hel
 
Hel
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BR0WN
Nu Wa
Level 204
God Stats
12W - 1L
1,776 SR
Queue Stats
884W - 198L
1,862 Elo+
Party 1
Cerberus
Cerberus
Dеviant
Cerberus
Level 266
God Stats
38W - 7L
1,933 SR
Queue Stats
1,555W - 268L
1,918 Elo+
Party 1
Fenrir
Fenrir
Kafkа
Fenrir
Level 159
God Stats
14W - 2L
1,810 SR
Queue Stats
372W - 42L
1,924 Elo+
Party 1
Nut
Nut
semsos
Nut
Level 207
God Stats
32W - 4L
1,904 SR
Queue Stats
251W - 78L
1,895 Elo+
Party 1
Team Averages
Level 225
1,785 SR
1,820 Elo+

VS

Team Averages
Level 130
1,597 SR
1,590 Elo+
Fafnir
Fafnir
 
Fafnir
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Griffinpaps
Rama
Level 147
God Stats
18W - 8L
1,807 SR
Queue Stats
92W - 86L
1,599 Elo+
Solo
Thoth
Thoth
MaybeDefinite
Thoth
Level 122
God Stats
18W - 8L
1,864 SR
Queue Stats
344W - 127L
1,722 Elo+
Solo
Achilles
Achilles
ciske1800
Achilles
Level 83
God Stats
2W - 8L
1,224 SR
Queue Stats
151W - 141L
1,541 Elo+
Solo
Scylla
Scylla
imMidniight
Scylla
Level 107
God Stats
2W - 4L
1,588 SR
Queue Stats
81W - 78L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 6
5,177
1,035
4,441
3,373
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
BR0WN
Nu Wa
11
1 / 2 / 3
5,389
1,078
2,751
3,464
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dеviant
Cerberus
10
0 / 2 / 7
5,026
1,005
2,389
4,967
3,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Kafkа
Fenrir
11
7 / 1 / 2
6,082
1,216
4,341
5,167
2,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nut
semsos
Nut
10
1 / 3 / 3
5,079
1,016
3,465
5,113
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 3 / 2
5,272
1,054
2,387
5,738
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
5,312
1,062
2,883
4,297
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 0
5,091
1,018
3,700
4,134
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ciske1800
Achilles
7
0 / 0 / 0
4,272
854
0
102
32
Scylla
10
3 / 4 / 4
5,745
1,149
3,847
5,295
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
10
Kills
8
8
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
6
4
L
Fafnir
 
Fafnir
2
3
2
1
W
Nu Wa
BR0WN
Nu Wa
1
2
3
1.25
W
Cerberus
Dеviant
Cerberus
0
2
7
1.75
L
1
1
3
2.5
W
Fenrir
Kafkа
Fenrir
7
1
2
8
L
2
2
0
1
L
Achilles
ciske1800
Achilles
0
0
0
0
L
Scylla
3
4
4
1.25
W
Nut
semsos
Nut
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
12,817
22,084
Taken
19,566
9,447
Mitigated
8,556
6,827
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,441
238
2,019
2,246
3,373
992
0
1,798
1,412
14,687
0
L
Fafnir
 
Fafnir
2,387
393
0
805
5,738
5,174
0
2,148
3,498
6,870
0
W
Nu Wa
BR0WN
Nu Wa
2,751
796
0
590
3,464
867
42
1,374
1,975
16,820
0
W
Cerberus
Dеviant
Cerberus
2,389
39
0
572
4,967
3,498
0
1,171
3,750
6,754
0
L
2,883
1,697
0
420
4,297
1,060
0
2,676
1,521
0
12,907
W
Fenrir
Kafkа
Fenrir
4,341
1,294
0
653
5,167
2,586
0
2,076
2,981
0
8,346
L
3,700
100
0
362
4,134
869
0
1,597
2,511
9,878
253
L
Achilles
ciske1800
Achilles
0
0
0
0
102
32
0
76
0
0
0
L
Scylla
3,847
375
0
649
5,295
1,421
0
2,719
2,455
12,182
278
W
Nut
semsos
Nut
3,465
2,604
0
747
5,113
1,504
23
2,592
2,321
0
10,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
25,692
113
Minions Killed
75
0
Camps Cleared
0
536,857
Distance Traveled
414,794
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,177
1,035
30
6
0
114,634
0
L
Fafnir
5,272
1,054
9
2
0
101,176
0
W
Nu Wa
5,389
1,078
45
9
0
106,236
0
W
Cerberus
5,026
1,005
11
2
0
107,346
0
L
Rama
5,312
1,062
24
5
0
106,604
1
W
Fenrir
6,082
1,216
8
2
0
108,465
0
L
Thoth
5,091
1,018
13
3
0
104,375
0
L
Achilles
4,272
854
0
0
0
0
0
L
Scylla
5,745
1,149
29
6
0
102,639
0
W
Nut
5,079
1,016
19
4
0
100,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role