Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BySamuel333
Sylvanus
Level 106
God Stats
3W - 4L
1,654 SR
Queue Stats
167W - 139L
1,593 Elo+
Solo
Cupid
Cupid
东京八十万萝莉总教头
Cupid
Level 182
God Stats
58W - 41L
1,432 SR
Queue Stats
701W - 696L
1,519 Elo+
Party 1
Team Averages
Level 146
1,517 SR
1,523 Elo+

VS

Team Averages
Level 137
1,634 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BotThrashMaster
Ra
Level 121
God Stats
8W - 1L
1,708 SR
Queue Stats
103W - 82L
1,585 Elo+
Solo
Medusa
Medusa
CrustySriracha
Medusa
Level 139
God Stats
6W - 0L
1,964 SR
Queue Stats
65W - 46L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 0
3,367
673
1,405
2,863
1,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Martichoras
 
Martichoras
6
0 / 2 / 0
3,332
666
1,496
3,071
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
6
0 / 1 / 0
3,197
639
829
2,202
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
BySamuel333
Sylvanus
5
0 / 0 / 0
3,086
617
945
2,994
898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,622
524
514
883
145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
3,863
773
1,302
3,692
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
 
Anhur
6
1 / 0 / 0
3,613
723
1,293
1,911
408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
6
0 / 0 / 1
3,165
633
1,015
2,027
1,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 2
3,816
763
2,215
2,071
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 1
3,752
750
1,354
2,809
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Martichoras
 
Martichoras
0
2
0
0
L
He Bo
 
He Bo
0
1
0
0
W
Chaac
 
Chaac
1
0
0
1
W
Anhur
 
Anhur
1
0
0
1
W
Geb
 
Geb
0
0
1
0.5
W
1
0
2
2
L
Sylvanus
BySamuel333
Sylvanus
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,189
Damage
7,179
12,013
Taken
12,510
3,476
Mitigated
4,261
3,643
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,405
303
0
1,140
2,863
1,293
0
201
2,662
221
15,366
L
Martichoras
 
Martichoras
1,496
318
0
592
3,071
735
0
1,494
1,577
0
18,311
L
He Bo
 
He Bo
829
0
0
877
2,202
405
0
502
1,700
14,364
341
W
Chaac
 
Chaac
1,302
150
0
1,314
3,692
1,374
0
218
3,474
438
18,895
W
Anhur
 
Anhur
1,293
1,074
0
1,000
1,911
408
0
609
1,302
0
18,375
W
Geb
 
Geb
1,015
178
0
804
2,027
1,169
0
336
1,691
7,858
0
W
2,215
307
284
914
2,071
576
0
431
1,640
18,917
456
L
Sylvanus
BySamuel333
Sylvanus
945
342
202
804
2,994
898
0
791
2,203
10,686
0
W
1,354
673
0
1,208
2,809
734
0
283
2,526
0
18,720
L
514
365
0
28
883
145
0
224
659
0
4,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,604
Gold Earned
18,209
120
Minions Killed
175
0
Camps Cleared
0
468,684
Distance Traveled
541,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,367
673
29
6
0
100,187
0
L
Martichoras
3,332
666
27
5
0
107,061
0
L
He Bo
3,197
639
38
8
0
129,032
0
W
Chaac
3,863
773
40
8
0
108,252
0
W
Anhur
3,613
723
37
7
0
95,226
0
W
Geb
3,165
633
15
3
0
102,441
0
W
Ra
3,816
763
45
9
0
116,538
0
L
Sylvanus
3,086
617
17
3
0
81,642
0
W
Medusa
3,752
750
38
8
0
119,460
0
L
Cupid
2,622
524
9
2
0
50,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role