Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
Crismada
Bacchus
Silver I
Level 140
God Stats
9W - 2L
1,284 SR
Queue Stats
257W - 268L
1,153 MMR
Solo
Charybdis
Charybdis
Silver II
Nino415Gbg
Charybdis
Silver II
Level 59
God Stats
49W - 45L
1,567 SR
Queue Stats
199W - 205L
1,114 MMR
Solo
Awilix
Awilix
Silver I
ProdiVIP
Awilix
Silver I
Level 109
God Stats
16W - 18L
1,474 SR
Queue Stats
84W - 91L
1,113 MMR
Solo
Hel
Hel
Gold IV
max_tiger59
Hel
Gold IV
Level 126
God Stats
1W - 2L
1,276 SR
Queue Stats
178W - 183L
1,258 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,420 SR
1,228 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,453 SR
1,195 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
DarthNoz
Bakasura
Gold III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 150L
1,136 MMR
Solo
Ymir
Ymir
Bronze V
N0Acrack08
Ymir
Bronze V
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
74W - 122L
1,096 MMR
Solo
Kukulkan
Kukulkan
Silver II
denfkh
Kukulkan
Silver II
Level 173
God Stats
19W - 18L
1,537 SR
Queue Stats
373W - 401L
1,160 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
jonny99951
Cu Chulainn
Silver I
Level 107
God Stats
0W - 2L
1,230 SR
Queue Stats
77W - 82L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 1 / 0
4,402
880
4,256
6,272
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Crismada
Bacchus
6
0 / 0 / 0
3,872
774
1,572
2,397
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Nino415Gbg
Charybdis
7
0 / 0 / 0
3,544
709
1,795
1,125
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
ProdiVIP
Awilix
6
0 / 0 / 0
3,401
680
497
2,995
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
3,826
765
1,881
1,878
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniChang'eThanatos

VS

Bans
MauiKumbhakarnaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
2
0 / 0 / 0
2,669
534
155
1,155
211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DarthNoz
Bakasura
8
1 / 0 / 0
3,953
791
1,086
3,836
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,210
642
299
3,744
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
denfkh
Kukulkan
7
0 / 0 / 0
3,601
720
679
2,485
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
jonny99951
Cu Chulainn
6
0 / 2 / 0
3,551
710
2,454
6,152
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
L
Apollo
 
Apollo
0
0
0
0
W
Bacchus
Crismada
Bacchus
0
0
0
0
L
Bakasura
DarthNoz
Bakasura
1
0
0
1
L
0
0
0
0
W
Charybdis
Nino415Gbg
Charybdis
0
0
0
0
W
Awilix
ProdiVIP
Awilix
0
0
0
0
L
Kukulkan
denfkh
Kukulkan
0
0
0
0
L
Cu Chulainn
jonny99951
Cu Chulainn
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
4,673
14,667
Taken
17,372
6,069
Mitigated
5,583
7,292
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,256
616
0
1,906
6,272
3,037
0
0
6,272
0
21,532
L
Apollo
 
Apollo
155
122
0
713
1,155
211
0
238
917
0
2,214
W
Bacchus
Crismada
Bacchus
1,572
104
0
1,283
2,397
1,624
0
338
2,059
9,258
2,558
L
Bakasura
DarthNoz
Bakasura
1,086
738
0
2,353
3,836
1,016
0
137
3,699
0
18,212
L
299
0
28
1,461
3,744
1,528
0
1,012
2,732
8,404
0
W
Charybdis
Nino415Gbg
Charybdis
1,795
983
0
748
1,125
259
0
111
1,014
0
23,940
W
Awilix
ProdiVIP
Awilix
497
167
0
1,900
2,995
700
0
130
2,865
0
20,565
L
Kukulkan
denfkh
Kukulkan
679
0
0
1,480
2,485
664
0
1,934
551
18,644
436
L
Cu Chulainn
jonny99951
Cu Chulainn
2,454
476
0
1,076
6,152
2,164
0
0
6,152
0
16,289
W
1,881
0
339
1,116
1,878
449
0
382
1,496
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
16,984
181
Minions Killed
130
0
Camps Cleared
0
578,838
Distance Traveled
496,381
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,402
880
35
7
0
115,705
0
L
Apollo
2,669
534
4
1
0
25,451
0
W
Bacchus
3,872
774
15
3
0
111,979
2
L
Bakasura
3,953
791
50
10
0
140,784
0
L
Ymir
3,210
642
13
3
0
114,103
0
W
Charybdis
3,544
709
45
9
0
86,196
0
W
Awilix
3,401
680
46
9
0
143,790
0
L
Kukulkan
3,601
720
33
7
0
106,206
3
L
Cu Chulainn
3,551
710
30
6
0
109,837
0
W
Hel
3,826
765
40
8
0
121,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role