Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GOUMI76
Heimdallr
Level 84
God Stats
6W - 10L
1,439 SR
Queue Stats
179W - 151L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
LuKylleuR
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 45L
1,525 Elo+
Party 1
Vulcan
Vulcan
Tonyyy13911
Vulcan
Level 103
God Stats
2W - 2L
1,637 SR
Queue Stats
60W - 74L
1,462 Elo+
Solo
Ne Zha
Ne Zha
iDavidIDK
Ne Zha
Level 68
God Stats
3W - 3L
1,618 SR
Queue Stats
199W - 182L
1,583 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,518 Elo+

VS

Team Averages
Level 124
1,603 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DarkDragon917
Mulan
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
221W - 223L
1,418 Elo+
Party 2
Anubis
Anubis
DrDarkness6
Anubis
Level 115
God Stats
15W - 5L
1,642 SR
Queue Stats
119W - 112L
1,511 Elo+
Party 2
Medusa
Medusa
Hymunt
Medusa
Level 123
God Stats
20W - 14L
1,595 SR
Queue Stats
314W - 310L
1,422 Elo+
Solo
Charon
Charon
darioC1315
Charon
Level 129
God Stats
44W - 22L
1,696 SR
Queue Stats
56W - 43L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 1
5,488
610
3,850
8,631
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GOUMI76
Heimdallr
8
0 / 3 / 3
4,512
501
4,532
6,020
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LuKylleuR
Jormungandr
8
2 / 0 / 0
5,387
599
3,307
6,263
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
1 / 1 / 0
5,561
618
4,277
4,303
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
iDavidIDK
Ne Zha
6
1 / 1 / 1
4,223
469
1,823
3,460
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 1
5,135
571
2,850
7,034
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 2 / 0
6,242
694
5,466
8,122
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
10
1 / 1 / 1
5,528
614
3,276
4,671
1,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Medusa
Hymunt
Medusa
10
2 / 0 / 1
5,400
600
4,568
4,790
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
darioC1315
Charon
9
1 / 2 / 2
5,228
581
3,320
6,544
2,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
W
3
2
0
1.5
W
Anubis
1
1
1
1.5
L
Heimdallr
GOUMI76
Heimdallr
0
3
3
0.5
W
Medusa
Hymunt
Medusa
2
0
1
2.5
L
Jormungandr
LuKylleuR
Jormungandr
2
0
0
2
L
Vulcan
1
1
0
1
W
Charon
darioC1315
Charon
1
2
2
1
L
Ne Zha
iDavidIDK
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,789
Damage
19,480
28,677
Taken
31,161
12,865
Mitigated
11,896
9,884
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,850
500
0
4,510
8,631
4,999
0
0
8,631
32,281
1,321
W
Tsukuyomi
 
Tsukuyomi
2,850
890
0
4,154
7,034
1,973
0
1,947
4,975
0
31,947
W
5,466
1,167
0
2,628
8,122
3,706
0
2,709
5,413
0
43,441
W
Anubis
3,276
0
0
2,141
4,671
1,629
0
3,038
1,405
33,239
1,253
L
Heimdallr
GOUMI76
Heimdallr
4,532
1,804
0
1,471
6,020
1,835
0
2,114
3,906
0
24,948
W
Medusa
Hymunt
Medusa
4,568
1,081
0
778
4,790
1,650
0
821
3,969
0
40,985
L
Jormungandr
LuKylleuR
Jormungandr
3,307
993
0
1,970
6,263
4,008
0
1,764
4,499
17,641
0
L
Vulcan
4,277
216
0
1,000
4,303
1,020
0
2,315
1,988
34,157
1,176
W
Charon
darioC1315
Charon
3,320
388
84
1,933
6,544
2,938
60
2,302
4,242
13,036
0
L
Ne Zha
iDavidIDK
Ne Zha
1,823
827
0
933
3,460
1,003
0
400
3,060
0
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
27,533
238
Minions Killed
307
0
Camps Cleared
0
868,576
Distance Traveled
1,030,201
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,488
610
66
7
0
158,968
3
W
Tsukuyomi
5,135
571
58
6
0
230,707
2
W
Mulan
6,242
694
80
9
0
176,831
0
W
Anubis
5,528
614
76
8
0
192,688
0
L
Heimdallr
4,512
501
54
6
0
181,610
0
W
Medusa
5,400
600
71
8
0
235,570
0
L
Jormungandr
5,387
599
20
2
0
198,015
3
L
Vulcan
5,561
618
74
8
0
195,186
2
W
Charon
5,228
581
22
2
0
194,405
0
L
Ne Zha
4,223
469
24
3
0
134,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role