Player Matchup

Hercules
Hercules
Gold II
desyfe
Hercules
Gold II
Level 69
God Stats
46W - 48L
1,544 SR
Queue Stats
80W - 85L
1,408 MMR
Party 1
Fenrir
Fenrir
Gold V
flashulti
Fenrir
Gold V
Level 99
God Stats
2W - 3L
1,522 SR
Queue Stats
14W - 27L
1,363 MMR
Solo
Kukulkan
Kukulkan
Silver I
meclent
Kukulkan
Silver I
Level 77
God Stats
56W - 65L
1,509 SR
Queue Stats
58W - 69L
1,291 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,525 SR
1,354 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,772 SR
2,210 MMR
Thoth
Thoth
Diamond II
Blaiksou
Thoth
Diamond II
Level 193
God Stats
5W - 0L
1,859 SR
Queue Stats
123W - 33L
2,360 MMR
Party 2
Chiron
Chiron
Diamond I
Dercolibri
Chiron
Diamond I
Level 86
God Stats
2W - 0L
1,738 SR
Queue Stats
43W - 20L
2,135 MMR
Party 2
Geb
Geb
Diamond I
Piatre
Geb
Diamond I
Level 178
God Stats
5W - 1L
1,720 SR
Queue Stats
79W - 22L
2,134 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
desyfe
Hercules
15
0 / 4 / 1
8,375
698
6,017
16,633
12,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
flashulti
Fenrir
14
0 / 4 / 2
8,501
708
8,988
13,103
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
meclent
Kukulkan
16
2 / 5 / 0
9,586
799
9,791
8,695
2,662
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ix ChelAtlasHun BatzAchillesDiscordia

VS

Bans
KuzenboCthulhuAresBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blaiksou
Thoth
18
10 / 1 / 3
11,807
984
13,841
12,939
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Dercolibri
Chiron
17
3 / 1 / 8
10,449
871
10,058
9,274
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Piatre
Geb
17
0 / 0 / 13
9,693
808
9,216
9,103
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Blaiksou
Thoth
10
1
3
11.5
W
Chiron
Dercolibri
Chiron
3
1
8
7
W
Geb
Piatre
Geb
0
0
13
6.5
L
Hercules
desyfe
Hercules
0
4
1
0.13
L
Fenrir
flashulti
Fenrir
0
4
2
0.25
L
Kukulkan
meclent
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
33,115
38,431
Taken
31,316
22,402
Mitigated
16,087
10,871
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Blaiksou
Thoth
13,841
1,496
0
3,394
12,939
5,666
1,681
3,667
8,848
47,378
0
W
Chiron
Dercolibri
Chiron
10,058
4,681
642
2,404
9,274
3,296
1,832
3,262
5,803
0
39,602
W
Geb
Piatre
Geb
9,216
1,387
0
3,622
9,103
7,125
24
2,885
5,943
16,321
2,122
L
Hercules
desyfe
Hercules
6,017
392
0
5,451
16,633
12,821
216
7,269
8,460
0
18,101
L
Fenrir
flashulti
Fenrir
8,988
1,534
0
3,942
13,103
6,919
0
5,922
6,311
0
22,661
L
Kukulkan
meclent
Kukulkan
9,791
671
0
1,478
8,695
2,662
308
7,128
1,099
44,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
31,949
124
Minions Killed
153
0
Camps Cleared
0
667,807
Distance Traveled
736,158
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,807
984
60
5
0
238,859
0
W
Chiron
10,449
871
79
7
0
233,441
0
W
Geb
9,693
808
14
1
0
263,858
0
L
Hercules
8,375
698
21
2
0
233,996
6
L
Fenrir
8,501
708
29
2
0
232,134
0
L
Kukulkan
9,586
799
74
6
0
201,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role