Player Matchup

Ymir
Ymir
BMF Connor
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
DavRulez
Baron Samedi
Level 127
God Stats
1W - 1L
1,713 SR
Queue Stats
57W - 56L
1,446 Elo+
Party 2
Odin
Odin
Johnori21
Odin
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
455W - 473L
1,367 Elo+
Solo
Kumbhakarna
Kumbhakarna
SwnkyBlobfish
Kumbhakarna
Level 114
God Stats
11W - 8L
1,502 SR
Queue Stats
75W - 70L
1,475 Elo+
Solo
Heimdallr
Heimdallr
bmfcynic__
Heimdallr
Level 93
God Stats
23W - 18L
1,635 SR
Queue Stats
84W - 80L
1,433 Elo+
Party 2
Team Averages
Level 93
1,570 SR
1,409 Elo+

VS

Team Averages
Level 96
1,558 SR
1,455 Elo+
Hades
Hades
FlashNeon
Hades
Level 111
God Stats
9W - 7L
1,553 SR
Queue Stats
252W - 259L
1,486 Elo+
Solo
Ra
Ra
MR-0_0-3MAR
Ra
Level 129
God Stats
12W - 6L
1,506 SR
Queue Stats
346W - 337L
1,479 Elo+
Party 1
Thor
Thor
Q-ohg
Thor
Level 84
God Stats
13W - 6L
1,729 SR
Queue Stats
170W - 156L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
axeldu27
Cu Chulainn
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 147L
1,368 Elo+
Solo
Lancelot
Lancelot
ix-GOLD-FURY
Lancelot
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,669
519
2,295
6,539
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DavRulez
Baron Samedi
8
0 / 3 / 0
4,288
476
1,983
4,486
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
7
0 / 4 / 0
4,022
447
2,020
6,045
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
SwnkyBlobfish
Kumbhakarna
8
0 / 3 / 0
4,258
473
2,479
7,746
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
bmfcynic__
Heimdallr
6
0 / 3 / 0
4,056
451
3,420
5,197
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlashNeon
Hades
11
3 / 0 / 1
6,135
682
3,795
5,073
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 5
4,798
533
3,431
5,389
3,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Q-ohg
Thor
9
5 / 0 / 0
5,332
592
3,817
4,617
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
axeldu27
Cu Chulainn
11
4 / 0 / 0
6,743
749
3,812
6,999
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
ix-GOLD-FURY
Lancelot
9
1 / 0 / 4
4,949
550
1,824
3,989
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Baron Samedi
DavRulez
Baron Samedi
0
3
0
0
W
Hades
FlashNeon
Hades
3
0
1
3.5
L
Odin
0
4
0
0
W
0
0
5
2.5
W
Thor
Q-ohg
Thor
5
0
0
5
L
Kumbhakarna
SwnkyBlobfish
Kumbhakarna
0
3
0
0
W
Cu Chulainn
axeldu27
Cu Chulainn
4
0
0
4
L
Heimdallr
bmfcynic__
Heimdallr
0
3
0
0
W
Lancelot
ix-GOLD-FURY
Lancelot
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
16,679
30,013
Taken
26,067
11,633
Mitigated
12,588
7,450
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,295
548
0
2,256
6,539
3,469
0
1,434
5,105
24,987
0
L
Baron Samedi
DavRulez
Baron Samedi
1,983
380
0
1,301
4,486
1,352
0
2,732
1,754
21,244
546
W
Hades
FlashNeon
Hades
3,795
398
43
2,897
5,073
1,904
0
2,925
2,148
31,939
1,446
L
Odin
2,020
796
0
480
6,045
2,746
0
0
6,045
2,007
14,387
W
3,431
601
996
2,149
5,389
3,303
0
2,696
2,693
24,584
0
W
Thor
Q-ohg
Thor
3,817
747
0
1,217
4,617
1,340
0
604
4,013
0
26,101
L
Kumbhakarna
SwnkyBlobfish
Kumbhakarna
2,479
472
0
1,578
7,746
2,680
0
1,700
6,046
18,280
5,338
W
Cu Chulainn
axeldu27
Cu Chulainn
3,812
975
0
1,402
6,999
4,449
244
377
6,622
0
40,016
L
Heimdallr
bmfcynic__
Heimdallr
3,420
893
0
1,835
5,197
1,386
0
1,208
3,937
0
20,429
W
Lancelot
ix-GOLD-FURY
Lancelot
1,824
277
0
215
3,989
1,592
0
135
3,854
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,293
Gold Earned
27,957
170
Minions Killed
265
0
Camps Cleared
0
800,136
Distance Traveled
934,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,669
519
37
4
0
148,175
0
L
Baron Samedi
4,288
476
23
3
0
134,088
0
W
Hades
6,135
682
67
7
0
172,750
2
L
Odin
4,022
447
32
4
0
176,973
0
W
Ra
4,798
533
32
4
0
178,545
2
W
Thor
5,332
592
44
5
0
199,222
0
L
Kumbhakarna
4,258
473
42
5
0
206,181
0
W
Cu Chulainn
6,743
749
70
8
0
152,482
0
L
Heimdallr
4,056
451
36
4
0
134,719
0
W
Lancelot
4,949
550
52
6
0
231,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role