Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Auras004
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2
Anhur
Anhur
HeartDarkness
Anhur
Level 159
God Stats
0W - 1L
1,507 SR
Queue Stats
127W - 142L
1,597 Elo+
Solo
Thanatos
Thanatos
OpRaul1
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2
Merlin
Merlin
POWERNMONEY
Merlin
Level 232
God Stats
2W - 8L
1,474 SR
Queue Stats
166W - 216L
1,437 Elo+
Solo
Team Averages
Level 110
1,496 SR
1,385 Elo+

VS

Team Averages
Level 136
1,443 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OneUce916
Anhur
Level 158
God Stats
12W - 7L
1,535 SR
Queue Stats
100W - 98L
1,567 Elo+
Party 1
Lancelot
Lancelot
Sn0wpanther
Lancelot
Level 108
God Stats
2W - 0L
1,393 SR
Queue Stats
40W - 42L
1,468 Elo+
Solo
Artio
Artio
ZeroxErik
Artio
Level 144
God Stats
1W - 2L
1,288 SR
Queue Stats
73W - 81L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 0
5,202
1,040
2,315
2,318
1,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Auras004
Chaac
8
0 / 3 / 0
4,602
920
1,580
2,957
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,293
1,059
1,538
4,573
1,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
OpRaul1
Thanatos
8
0 / 3 / 0
4,695
939
1,196
3,453
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
10
0 / 3 / 1
5,233
1,047
3,863
3,494
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 0 / 4
5,758
1,152
3,741
3,952
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
11
0 / 0 / 8
5,582
1,116
4,608
1,728
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
OneUce916
Anhur
11
1 / 0 / 3
5,726
1,145
3,910
3,861
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Sn0wpanther
Lancelot
10
3 / 1 / 4
5,440
1,088
641
2,023
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
ZeroxErik
Artio
10
2 / 0 / 6
5,366
1,073
1,444
3,838
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
11
11
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Hercules
 
Hercules
5
0
4
7
W
Merlin
 
Merlin
0
0
8
4
L
Chaac
Auras004
Chaac
0
3
0
0
L
1
1
0
1
W
Anhur
OneUce916
Anhur
1
0
3
2.5
L
Thanatos
OpRaul1
Thanatos
0
3
0
0
L
Merlin
0
3
1
0.17
W
Lancelot
Sn0wpanther
Lancelot
3
1
4
5
W
Artio
ZeroxErik
Artio
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,492
Damage
14,344
16,795
Taken
15,402
6,036
Mitigated
6,286
2,727
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,315
148
0
283
2,318
1,573
0
616
1,625
13,428
0
W
Hercules
 
Hercules
3,741
998
0
1,468
3,952
1,798
0
1,533
2,207
0
7,792
W
Merlin
 
Merlin
4,608
75
0
490
1,728
459
0
615
1,005
17,467
472
L
Chaac
Auras004
Chaac
1,580
356
0
248
2,957
1,563
0
656
2,268
0
4,481
L
1,538
951
0
1,530
4,573
1,140
0
1,150
3,236
0
12,144
W
Anhur
OneUce916
Anhur
3,910
1,925
0
1,715
3,861
963
0
1,263
2,492
0
20,637
L
Thanatos
OpRaul1
Thanatos
1,196
180
0
242
3,453
802
0
942
2,403
0
4,225
L
Merlin
3,863
153
0
424
3,494
958
0
2,175
1,086
12,400
402
W
Lancelot
Sn0wpanther
Lancelot
641
161
0
200
2,023
662
0
408
1,575
0
6,422
W
Artio
ZeroxErik
Artio
1,444
22
380
786
3,838
2,404
0
1,495
2,087
5,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
27,872
102
Minions Killed
114
0
Camps Cleared
0
524,049
Distance Traveled
599,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,202
1,040
28
6
0
123,573
0
W
Hercules
5,758
1,152
6
1
0
122,406
0
W
Merlin
5,582
1,116
41
8
0
117,464
0
L
Chaac
4,602
920
2
0
0
99,212
0
L
Anhur
5,293
1,059
30
6
0
104,399
0
W
Anhur
5,726
1,145
43
9
0
109,734
1
L
Thanatos
4,695
939
8
2
0
88,236
0
L
Merlin
5,233
1,047
34
7
0
108,629
0
W
Lancelot
5,440
1,088
13
3
0
134,559
0
W
Artio
5,366
1,073
11
2
0
115,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role