Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CasualCrab
Charon
Level 154
God Stats
3W - 3L
1,591 SR
Queue Stats
99W - 86L
1,562 Elo+
Party 1
Serqet
Serqet
Grzybzon
Serqet
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 104L
1,496 Elo+
Solo
Artemis
Artemis
NoctiDawn
Artemis
Level 193
God Stats
0W - 5L
1,525 SR
Queue Stats
121W - 123L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
βrad
Cu Chulainn
Level 159
God Stats
0W - 1L
1,210 SR
Queue Stats
85W - 70L
1,573 Elo+
Party 1
Team Averages
Level 140
1,465 SR
1,531 Elo+

VS

Team Averages
Level 123
1,587 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
M3sames
Hercules
Level 31
God Stats
3W - 0L
1,769 SR
Queue Stats
6W - 7L
1,427 Elo+
Solo
Hel
Hel
SamDerp
Hel
Level 155
God Stats
11W - 8L
1,570 SR
Queue Stats
188W - 149L
1,555 Elo+
Solo
Nu Wa
Nu Wa
lemerveilleux-78
Nu Wa
Level 159
God Stats
42W - 33L
1,594 SR
Queue Stats
235W - 228L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 1
5,867
533
4,829
7,422
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
CasualCrab
Charon
9
1 / 2 / 1
5,459
496
4,917
8,557
5,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Grzybzon
Serqet
10
1 / 1 / 1
5,344
486
2,567
8,962
3,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
NoctiDawn
Artemis
10
1 / 3 / 0
5,478
498
4,446
8,825
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
βrad
Cu Chulainn
10
0 / 4 / 0
5,543
504
6,717
11,638
6,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 2
6,818
620
3,728
5,967
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
 
Mercury
12
3 / 2 / 2
6,566
597
4,025
7,216
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
M3sames
Hercules
11
3 / 0 / 1
7,116
647
8,817
11,755
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
11
4 / 2 / 4
6,926
630
7,349
9,858
4,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 7
7,633
694
7,112
4,993
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
15
15
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
1
0.5
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Mercury
 
Mercury
3
2
2
2
L
Charon
CasualCrab
Charon
1
2
1
0.75
L
Serqet
Grzybzon
Serqet
1
1
1
1.5
W
Hercules
M3sames
Hercules
3
0
1
3.5
L
Artemis
NoctiDawn
Artemis
1
3
0
0.33
W
Hel
4
2
4
3
W
2
1
7
5.5
L
Cu Chulainn
βrad
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
31,031
45,404
Taken
39,789
19,824
Mitigated
18,315
11,397
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,829
503
185
1,101
7,422
1,563
0
4,617
2,805
42,826
0
W
Danzaburou
 
Danzaburou
3,728
961
0
2,502
5,967
1,970
794
1,198
4,769
0
41,491
W
Mercury
 
Mercury
4,025
1,112
0
619
7,216
2,430
0
1,025
6,127
0
44,393
L
Charon
CasualCrab
Charon
4,917
1,263
0
2,009
8,557
5,416
1
4,061
4,496
15,524
0
L
Serqet
Grzybzon
Serqet
2,567
619
0
1,320
8,962
3,402
0
1,574
7,388
0
27,538
W
Hercules
M3sames
Hercules
8,817
2,278
0
5,012
11,755
8,205
0
2,204
9,179
8,526
37,446
L
Artemis
NoctiDawn
Artemis
4,446
932
0
3,321
8,825
2,583
0
3,738
5,087
0
33,182
W
Hel
7,349
456
1,958
6,082
9,858
4,358
264
3,019
6,839
27,863
2,307
W
7,112
1,518
0
1,208
4,993
1,352
26
3,857
1,136
50,298
711
L
Cu Chulainn
βrad
Cu Chulainn
6,717
910
0
3,461
11,638
6,860
0
2,102
9,536
9,052
33,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
35,059
277
Minions Killed
388
0
Camps Cleared
0
1,142,225
Distance Traveled
1,190,461
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,867
533
70
6
0
221,337
3
W
Danzaburou
6,818
620
89
8
0
218,214
2
W
Mercury
6,566
597
70
6
0
286,374
2
L
Charon
5,459
496
19
2
0
235,388
5
L
Serqet
5,344
486
54
5
0
243,254
0
W
Hercules
7,116
647
90
8
0
233,140
2
L
Artemis
5,478
498
67
6
0
214,393
0
W
Hel
6,926
630
37
3
0
231,335
2
W
Nu Wa
7,633
694
102
9
0
221,398
0
L
Cu Chulainn
5,543
504
67
6
0
227,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role