Player Matchup

Mulan
Mulan
 
Mulan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Babakush_939
Jing Wei
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,411 Elo+
Party 1
Fenrir
Fenrir
Flookii11
Fenrir
Level 139
God Stats
11W - 11L
1,528 SR
Queue Stats
464W - 496L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheMechanicc92
Cerberus
Level 124
God Stats
12W - 19L
1,387 SR
Queue Stats
209W - 232L
1,497 Elo+
Party 2
Discordia
Discordia
pistol2thepete
Discordia
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,364 Elo+
Party 1
Team Averages
Level 108
1,483 SR
1,455 Elo+

VS

Team Averages
Level 72
1,437 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ItsBenAgain502
Mulan
Level 89
God Stats
2W - 3L
1,273 SR
Queue Stats
123W - 129L
1,482 Elo+
Solo
Surtr
Surtr
Thrasher5359
Surtr
Level 65
God Stats
0W - 5L
1,130 SR
Queue Stats
254W - 234L
1,428 Elo+
Solo
Ra
Ra
deryurbre
Ra
Level 42
God Stats
2W - 3L
1,711 SR
Queue Stats
64W - 72L
1,449 Elo+
Solo
Cernunnos
Cernunnos
ebytantishe
Cernunnos
Level 45
God Stats
21W - 22L
1,571 SR
Queue Stats
138W - 139L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 1
6,912
768
5,800
6,133
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Babakush_939
Jing Wei
8
1 / 0 / 0
5,078
564
1,911
2,477
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Flookii11
Fenrir
10
3 / 0 / 1
5,323
591
3,116
5,511
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
0 / 1 / 1
5,089
565
2,082
7,229
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
pistol2thepete
Discordia
10
0 / 0 / 0
5,415
602
1,187
2,378
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 1
5,155
573
3,159
8,145
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
4,754
528
2,300
5,389
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,488
388
508
2,076
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 2 / 0
4,848
539
594
3,486
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
ebytantishe
Cernunnos
9
0 / 1 / 1
4,865
541
4,096
3,746
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
L
Ymir
 
Ymir
1
2
1
0.75
W
Jing Wei
Babakush_939
Jing Wei
1
0
0
1
W
Fenrir
Flookii11
Fenrir
3
0
1
3.5
L
1
1
0
1
W
Cerberus
0
1
1
0.5
L
0
2
0
0
L
0
2
0
0
L
Cernunnos
ebytantishe
Cernunnos
0
1
1
0.5
W
Discordia
pistol2thepete
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
10,657
23,728
Taken
22,842
10,357
Mitigated
11,413
5,882
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,800
786
0
1,542
6,133
3,130
0
2,056
4,077
0
41,536
L
Ymir
 
Ymir
3,159
279
0
1,279
8,145
7,003
0
526
7,619
15,990
0
W
Jing Wei
Babakush_939
Jing Wei
1,911
1,098
0
716
2,477
579
225
221
2,256
0
29,119
W
Fenrir
Flookii11
Fenrir
3,116
959
0
912
5,511
2,088
0
619
4,810
0
33,114
L
2,300
350
0
2,720
5,389
1,842
0
578
4,811
0
29,626
W
Cerberus
2,082
84
158
1,963
7,229
3,937
54
598
6,617
18,791
668
L
508
160
0
293
2,076
578
0
0
2,076
30
4,176
L
594
83
156
896
3,486
1,061
0
836
2,650
26,680
794
L
Cernunnos
ebytantishe
Cernunnos
4,096
2,290
0
1,000
3,746
929
0
1,141
2,605
0
29,489
W
Discordia
pistol2thepete
Discordia
1,187
41
0
591
2,378
623
0
127
2,223
37,090
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
23,110
296
Minions Killed
221
0
Camps Cleared
0
902,778
Distance Traveled
768,003
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,912
768
80
9
0
160,823
0
L
Ymir
5,155
573
21
2
0
164,554
6
W
Jing Wei
5,078
564
62
7
0
170,137
0
W
Fenrir
5,323
591
61
7
0
214,403
0
L
Mulan
4,754
528
63
7
0
193,825
0
W
Cerberus
5,089
565
26
3
0
191,792
2
L
Surtr
3,488
388
10
1
0
45,384
0
L
Ra
4,848
539
65
7
0
185,837
0
L
Cernunnos
4,865
541
62
7
0
178,403
0
W
Discordia
5,415
602
67
7
0
165,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role