Player Matchup

Gilgamesh
Gilgamesh
Litten_70
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,413 Elo+
Solo
Kali
Kali
MasterCJ121
Kali
Level 44
God Stats
2W - 3L
1,689 SR
Queue Stats
201W - 218L
1,415 Elo+
Solo
Sol
Sol
Silver_Skullette
Sol
Level 127
God Stats
5W - 5L
1,323 SR
Queue Stats
406W - 396L
1,479 Elo+
Solo
Loki
Loki
Spearhead16
Loki
Level 81
God Stats
0W - 4L
1,209 SR
Queue Stats
299W - 264L
1,515 Elo+
Solo
Chiron
Chiron
WiLkThUgGaMeR20
Chiron
Level 128
God Stats
1W - 4L
1,357 SR
Queue Stats
135W - 142L
1,437 Elo+
Solo
Team Averages
Level 94
1,416 SR
1,452 Elo+

VS

Team Averages
Level 96
1,615 SR
1,455 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BamBam125
Nike
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
235W - 240L
1,470 Elo+
Solo
Vamana
Vamana
CrashingTea9100
Vamana
Level 86
God Stats
4W - 3L
1,645 SR
Queue Stats
352W - 382L
1,443 Elo+
Solo
Serqet
Serqet
CrimsonTide014
Serqet
Level 89
God Stats
3W - 1L
1,591 SR
Queue Stats
115W - 117L
1,443 Elo+
Solo
Chiron
Chiron
Oinkasaurus
Chiron
Level 148
God Stats
2W - 1L
1,841 SR
Queue Stats
234W - 244L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Litten_70
Gilgamesh
13
0 / 6 / 3
7,377
738
7,184
14,991
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 3
6,541
654
2,525
8,069
3,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 5 / 4
8,887
889
13,091
8,484
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
3 / 5 / 1
7,619
762
8,413
9,376
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 4
7,576
758
6,664
10,363
3,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
12 / 3 / 9
10,333
1,033
14,613
9,954
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
3 / 0 / 16
8,710
871
7,236
11,252
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 14
8,831
883
8,438
13,894
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 15
9,744
974
3,347
8,374
9,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
17
4 / 0 / 19
9,554
955
12,528
7,471
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
7
Kills
26
26
Deaths
7
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
3
9
5.5
W
Nike
3
0
16
11
W
3
3
14
3.33
W
4
1
15
11.5
L
Gilgamesh
Litten_70
Gilgamesh
0
6
3
0.25
L
0
6
3
0.25
W
Chiron
4
0
19
13.5
L
3
5
4
1
L
3
5
1
0.7
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,877
Damage
46,162
51,283
Taken
50,945
22,702
Mitigated
40,393
11,534
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,613
3,122
310
2,608
9,954
4,793
1,397
2,547
7,327
0
29,530
W
Nike
7,236
1,268
1,006
1,074
11,252
8,189
513
4,105
7,038
0
16,964
W
8,438
2,819
1,693
5,342
13,894
14,431
18
2,464
11,265
0
14,550
W
3,347
791
331
1,204
8,374
9,057
304
2,512
5,771
0
6,216
L
Gilgamesh
Litten_70
Gilgamesh
7,184
785
356
2,171
14,991
8,084
0
0
14,274
0
11,498
L
2,525
614
223
929
8,069
3,628
0
0
8,015
0
5,332
W
Chiron
12,528
3,160
2,659
2,071
7,471
3,923
1,338
1,345
5,926
0
29,041
L
13,091
3,108
406
1,832
8,484
1,954
0
0
8,374
25,016
641
L
8,413
1,268
438
307
9,376
5,919
0
0
9,293
0
18,332
L
6,664
1,590
959
3,913
10,363
3,117
0
0
9,881
0
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
47,172
85
Minions Killed
116
0
Camps Cleared
0
802,013
Distance Traveled
999,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,333
1,033
21
2
0
190,271
0
W
Nike
8,710
871
17
2
0
207,536
0
W
Vamana
8,831
883
15
2
0
203,083
0
W
Serqet
9,744
974
17
2
0
194,273
0
L
Gilgamesh
7,377
738
13
1
0
179,014
0
L
Kali
6,541
654
3
0
0
122,731
0
W
Chiron
9,554
955
46
5
0
204,239
0
L
Sol
8,887
889
25
3
0
139,801
0
L
Loki
7,619
762
18
2
0
194,887
0
L
Chiron
7,576
758
26
3
0
165,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role