Player Matchup

Mercury
Mercury
 
Mercury
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MrsCoopertoon
Odin
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
53W - 58L
1,462 Elo+
Solo
Thoth
Thoth
eric_zonato
Thoth
Level 183
God Stats
2W - 1L
1,531 SR
Queue Stats
28W - 20L
1,574 Elo+
Solo
Team Averages
Level 170
1,571 SR
1,507 Elo+

VS

Team Averages
Level 149
1,510 SR
1,502 Elo+
Serqet
Serqet
CriticalBeatBox
Serqet
Level 157
God Stats
1W - 1L
1,757 SR
Queue Stats
135W - 138L
1,454 Elo+
Solo
Fafnir
Fafnir
LS1K0kushibo
Fafnir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 274L
1,450 Elo+
Party 2
Susano
Susano
Malvakrai
Susano
Level 153
God Stats
33W - 27L
1,644 SR
Queue Stats
397W - 407L
1,582 Elo+
Solo
Apollo
Apollo
MrBielzinho
Apollo
Level 154
God Stats
0W - 1L
1,381 SR
Queue Stats
15W - 14L
1,579 Elo+
Solo
Aphrodite
Aphrodite
PantruALenda
Aphrodite
Level 124
God Stats
1W - 4L
1,268 SR
Queue Stats
208W - 253L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 2
6,174
617
1,723
6,934
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cernunnos
 
Cernunnos
10
2 / 0 / 3
5,675
568
3,970
4,059
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
9
3 / 0 / 4
5,552
555
8,776
7,722
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
7 / 0 / 1
7,205
721
7,758
7,886
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
6,537
654
4,301
3,122
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,721
472
2,189
7,770
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
7
0 / 3 / 1
4,887
489
2,806
8,972
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Malvakrai
Susano
8
0 / 8 / 0
4,864
486
4,219
9,975
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
8
1 / 4 / 0
4,894
489
5,027
7,053
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
PantruALenda
Aphrodite
9
0 / 2 / 0
4,954
495
1,204
5,868
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
1
1
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
2
4
W
Cernunnos
 
Cernunnos
2
0
3
3.5
W
Surtr
 
Surtr
3
0
4
5
L
0
1
1
0.5
L
Fafnir
0
3
1
0.17
L
Susano
Malvakrai
Susano
0
8
0
0
L
Apollo
1
4
0
0.25
W
7
0
1
7.5
L
Aphrodite
PantruALenda
Aphrodite
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
15,445
29,723
Taken
39,638
15,999
Mitigated
15,808
9,071
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,723
775
0
1,524
6,934
2,533
0
308
6,626
0
44,390
W
Cernunnos
 
Cernunnos
3,970
1,403
0
1,143
4,059
1,086
589
762
3,167
0
32,982
W
Surtr
 
Surtr
8,776
2,893
0
2,752
7,722
5,279
24
2,007
5,637
1,179
23,052
L
2,189
283
0
1,248
7,770
2,906
0
602
7,033
0
25,271
L
Fafnir
2,806
664
0
2,335
8,972
6,252
0
840
7,865
10,787
0
L
Susano
Malvakrai
Susano
4,219
1,696
0
1,572
9,975
3,097
0
0
9,975
0
28,036
L
Apollo
5,027
3,638
0
2,760
7,053
1,784
0
834
6,028
0
33,164
W
7,758
1,568
0
2,611
7,886
6,262
0
0
7,736
0
46,008
L
Aphrodite
PantruALenda
Aphrodite
1,204
0
234
3,087
5,868
1,769
0
2,482
3,352
30,173
0
W
4,301
492
0
1,041
3,122
839
56
933
2,189
40,393
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
24,320
313
Minions Killed
246
0
Camps Cleared
0
1,032,311
Distance Traveled
996,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,174
617
74
7
0
243,113
0
W
Cernunnos
5,675
568
58
6
0
177,379
2
W
Surtr
5,552
555
32
3
0
203,876
0
L
Serqet
4,721
472
42
4
0
242,249
1
L
Fafnir
4,887
489
16
2
0
191,414
2
L
Susano
4,864
486
55
6
0
196,230
0
L
Apollo
4,894
489
68
7
0
186,805
0
W
Odin
7,205
721
73
7
0
214,431
2
L
Aphrodite
4,954
495
65
7
0
179,745
2
W
Thoth
6,537
654
76
8
0
193,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role