Player Matchup

Tiamat
Tiamat
Dannythesigma
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Izanami
Izanami
MilanNl16
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
TJay047
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Ra
Ra
lL E lM O lN
Ra
Level 79
God Stats
24W - 22L
1,470 SR
Queue Stats
268W - 275L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
loopyman765
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Team Averages
Level 28
1,494 SR
1,355 Elo+

VS

Team Averages
Level 90
1,412 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BEEFFYYburito
Da Ji
Level 88
God Stats
2W - 3L
1,265 SR
Queue Stats
60W - 70L
1,459 Elo+
Solo
Tiamat
Tiamat
Commet123123
Tiamat
Level 97
God Stats
1W - 2L
1,303 SR
Queue Stats
202W - 188L
1,519 Elo+
Solo
Izanami
Izanami
GianMPerlo
Izanami
Level 157
God Stats
6W - 6L
1,488 SR
Queue Stats
177W - 184L
1,450 Elo+
Party 2
Surtr
Surtr
Reznov00
Surtr
Level 24
God Stats
7W - 9L
1,505 SR
Queue Stats
22W - 32L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,052
368
647
5,652
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
MilanNl16
Izanami
7
0 / 5 / 0
4,781
435
1,129
4,746
1,077
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
TJay047
Surtr
7
0 / 4 / 0
4,405
400
3,069
7,846
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
2 / 3 / 0
5,668
515
4,928
8,404
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
loopyman765
Erlang Shen
10
0 / 1 / 0
5,282
480
4,523
9,668
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
4 / 0 / 7
6,794
618
3,670
6,757
4,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
6,313
574
4,452
7,987
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
11
2 / 2 / 5
6,432
585
6,790
5,402
2,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
GianMPerlo
Izanami
12
0 / 0 / 1
6,874
625
3,597
6,818
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Surtr
Reznov00
Surtr
11
9 / 0 / 1
6,618
602
5,074
5,910
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
19
19
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
7
7.5
W
4
0
1
4.5
W
Tiamat
2
2
5
2.25
L
0
6
0
0
W
Izanami
GianMPerlo
Izanami
0
0
1
0.5
L
Izanami
MilanNl16
Izanami
0
5
0
0
W
Surtr
Reznov00
Surtr
9
0
1
9.5
L
Surtr
TJay047
Surtr
0
4
0
0
L
2
3
0
0.67
L
Erlang Shen
loopyman765
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,296
Damage
23,583
36,316
Taken
32,874
15,646
Mitigated
16,289
7,580
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,670
614
0
1,430
6,757
4,537
0
1,305
5,282
23,868
0
W
4,452
865
0
3,353
7,987
2,680
345
1,062
6,788
0
38,593
W
Tiamat
6,790
910
0
1,770
5,402
2,626
0
2,442
2,932
39,844
734
L
647
201
0
400
5,652
1,780
0
1,993
3,537
6,747
0
W
Izanami
GianMPerlo
Izanami
3,597
1,915
0
3,493
6,818
2,039
958
67
6,715
0
58,555
L
Izanami
MilanNl16
Izanami
1,129
950
0
0
4,746
1,077
310
1,040
3,529
0
23,267
W
Surtr
Reznov00
Surtr
5,074
1,385
0
1,441
5,910
4,407
0
888
4,945
9,294
32,238
L
Surtr
TJay047
Surtr
3,069
1,207
0
699
7,846
3,134
94
3,843
3,919
454
14,005
L
4,928
858
60
3,074
8,404
2,167
134
4,610
3,713
42,459
0
L
Erlang Shen
loopyman765
Erlang Shen
4,523
3,018
0
3,347
9,668
7,488
0
0
9,668
0
29,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
33,031
210
Minions Killed
339
0
Camps Cleared
0
988,532
Distance Traveled
1,100,346
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,794
618
27
2
0
227,965
0
W
Da Ji
6,313
574
64
6
0
259,735
0
W
Tiamat
6,432
585
77
7
0
206,342
0
L
Tiamat
4,052
368
13
1
0
183,707
0
W
Izanami
6,874
625
105
10
0
200,551
0
L
Izanami
4,781
435
43
4
0
174,325
0
W
Surtr
6,618
602
66
6
0
205,753
0
L
Surtr
4,405
400
26
2
0
207,195
0
L
Ra
5,668
515
73
7
0
227,518
3
L
Erlang Shen
5,282
480
55
5
0
195,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role